Player Matchup

Baron Samedi
Baron Samedi
Equivoben
Baron Samedi
Level 170
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 40L
1,899 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FeelingRandy
Tsukuyomi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 40L
1,876 Elo+
Party 1
Ne Zha
Ne Zha
Pragalva1011
Ne Zha
Level 28
God Stats
21W - 1L
2,036 SR
Queue Stats
156W - 36L
2,129 Elo+
Party 1
Team Averages
Level 116
1,679 SR
1,968 Elo+

VS

Team Averages
Level 109
1,504 SR
1,516 Elo+
Hachiman
Hachiman
PYROGYRO
Hachiman
Level 156
God Stats
0W - 1L
1,240 SR
Queue Stats
51W - 43L
1,566 Elo+
Party 2
Bakasura
Bakasura
THAFlyGhost
Bakasura
Level 156
God Stats
0W - 1L
1,615 SR
Queue Stats
48W - 39L
1,548 Elo+
Party 2
Anubis
Anubis
UndeadChief
Anubis
Level 15
God Stats
2W - 4L
1,658 SR
Queue Stats
2W - 6L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Equivoben
Baron Samedi
15
2 / 3 / 16
9,971
831
9,549
9,472
5,454
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
FeelingRandy
Tsukuyomi
16
12 / 1 / 8
11,056
921
20,158
12,040
5,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ne Zha
16
7 / 2 / 12
10,611
884
11,684
13,990
11,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
PYROGYRO
Hachiman
14
3 / 5 / 2
9,052
754
11,669
15,412
5,576
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bakasura
THAFlyGhost
Bakasura
16
2 / 3 / 4
9,254
771
8,906
15,005
8,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
11
1 / 13 / 0
7,968
664
3,820
15,605
5,996
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
21
Kills
6
6
Deaths
21
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Equivoben
Baron Samedi
2
3
16
3.33
W
Tsukuyomi
FeelingRandy
Tsukuyomi
12
1
8
16
L
Hachiman
PYROGYRO
Hachiman
3
5
2
0.8
W
Ne Zha
7
2
12
6.5
L
Bakasura
THAFlyGhost
Bakasura
2
3
4
1.33
L
Anubis
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,391
Damage
24,395
35,502
Taken
46,022
22,544
Mitigated
20,416
11,683
Healing
5,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Equivoben
Baron Samedi
9,549
566
1,261
2,536
9,472
5,454
647
1,027
7,406
38,813
1,148
W
Tsukuyomi
FeelingRandy
Tsukuyomi
20,158
4,315
0
3,933
12,040
5,304
840
791
10,654
0
51,846
L
Hachiman
PYROGYRO
Hachiman
11,669
5,692
0
924
15,412
5,576
0
2,039
13,357
0
37,369
W
Ne Zha
11,684
2,132
0
3,953
13,990
11,786
836
1,961
11,425
0
35,775
L
Bakasura
THAFlyGhost
Bakasura
8,906
4,459
0
3,716
15,005
8,844
0
4,567
10,434
0
26,077
L
Anubis
3,820
366
0
1,239
15,605
5,996
0
2,666
12,923
13,880
414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,638
Gold Earned
26,274
178
Minions Killed
130
0
Camps Cleared
0
703,624
Distance Traveled
590,283
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,971
831
78
7
0
211,217
0
W
Tsukuyomi
11,056
921
64
5
0
268,093
0
L
Hachiman
9,052
754
48
4
0
199,865
0
W
Ne Zha
10,611
884
36
3
0
224,314
0
L
Bakasura
9,254
771
62
5
0
243,840
2
L
Anubis
7,968
664
20
2
0
146,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role