Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Suminade
Hachiman
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 31L
1,481 Elo+
Solo
Kali
Kali
Susipious_Fish
Kali
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,495 Elo+
Party 2
Tiamat
Tiamat
WeissRoyalSchnee
Tiamat
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 19L
1,567 Elo+
Party 2
Arachne
Arachne
foamy10
Arachne
Level 69
God Stats
118W - 79L
1,595 SR
Queue Stats
170W - 147L
1,382 Elo+
Solo
Team Averages
Level 90
1,519 SR
1,485 Elo+

VS

Team Averages
Level 101
1,536 SR
1,423 Elo+
Nike
Nike
AN1ME_MONST3R
Nike
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 60L
1,559 Elo+
Party 3
Scylla
Scylla
Dank Danker
Scylla
Level 96
God Stats
0W - 2L
1,699 SR
Queue Stats
3W - 11L
1,280 Elo+
Party 1
Bellona
Bellona
Nightwing154
Bellona
Level 27
God Stats
0W - 4L
1,480 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ebutler169prms
Cthulhu
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
285W - 283L
1,496 Elo+
Party 3
Apollo
Apollo
gammavolt6423
Apollo
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
9 / 1 / 2
8,691
621
7,958
11,386
4,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
Suminade
Hachiman
12
2 / 3 / 4
7,389
528
7,433
9,081
3,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
2 / 3 / 3
8,714
622
10,164
15,540
6,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 4
8,196
585
7,035
9,539
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
foamy10
Arachne
12
3 / 3 / 5
7,445
532
9,250
13,939
8,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 1
7,907
565
11,192
13,228
5,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
11
0 / 6 / 3
6,350
454
2,390
10,979
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Nightwing154
Bellona
11
2 / 4 / 0
6,717
480
7,981
14,996
14,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 3 / 1
6,169
441
8,005
12,822
10,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 3
6,929
495
6,672
10,585
4,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
19
Kills
14
14
Deaths
20
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
9
1
2
10
L
8
4
1
2.13
L
Scylla
0
6
3
0.25
L
Bellona
Nightwing154
Bellona
2
4
0
0.5
W
Hachiman
Suminade
Hachiman
2
3
4
1.33
W
2
3
3
1.17
W
3
4
4
1.25
L
3
3
1
1.17
W
Arachne
foamy10
Arachne
3
3
5
1.83
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,840
Damage
36,240
59,485
Taken
62,610
28,241
Mitigated
38,685
18,226
Healing
12,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,958
2,309
0
3,583
11,386
4,774
0
3,073
8,127
48,841
0
L
11,192
2,892
0
3,070
13,228
5,778
0
4,912
8,316
0
44,224
L
Scylla
2,390
240
0
1,915
10,979
4,098
0
5,706
5,273
36,223
0
L
Bellona
Nightwing154
Bellona
7,981
4,356
0
3,550
14,996
14,270
0
939
14,057
0
41,369
W
Hachiman
Suminade
Hachiman
7,433
4,197
0
2,241
9,081
3,070
668
1,727
6,981
0
44,327
W
10,164
5,838
0
8,682
15,540
6,949
1,778
188
15,352
0
60,164
W
7,035
253
0
1,301
9,539
5,275
599
1,334
8,177
41,242
3,208
L
8,005
490
0
1,762
12,822
10,411
0
2,784
10,038
25,673
0
W
Arachne
foamy10
Arachne
9,250
7,426
315
2,104
13,939
8,173
304
3,009
10,453
1,848
32,480
L
6,672
4,229
0
2,299
10,585
4,128
0
150
10,435
0
53,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,435
Gold Earned
34,072
357
Minions Killed
314
0
Camps Cleared
0
1,366,208
Distance Traveled
1,356,929
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,691
621
70
5
0
303,457
0
L
Nike
7,907
565
67
5
0
295,730
0
L
Scylla
6,350
454
58
4
0
265,329
3
L
Bellona
6,717
480
61
4
0
260,704
0
W
Hachiman
7,389
528
65
5
0
253,582
0
W
Kali
8,714
622
94
7
0
250,518
0
W
Tiamat
8,196
585
62
4
0
257,947
0
L
Cthulhu
6,169
441
32
2
0
269,637
4
W
Arachne
7,445
532
66
5
0
300,704
4
L
Apollo
6,929
495
96
7
0
265,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role