Player Matchup

Achilles
Achilles
KUSHKILLA1229
Achilles
Level 153
God Stats
39W - 39L
1,573 SR
Queue Stats
853W - 1,078L
1,511 Elo+
Party 1
Ix Chel
Ix Chel
Lady Demonessa
Ix Chel
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 5L
1,089 Elo+
Party 1
Cthulhu
Cthulhu
QuayQuay7
Cthulhu
Level 150
God Stats
32W - 30L
1,964 SR
Queue Stats
888W - 1,065L
1,546 Elo+
Party 1
Xbalanque
Xbalanque
WheelieSmalls
Xbalanque
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
593W - 685L
1,451 Elo+
Party 1
Poseidon
Poseidon
jmill40
Poseidon
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
787W - 833L
1,439 Elo+
Solo
Team Averages
Level 151
1,607 SR
1,407 Elo+

VS

Team Averages
Level 137
1,540 SR
1,544 Elo+
Jing Wei
Jing Wei
Afrowjack
Jing Wei
Level 145
God Stats
69W - 76L
1,488 SR
Queue Stats
292W - 290L
1,466 Elo+
Solo
Maman Brigitte
Maman Brigitte
DemonKiba476
Maman Brigitte
Level 134
God Stats
1W - 3L
1,376 SR
Queue Stats
16W - 16L
1,427 Elo+
Solo
Tyr
Tyr
Dαριυѕ
Tyr
Level 163
God Stats
45W - 42L
1,500 SR
Queue Stats
586W - 535L
1,659 Elo+
Solo
Arachne
Arachne
GrumplestilZkyn
Arachne
Level 124
God Stats
3W - 3L
1,712 SR
Queue Stats
102W - 111L
1,692 Elo+
Solo
Nu Wa
Nu Wa
trentmac2110
Nu Wa
Level 117
God Stats
32W - 27L
1,621 SR
Queue Stats
1,273W - 1,358L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KUSHKILLA1229
Achilles
13
5 / 0 / 3
8,349
1,193
9,707
8,214
10,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 7
7,508
1,073
3,821
7,206
5,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Cthulhu
QuayQuay7
Cthulhu
13
3 / 0 / 6
8,907
1,272
7,488
10,681
12,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
WheelieSmalls
Xbalanque
13
1 / 2 / 7
7,594
1,085
8,618
6,668
3,516
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
jmill40
Poseidon
14
0 / 0 / 9
8,523
1,218
6,221
1,903
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

336

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Afrowjack
Jing Wei
13
1 / 0 / 3
8,136
1,162
8,206
7,120
2,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Maman Brigitte
DemonKiba476
Maman Brigitte
12
0 / 2 / 2
7,340
1,049
6,895
9,428
3,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 1
8,090
1,156
9,074
12,239
15,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 4
7,931
1,133
7,360
11,029
5,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 0
6,516
931
0
0
0

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
10
Kills
5
5
Deaths
10
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Afrowjack
Jing Wei
1
0
3
2.5
L
Maman Brigitte
DemonKiba476
Maman Brigitte
0
2
2
0.5
L
3
2
1
1.75
L
1
6
4
0.5
W
Achilles
KUSHKILLA1229
Achilles
5
0
3
6.5
W
1
3
7
1.5
W
Cthulhu
QuayQuay7
Cthulhu
3
0
6
6
W
Xbalanque
WheelieSmalls
Xbalanque
1
2
7
2.25
W
Poseidon
jmill40
Poseidon
0
0
9
4.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,855
Damage
31,535
34,672
Taken
39,816
31,754
Mitigated
27,846
7,962
Healing
6,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Afrowjack
Jing Wei
8,206
4,501
0
82
7,120
2,986
0
2,434
4,599
0
35,385
L
Maman Brigitte
DemonKiba476
Maman Brigitte
6,895
668
0
460
9,428
3,979
0
2,871
6,129
12,968
0
L
9,074
969
0
4,888
12,239
15,149
0
6,840
5,183
0
19,634
L
7,360
6,019
0
1,094
11,029
5,732
0
4,645
6,251
0
16,825
W
Achilles
KUSHKILLA1229
Achilles
9,707
1,567
0
1,588
8,214
10,165
0
2,543
5,366
0
15,613
W
3,821
920
2,899
1,645
7,206
5,023
0
811
6,319
5,564
0
W
Cthulhu
QuayQuay7
Cthulhu
7,488
540
361
1,044
10,681
12,199
0
2,037
8,421
17,806
678
W
Xbalanque
WheelieSmalls
Xbalanque
8,618
3,427
0
110
6,668
3,516
0
816
5,816
0
20,657
W
Poseidon
jmill40
Poseidon
6,221
504
0
315
1,903
851
0
48
1,855
42,530
282
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,881
Gold Earned
38,013
184
Minions Killed
124
5
Camps Cleared
7
743,977
Distance Traveled
615,371
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,136
1,162
57
8
2
144,262
0
L
Maman Brigitte
7,340
1,049
22
3
4
150,759
0
L
Tyr
8,090
1,156
22
3
0
174,177
0
L
Arachne
7,931
1,133
23
3
1
146,173
0
W
Achilles
8,349
1,193
15
2
1
167,955
0
W
Ix Chel
7,508
1,073
7
1
0
125,535
3
W
Cthulhu
8,907
1,272
23
3
1
173,864
0
W
Xbalanque
7,594
1,085
43
6
2
137,159
0
W
Poseidon
8,523
1,218
96
14
1
139,464
0
L
Nu Wa
6,516
931
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role