Player Matchup

Cernunnos
Cernunnos
BahiaZinN
Cernunnos
Level 19
God Stats
30W - 29L
1,441 SR
Queue Stats
50W - 58L
1,426 Elo+
Party 3
Chang'e
Chang'e
Gundaco
Chang'e
Level 126
God Stats
22W - 9L
1,500 SR
Queue Stats
280W - 278L
1,603 Elo+
Solo
Ah Puch
Ah Puch
ZetahhStyle
Ah Puch
Level 105
God Stats
2W - 1L
1,725 SR
Queue Stats
49W - 60L
1,429 Elo+
Party 3
Bastet
Bastet
ferreyra22_fakk
Bastet
Level 68
God Stats
14W - 10L
1,606 SR
Queue Stats
147W - 147L
1,464 Elo+
Solo
Kumbhakarna
Kumbhakarna
residenteviliv
Kumbhakarna
Level 26
God Stats
15W - 10L
1,701 SR
Queue Stats
26W - 33L
1,477 Elo+
Party 3
Team Averages
Level 69
1,594 SR
1,480 Elo+

VS

Team Averages
Level 103
1,446 SR
1,367 Elo+
Skadi
Skadi
 
Skadi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
CarpinchoArgento
Surtr
Level 143
God Stats
7W - 7L
1,745 SR
Queue Stats
164W - 170L
1,434 Elo+
Party 1
Nemesis
Nemesis
LuizDuBF
Nemesis
Level 141
God Stats
64W - 54L
1,371 SR
Queue Stats
198W - 222L
1,365 Elo+
Solo
Thoth
Thoth
NXS_Silver10
Thoth
Level 98
God Stats
8W - 10L
1,500 SR
Queue Stats
282W - 292L
1,361 Elo+
Party 2
Bacchus
Bacchus
TaHuaV
Bacchus
Level 15
God Stats
3W - 12L
1,112 SR
Queue Stats
5W - 17L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BahiaZinN
Cernunnos
11
4 / 0 / 2
6,440
585
5,973
5,777
2,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chang'e
Gundaco
Chang'e
11
0 / 1 / 2
5,268
479
3,635
8,145
2,512
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
ZetahhStyle
Ah Puch
11
1 / 0 / 0
6,032
548
4,468
6,464
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 0 / 3
6,571
597
5,469
6,479
2,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
residenteviliv
Kumbhakarna
9
1 / 0 / 7
6,023
548
3,397
6,147
4,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 3 / 0
4,982
453
3,971
7,172
2,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 0
6,819
620
6,584
9,295
5,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
LuizDuBF
Nemesis
10
0 / 2 / 1
5,553
505
3,930
9,447
3,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
0 / 2 / 0
5,956
541
3,955
5,004
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
TaHuaV
Bacchus
8
0 / 4 / 0
4,912
447
1,190
8,360
7,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
12
Kills
1
1
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
0
0
W
Cernunnos
BahiaZinN
Cernunnos
4
0
2
5
L
1
1
0
1
W
Chang'e
Gundaco
Chang'e
0
1
2
1
L
Nemesis
LuizDuBF
Nemesis
0
2
1
0.25
L
0
2
0
0
L
Bacchus
TaHuaV
Bacchus
0
4
0
0
W
Ah Puch
ZetahhStyle
Ah Puch
1
0
0
1
W
6
0
3
7.5
W
Kumbhakarna
residenteviliv
Kumbhakarna
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,942
Damage
19,630
33,012
Taken
39,278
14,835
Mitigated
21,339
13,767
Healing
9,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,971
887
0
730
7,172
2,465
0
1,507
5,665
0
37,857
W
Cernunnos
BahiaZinN
Cernunnos
5,973
2,578
0
2,063
5,777
2,532
510
773
4,956
0
50,506
L
6,584
1,741
0
3,887
9,295
5,841
0
3,492
5,803
1,028
51,912
W
Chang'e
Gundaco
Chang'e
3,635
118
413
5,037
8,145
2,512
0
282
7,205
33,091
0
L
Nemesis
LuizDuBF
Nemesis
3,930
1,943
0
2,296
9,447
3,847
0
1,034
8,413
0
51,108
L
3,955
220
0
811
5,004
1,913
0
4,101
903
47,676
0
L
Bacchus
TaHuaV
Bacchus
1,190
76
0
1,432
8,360
7,273
0
1,326
7,034
10,672
0
W
Ah Puch
ZetahhStyle
Ah Puch
4,468
334
0
3,243
6,464
2,239
0
3,629
2,835
40,364
954
W
5,469
2,206
0
1,722
6,479
2,670
0
0
6,479
0
33,295
W
Kumbhakarna
residenteviliv
Kumbhakarna
3,397
476
0
1,289
6,147
4,882
0
787
5,360
18,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,334
Gold Earned
28,222
308
Minions Killed
330
0
Camps Cleared
0
1,094,400
Distance Traveled
1,054,266
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,982
453
59
5
0
189,490
0
W
Cernunnos
6,440
585
84
8
0
180,903
0
L
Surtr
6,819
620
94
9
0
204,639
4
W
Chang'e
5,268
479
69
6
0
198,809
0
L
Nemesis
5,553
505
75
7
0
252,491
1
L
Thoth
5,956
541
89
8
0
202,866
0
L
Bacchus
4,912
447
13
1
0
204,780
0
W
Ah Puch
6,032
548
80
7
0
224,879
0
W
Bastet
6,571
597
52
5
0
256,963
0
W
Kumbhakarna
6,023
548
23
2
0
232,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role