Player Matchup

Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nemesis
Nemesis
DaddyRell130
Nemesis
Level 123
God Stats
18W - 12L
1,718 SR
Queue Stats
309W - 302L
1,540 Elo+
Solo
Kukulkan
Kukulkan
Gaato3
Kukulkan
Level 34
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 53L
1,550 Elo+
Party 4
Rama
Rama
HolaTonotos
Rama
Level 173
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 47L
1,505 Elo+
Party 2
Tyr
Tyr
ToOsQui
Tyr
Level 169
God Stats
3W - 5L
1,500 SR
Queue Stats
79W - 90L
1,407 Elo+
Party 2
Team Averages
Level 131
1,544 SR
1,500 Elo+

VS

Team Averages
Level 111
1,565 SR
1,615 Elo+
Merlin
Merlin
Luminiferous
Merlin
Level 126
God Stats
6W - 3L
1,925 SR
Queue Stats
103W - 86L
1,777 Elo+
Party 1
Maui
Maui
OfficerLawDawg
Maui
Level 116
God Stats
2W - 4L
1,184 SR
Queue Stats
4W - 6L
1,365 Elo+
Party 3
Bellona
Bellona
RainEday
Bellona
Level 104
God Stats
5W - 10L
1,500 SR
Queue Stats
48W - 62L
1,660 Elo+
Party 1
Nike
Nike
willywillywilly
Nike
Level 47
God Stats
6W - 3L
1,933 SR
Queue Stats
91W - 80L
1,760 Elo+
Party 1
Neith
Neith
xRealGamer4Lifex
Neith
Level 163
God Stats
4W - 3L
1,285 SR
Queue Stats
25W - 34L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 3 / 1
8,261
516
4,364
11,036
4,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
DaddyRell130
Nemesis
12
1 / 3 / 2
6,942
434
7,422
15,124
7,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Gaato3
Kukulkan
14
1 / 4 / 1
8,587
537
4,545
8,266
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 0
7,898
494
5,131
9,277
3,450
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tyr
12
3 / 2 / 2
7,403
463
7,704
16,638
12,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 1 / 1
8,786
549
7,090
7,353
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
2 / 0 / 1
7,711
482
3,794
11,065
10,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
RainEday
Bellona
16
3 / 0 / 3
9,628
602
11,370
14,843
18,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 2 / 1
8,543
534
7,452
13,747
8,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 3 / 3
8,848
553
10,320
10,568
3,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
6
Kills
13
14
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
1
0.5
L
Nemesis
DaddyRell130
Nemesis
1
3
2
0.67
L
Kukulkan
Gaato3
Kukulkan
1
4
1
0.38
L
0
2
0
0
W
Merlin
0
1
1
0.5
W
2
0
1
2.5
W
Bellona
RainEday
Bellona
3
0
3
4.5
L
Tyr
3
2
2
2
W
5
2
1
2.75
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,166
Damage
40,026
60,341
Taken
57,576
30,843
Mitigated
44,821
10,466
Healing
10,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,364
3,582
0
1,636
11,036
4,337
0
702
10,334
0
86,672
L
Nemesis
DaddyRell130
Nemesis
7,422
2,689
0
2,703
15,124
7,340
0
2,552
12,272
0
49,740
L
Kukulkan
Gaato3
Kukulkan
4,545
620
0
215
8,266
3,071
506
3,577
4,689
71,054
388
L
5,131
4,000
0
3,450
9,277
3,450
0
35
8,492
0
64,298
W
Merlin
7,090
420
0
1,480
7,353
3,026
0
1,038
6,315
76,220
946
W
3,794
872
0
3,422
11,065
10,531
0
1,529
9,536
16,328
0
W
Bellona
RainEday
Bellona
11,370
3,626
0
2,716
14,843
18,735
0
0
14,843
0
73,721
L
Tyr
7,704
788
0
2,462
16,638
12,645
14
4,523
12,019
0
29,776
W
7,452
1,348
0
877
13,747
8,667
0
1,862
11,885
6,721
82,107
W
10,320
3,961
0
1,922
10,568
3,862
542
0
10,568
0
72,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,091
Gold Earned
43,516
515
Minions Killed
512
0
Camps Cleared
0
1,517,103
Distance Traveled
1,676,477
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,261
516
145
9
0
286,118
0
L
Nemesis
6,942
434
67
4
0
338,956
7
L
Kukulkan
8,587
537
142
9
0
314,227
0
L
Rama
7,898
494
118
7
0
208,122
2
W
Merlin
8,786
549
139
9
0
341,743
4
W
Maui
7,711
482
23
1
0
326,200
0
W
Bellona
9,628
602
122
8
0
344,947
0
L
Tyr
7,403
463
43
3
0
369,680
1
W
Nike
8,543
534
114
7
0
354,246
3
W
Neith
8,848
553
114
7
0
309,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role