Player Matchup

Atlas
Atlas
Silver I
DEITY-RULER
Atlas
Silver I
Level 146
God Stats
7W - 6L
1,718 SR
Queue Stats
315W - 316L
1,294 MMR
Solo
Thoth
Thoth
Bronze III
ELIAS_XFRX
Thoth
Bronze III
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 63L
1,298 MMR
Solo
Nike
Nike
Silver V
Rayzar88
Nike
Silver V
Level 156
God Stats
1W - 3L
1,284 SR
Queue Stats
199W - 205L
1,211 MMR
Solo
Hachiman
Hachiman
Silver III
Sammycakes77
Hachiman
Silver III
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
98W - 114L
1,380 MMR
Solo
Hun Batz
Hun Batz
Silver IV
XxIcyEOnxX
Hun Batz
Silver IV
Level 140
God Stats
2W - 1L
1,738 SR
Queue Stats
91W - 102L
1,267 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 146
1,548 SR
1,290 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 137
1,383 SR
1,290 MMR
Surtr
Surtr
Silver III
Astaroon
Surtr
Silver III
Level 103
God Stats
11W - 12L
1,562 SR
Queue Stats
89W - 94L
1,215 MMR
Solo
Geb
Geb
Silver V
BobtheHob
Geb
Silver V
Level 145
God Stats
1W - 2L
1,174 SR
Queue Stats
40W - 79L
1,173 MMR
Solo
Lancelot
Lancelot
Silver III
Chef Chungus
Lancelot
Silver III
Level 146
God Stats
8W - 8L
1,359 SR
Queue Stats
232W - 229L
1,390 MMR
Solo
Charybdis
Charybdis
Silver V
I BossMode I
Charybdis
Silver V
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,266 MMR
Solo
Vulcan
Vulcan
Bronze III
I GOJO I
Vulcan
Bronze III
Level 168
God Stats
3W - 3L
1,321 SR
Queue Stats
12W - 19L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 5
8,738
485
9,935
20,827
19,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
14
0 / 2 / 1
8,112
451
5,053
8,940
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Nike
15
3 / 3 / 0
9,055
503
11,809
18,704
16,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Sammycakes77
Hachiman
17
8 / 2 / 2
10,320
573
16,044
14,332
6,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
XxIcyEOnxX
Hun Batz
15
1 / 6 / 3
8,116
451
8,705
17,403
8,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Ao KuangThanatosBake KujiraAthena

VS

Bans
PeleAchillesRavanaChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Astaroon
Surtr
16
3 / 2 / 7
9,773
543
12,258
22,427
18,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 2 / 3
8,662
481
6,219
14,920
13,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lancelot
Chef Chungus
Lancelot
18
8 / 2 / 3
10,314
573
13,709
15,882
7,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
I BossMode I
Charybdis
15
1 / 7 / 1
8,241
458
6,788
14,949
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
I GOJO I
Vulcan
16
3 / 1 / 5
10,092
561
12,683
10,039
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
14
Kills
16
16
Deaths
14
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Surtr
Astaroon
Surtr
3
2
7
3.25
W
1
2
3
1.25
W
Lancelot
Chef Chungus
Lancelot
8
2
3
4.75
L
2
3
5
1.5
L
Thoth
0
2
1
0.25
W
Charybdis
I BossMode I
Charybdis
1
7
1
0.21
W
Vulcan
I GOJO I
Vulcan
3
1
5
5.5
L
Nike
3
3
0
1
L
Hachiman
Sammycakes77
Hachiman
8
2
2
4.5
L
Hun Batz
XxIcyEOnxX
Hun Batz
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,546
Damage
51,657
80,206
Taken
78,217
55,635
Mitigated
49,789
17,076
Healing
20,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Astaroon
Surtr
12,258
3,849
0
4,605
22,427
18,687
179
1,153
20,428
1,570
70,362
W
6,219
427
73
2,049
14,920
13,705
152
3,417
11,349
30,302
2,316
W
Lancelot
Chef Chungus
Lancelot
13,709
3,156
0
7,479
15,882
7,817
0
2,074
13,408
0
89,675
L
9,935
3,931
2,232
4,432
20,827
19,802
0
6,632
14,195
39,921
1,521
L
Thoth
5,053
254
0
980
8,940
3,705
0
5,420
3,520
66,973
0
W
Charybdis
I BossMode I
Charybdis
6,788
2,537
0
3,818
14,949
5,236
501
1,603
13,346
0
66,736
W
Vulcan
I GOJO I
Vulcan
12,683
7,432
0
2,357
10,039
4,344
0
6,572
3,415
88,767
2,385
L
Nike
11,809
3,267
0
3,088
18,704
16,875
276
2,634
16,070
0
69,991
L
Hachiman
Sammycakes77
Hachiman
16,044
9,302
0
4,799
14,332
6,427
339
1,972
12,360
0
98,387
L
Hun Batz
XxIcyEOnxX
Hun Batz
8,705
2,413
0
1,545
17,403
8,826
0
2,005
15,398
0
87,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,341
Gold Earned
47,082
545
Minions Killed
491
0
Camps Cleared
0
1,732,823
Distance Traveled
1,849,396
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,773
543
86
5
0
335,615
0
W
Geb
8,662
481
29
2
0
409,265
0
W
Lancelot
10,314
573
120
7
0
420,540
2
L
Atlas
8,738
485
38
2
0
363,236
2
L
Thoth
8,112
451
116
6
0
352,254
2
W
Charybdis
8,241
458
109
6
0
314,024
0
W
Vulcan
10,092
561
147
8
0
369,952
7
L
Nike
9,055
503
136
8
0
330,154
0
L
Hachiman
10,320
573
137
8
0
311,941
3
L
Hun Batz
8,116
451
118
7
0
375,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role