Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Aimous
Ymir
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 142L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
IronWaffle0406
Danzaburou
Level 57
God Stats
0W - 3L
1,141 SR
Queue Stats
12W - 21L
1,436 Elo+
Party 1
Cerberus
Cerberus
budharmonyajoy
Cerberus
Level 78
God Stats
0W - 1L
1,295 SR
Queue Stats
11W - 13L
1,467 Elo+
Solo
Team Averages
Level 119
1,387 SR
1,481 Elo+

VS

Team Averages
Level 110
1,505 SR
1,508 Elo+
Lancelot
Lancelot
Bsheppard
Lancelot
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 125L
1,504 Elo+
Party 2
Medusa
Medusa
MrKnight47
Medusa
Level 97
God Stats
3W - 4L
1,469 SR
Queue Stats
78W - 74L
1,526 Elo+
Solo
Nike
Nike
Notabanana321
Nike
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
436W - 407L
1,439 Elo+
Solo
Discordia
Discordia
TheGasBill
Discordia
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 33L
1,414 Elo+
Solo
Thanatos
Thanatos
ghostrider0105
Thanatos
Level 129
God Stats
6W - 2L
1,557 SR
Queue Stats
163W - 137L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
1 / 1 / 0
3,470
694
1,208
3,725
1,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
 
Lancelot
6
0 / 2 / 0
3,115
623
1,252
4,270
1,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Aimous
Ymir
6
1 / 0 / 0
3,493
699
1,331
3,475
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
IronWaffle0406
Danzaburou
6
0 / 1 / 0
3,083
617
1,220
3,049
885
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
1
0 / 0 / 0
2,440
488
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bsheppard
Lancelot
5
1 / 0 / 0
3,578
716
945
2,953
1,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
MrKnight47
Medusa
7
1 / 0 / 1
3,786
757
1,168
2,081
660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
2 / 0 / 0
4,376
875
2,011
3,892
1,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
TheGasBill
Discordia
6
0 / 1 / 0
3,576
715
2,020
1,874
519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
6
0 / 1 / 0
3,245
649
433
3,159
1,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
4
4
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
0
1
L
Lancelot
 
Lancelot
0
2
0
0
L
Ymir
Aimous
Ymir
1
0
0
1
W
Lancelot
Bsheppard
Lancelot
1
0
0
1
L
Danzaburou
IronWaffle0406
Danzaburou
0
1
0
0
W
Medusa
MrKnight47
Medusa
1
0
1
1.5
W
2
0
0
2
W
Discordia
TheGasBill
Discordia
0
1
0
0
L
Cerberus
0
0
0
0
W
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,011
Damage
6,577
14,519
Taken
13,959
5,071
Mitigated
5,615
3,585
Healing
4,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,208
490
0
662
3,725
1,154
0
0
3,725
0
17,244
L
Lancelot
 
Lancelot
1,252
268
0
957
4,270
1,654
0
0
4,270
0
14,756
L
Ymir
Aimous
Ymir
1,331
176
0
730
3,475
1,378
0
1,714
1,501
12,004
1,317
W
Lancelot
Bsheppard
Lancelot
945
0
0
0
2,953
1,436
0
0
2,953
0
12,138
L
Danzaburou
IronWaffle0406
Danzaburou
1,220
893
0
1,236
3,049
885
0
0
3,049
0
15,903
W
Medusa
MrKnight47
Medusa
1,168
363
0
857
2,081
660
0
0
2,081
0
22,815
W
2,011
143
0
750
3,892
1,961
0
0
3,684
0
27,339
W
Discordia
TheGasBill
Discordia
2,020
268
0
500
1,874
519
0
588
1,190
18,546
328
L
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
433
42
0
2,028
3,159
1,039
0
603
2,512
0
17,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,601
Gold Earned
18,561
119
Minions Killed
183
0
Camps Cleared
0
405,799
Distance Traveled
486,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,470
694
37
7
0
116,886
0
L
Lancelot
3,115
623
30
6
0
93,508
0
L
Ymir
3,493
699
27
5
0
101,348
0
W
Lancelot
3,578
716
20
4
0
110,075
0
L
Danzaburou
3,083
617
25
5
0
94,057
0
W
Medusa
3,786
757
36
7
0
98,550
0
W
Nike
4,376
875
51
10
0
78,639
0
W
Discordia
3,576
715
44
9
0
93,428
0
L
Cerberus
2,440
488
0
0
0
0
0
W
Thanatos
3,245
649
32
6
0
105,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role