Player Matchup

Ne Zha
Ne Zha
DaswaZZup
Ne Zha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 42L
1,207 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ImAnIdiot
Ah Muzen Cab
Level 109
God Stats
5W - 0L
1,500 SR
Queue Stats
69W - 45L
1,500 Elo+
Party 1
Skadi
Skadi
OvenBakedJuice
Skadi
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 31L
1,500 Elo+
Party 1
Sobek
Sobek
TheMountain123
Sobek
Level 102
God Stats
4W - 0L
1,500 SR
Queue Stats
55W - 34L
1,500 Elo+
Party 1
Olorun
Olorun
taeyx
Olorun
Level 112
God Stats
3W - 3L
1,734 SR
Queue Stats
314W - 314L
1,559 Elo+
Solo
Team Averages
Level 103
1,547 SR
1,453 Elo+

VS

Team Averages
Level 96
1,500 SR
1,554 Elo+
Artio
Artio
Dc yTutuLugo
Artio
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,415 Elo+
Solo
Danzaburou
Danzaburou
DontPassDaBoof
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Chaac
Chaac
JogFunkerson
Chaac
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 86L
1,887 Elo+
Party 2
Atlas
Atlas
La_Villainess
Atlas
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
259W - 279L
1,461 Elo+
Solo
Thoth
Thoth
Roby_062
Thoth
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DaswaZZup
Ne Zha
18
10 / 1 / 16
11,168
931
12,166
10,359
6,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Ah Muzen Cab
ImAnIdiot
Ah Muzen Cab
18
8 / 2 / 14
10,980
915
20,656
11,623
6,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 6 / 12
9,925
827
7,407
11,264
5,241
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 15
9,890
824
7,079
13,601
13,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
taeyx
Olorun
17
5 / 4 / 16
10,294
858
17,544
12,483
6,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
7,169
597
1,495
6,261
6,064
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
DontPassDaBoof
Danzaburou
15
3 / 6 / 6
9,624
802
11,724
12,413
6,253
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 6 / 7
10,468
872
12,422
22,440
33,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 5 / 9
10,300
858
12,136
17,304
21,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
Roby_062
Thoth
15
5 / 9 / 7
9,251
771
8,999
14,261
5,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
47
28
Kills
15
16
Deaths
28
73
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
DaswaZZup
Ne Zha
10
1
16
18
L
0
2
3
0.75
L
Danzaburou
DontPassDaBoof
Danzaburou
3
6
6
1
W
Ah Muzen Cab
ImAnIdiot
Ah Muzen Cab
8
2
14
7.5
L
3
6
7
1.08
L
4
5
9
1.7
W
3
6
12
1.5
L
Thoth
Roby_062
Thoth
5
9
7
0.94
W
2
3
15
3.17
W
Olorun
taeyx
Olorun
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,852
Damage
46,776
59,330
Taken
72,679
37,647
Mitigated
73,596
19,370
Healing
15,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
DaswaZZup
Ne Zha
12,166
2,837
567
2,871
10,359
6,535
1,264
3,672
6,687
0
25,408
L
1,495
199
1,374
1,564
6,261
6,064
0
2,029
4,232
4,972
0
L
Danzaburou
DontPassDaBoof
Danzaburou
11,724
6,458
709
1,584
12,413
6,253
738
4,407
8,006
0
23,945
W
Ah Muzen Cab
ImAnIdiot
Ah Muzen Cab
20,656
8,748
3,047
1,835
11,623
6,186
2,454
5,051
6,555
0
42,615
L
12,422
820
413
5,737
22,440
33,811
128
8,436
14,004
0
20,268
L
12,136
3,047
841
2,472
17,304
21,718
351
6,010
11,294
25,578
625
W
7,407
3,309
462
425
11,264
5,241
1,885
5,973
5,284
0
18,712
L
Thoth
Roby_062
Thoth
8,999
441
465
641
14,261
5,750
273
3,529
10,732
17,253
334
W
7,079
437
769
3,911
13,601
13,063
452
3,197
10,404
12,783
0
W
Olorun
taeyx
Olorun
17,544
6,573
2,282
3,201
12,483
6,622
1,912
4,119
8,357
30,066
840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,257
Gold Earned
46,812
129
Minions Killed
111
0
Camps Cleared
0
1,125,473
Distance Traveled
878,775
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,168
931
27
2
0
239,101
0
L
Artio
7,169
597
6
1
0
127,316
0
L
Danzaburou
9,624
802
33
3
0
161,743
0
W
Ah Muzen Cab
10,980
915
44
4
0
229,562
0
L
Chaac
10,468
872
18
2
0
211,293
0
L
Atlas
10,300
858
29
2
0
197,357
0
W
Skadi
9,925
827
23
2
0
194,099
5
L
Thoth
9,251
771
25
2
0
181,066
0
W
Sobek
9,890
824
9
1
0
245,377
0
W
Olorun
10,294
858
26
2
0
217,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role