Player Matchup

Ymir
Ymir
Arlecchinoxd
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Jubaea
Ix Chel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,724 Elo+
Party 1
Mercury
Mercury
KolpingMonkey
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,724 Elo+
Party 1
Mulan
Mulan
SupahSaucy
Mulan
Level 81
God Stats
1W - 1L
1,775 SR
Queue Stats
1W - 2L
1,724 Elo+
Party 1
Izanami
Izanami
TheBigSadMD
Izanami
Level 67
God Stats
0W - 2L
1,294 SR
Queue Stats
2W - 5L
1,724 Elo+
Party 1
Team Averages
Level 45
1,514 SR
1,679 Elo+

VS

Team Averages
Level 72
1,595 SR
1,621 Elo+
Kukulkan
Kukulkan
NWDrum
Kukulkan
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 51L
1,932 Elo+
Party 2
Guan Yu
Guan Yu
SLIMEY_223_LNF
Guan Yu
Level 60
God Stats
4W - 1L
1,500 SR
Queue Stats
568W - 594L
1,197 Elo+
Solo
Maui
Maui
Sebitas352
Maui
Level 52
God Stats
3W - 1L
1,761 SR
Queue Stats
61W - 45L
1,536 Elo+
Solo
Nemesis
Nemesis
sp33dyW4bbit
Nemesis
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 27L
1,500 Elo+
Party 2
Hachiman
Hachiman
su1tann
Hachiman
Level 44
God Stats
6W - 3L
1,715 SR
Queue Stats
64W - 42L
1,940 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 3
7,156
421
3,461
18,630
20,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
Jubaea
Ix Chel
11
0 / 8 / 1
6,757
397
3,459
17,785
10,516
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
10
0 / 2 / 3
6,507
383
1,568
11,671
3,839
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mulan
13
2 / 3 / 0
8,370
492
6,760
17,618
17,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
TheBigSadMD
Izanami
13
5 / 5 / 1
8,273
487
10,482
12,822
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NWDrum
Kukulkan
17
9 / 0 / 5
11,295
664
20,730
8,718
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 2 / 1
8,676
510
4,942
12,988
13,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 15
8,997
529
6,493
11,263
10,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Nemesis
sp33dyW4bbit
Nemesis
16
8 / 2 / 6
9,185
540
9,330
14,772
7,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
su1tann
Hachiman
14
7 / 1 / 7
8,711
512
17,664
9,051
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
7
Kills
26
26
Deaths
7
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
Ix Chel
Jubaea
Ix Chel
0
8
1
0.06
L
Mercury
0
2
3
0.75
W
Kukulkan
NWDrum
Kukulkan
9
0
5
11.5
W
0
2
1
0.25
W
2
2
15
4.75
L
Mulan
2
3
0
0.67
L
Izanami
TheBigSadMD
Izanami
5
5
1
1.1
W
Nemesis
sp33dyW4bbit
Nemesis
8
2
6
5.5
W
Hachiman
su1tann
Hachiman
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,730
Damage
59,159
78,526
Taken
56,792
57,164
Mitigated
39,672
6,815
Healing
10,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,461
988
316
1,625
18,630
20,572
0
5,136
13,494
12,280
0
L
Ix Chel
Jubaea
Ix Chel
3,459
422
398
1,416
17,785
10,516
0
11,818
5,967
40,086
0
L
Mercury
1,568
462
24
285
11,671
3,839
0
404
11,267
0
35,865
W
Kukulkan
NWDrum
Kukulkan
20,730
2,863
0
500
8,718
4,252
131
3,409
5,309
107,184
4,994
W
4,942
1,298
68
2,988
12,988
13,807
420
0
12,988
0
61,465
W
6,493
1,344
178
1,654
11,263
10,717
130
1,907
9,356
24,677
2,750
L
Mulan
6,760
1,400
0
1,134
17,618
17,443
116
4,779
12,839
371
47,255
L
Izanami
TheBigSadMD
Izanami
10,482
7,983
0
1,617
12,822
4,794
0
4,659
8,163
0
57,544
W
Nemesis
sp33dyW4bbit
Nemesis
9,330
5,750
0
1,466
14,772
7,184
0
360
14,412
0
80,892
W
Hachiman
su1tann
Hachiman
17,664
13,138
0
3,438
9,051
3,712
53
1,244
7,807
0
62,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,063
Gold Earned
46,864
287
Minions Killed
469
0
Camps Cleared
0
1,521,022
Distance Traveled
1,675,427
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,156
421
16
1
0
272,048
1
L
Ix Chel
6,757
397
55
3
0
293,373
0
L
Mercury
6,507
383
56
3
0
374,192
1
W
Kukulkan
11,295
664
172
10
0
329,418
2
W
Guan Yu
8,676
510
86
5
0
335,226
0
W
Maui
8,997
529
30
2
0
329,644
0
L
Mulan
8,370
492
71
4
0
294,499
0
L
Izanami
8,273
487
89
5
0
286,910
0
W
Nemesis
9,185
540
100
6
0
365,575
7
W
Hachiman
8,711
512
81
5
0
315,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role