Player Matchup

Yu Huang
Yu Huang
Baphometx
Yu Huang
Level 186
God Stats
7W - 4L
1,500 SR
Queue Stats
417W - 390L
1,554 Elo+
Solo
Cthulhu
Cthulhu
BebeDorgado
Cthulhu
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,323 Elo+
Solo
Baron Samedi
Baron Samedi
ChinoPete
Baron Samedi
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,800 Elo+
Solo
Anhur
Anhur
RocknRollla
Anhur
Level 205
God Stats
5W - 8L
1,500 SR
Queue Stats
499W - 518L
1,460 Elo+
Solo
Scylla
Scylla
Vasconha
Scylla
Level 132
God Stats
1W - 3L
1,222 SR
Queue Stats
177W - 148L
1,571 Elo+
Solo
Team Averages
Level 166
1,444 SR
1,542 Elo+

VS

Team Averages
Level 115
1,500 SR
1,483 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Izmojito
Neith
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,355 Elo+
Party 1
Jormungandr
Jormungandr
PancitoGuy
Jormungandr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,705 Elo+
Party 1
Olorun
Olorun
T3mPeRX
Olorun
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
elROF
Anubis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Baphometx
Yu Huang
14
4 / 1 / 12
8,532
853
10,648
5,372
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
BebeDorgado
Cthulhu
15
5 / 2 / 13
9,481
948
10,385
11,296
11,727
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
ChinoPete
Baron Samedi
14
1 / 2 / 15
8,204
820
8,741
9,032
4,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 1 / 13
9,294
929
12,264
8,205
3,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Vasconha
Scylla
16
8 / 3 / 8
9,466
947
11,630
8,605
3,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
1 / 5 / 4
7,303
730
5,994
10,523
4,271
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Izmojito
Neith
12
0 / 5 / 2
7,217
722
3,824
11,171
4,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
PancitoGuy
Jormungandr
14
1 / 7 / 4
8,325
833
6,684
17,876
18,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
T3mPeRX
Olorun
14
2 / 2 / 2
7,406
741
6,590
8,874
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
elROF
Anubis
14
3 / 5 / 2
7,983
798
6,691
8,568
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
21
24
Kills
7
9
Deaths
24
61
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
5
4
0.6
W
Yu Huang
Baphometx
Yu Huang
4
1
12
10
W
Cthulhu
BebeDorgado
Cthulhu
5
2
13
5.75
W
Baron Samedi
ChinoPete
Baron Samedi
1
2
15
4.25
L
Neith
Izmojito
Neith
0
5
2
0.2
L
Jormungandr
PancitoGuy
Jormungandr
1
7
4
0.43
W
6
1
13
12.5
L
Olorun
T3mPeRX
Olorun
2
2
2
1.5
W
Scylla
Vasconha
Scylla
8
3
8
4
L
Anubis
elROF
Anubis
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,668
Damage
29,783
42,510
Taken
57,012
25,927
Mitigated
35,797
16,184
Healing
13,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
5,994
282
1,175
1,545
10,523
4,271
84
9,396
1,127
10,299
459
W
Yu Huang
Baphometx
Yu Huang
10,648
555
15
275
5,372
1,943
669
4,273
1,099
16,367
0
W
Cthulhu
BebeDorgado
Cthulhu
10,385
117
1,001
2,213
11,296
11,727
230
3,591
7,705
21,836
1,461
W
Baron Samedi
ChinoPete
Baron Samedi
8,741
430
3,571
3,288
9,032
4,784
923
6,249
2,783
16,403
437
L
Neith
Izmojito
Neith
3,824
102
0
927
11,171
4,675
0
9,004
2,167
0
12,822
L
Jormungandr
PancitoGuy
Jormungandr
6,684
1,011
377
2,189
17,876
18,078
45
8,246
9,630
13,711
0
W
12,264
6,960
978
1,519
8,205
3,702
1,642
6,448
1,757
0
22,977
L
Olorun
T3mPeRX
Olorun
6,590
1,859
3,170
3,402
8,874
4,040
174
8,153
721
14,161
919
W
Scylla
Vasconha
Scylla
11,630
208
1,857
1,467
8,605
3,771
850
4,762
3,843
20,936
196
L
Anubis
elROF
Anubis
6,691
91
0
321
8,568
4,733
0
6,119
2,449
17,630
359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,977
Gold Earned
38,234
117
Minions Killed
91
0
Camps Cleared
0
885,834
Distance Traveled
842,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,303
730
12
1
0
172,779
0
W
Yu Huang
8,532
853
26
3
0
188,270
0
W
Cthulhu
9,481
948
22
2
0
171,217
0
W
Baron Samedi
8,204
820
17
2
0
182,881
0
L
Neith
7,217
722
25
3
0
160,629
0
L
Jormungandr
8,325
833
9
1
0
185,539
0
W
Anhur
9,294
929
33
3
0
175,763
0
L
Olorun
7,406
741
18
2
0
181,373
0
W
Scylla
9,466
947
19
2
0
167,703
0
L
Anubis
7,983
798
27
3
0
141,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role