Player Matchup

Morgan Le Fay
Morgan Le Fay
HekTicCaspeR
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,446 Elo+
Party 1
Athena
Athena
Jushers
Athena
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 19L
1,523 Elo+
Party 1
Nemesis
Nemesis
Shambis420
Nemesis
Level 14
God Stats
2W - 1L
1,806 SR
Queue Stats
9W - 19L
1,511 Elo+
Party 1
Bellona
Bellona
SmiteMan3749
Bellona
Level 24
God Stats
0W - 3L
1,324 SR
Queue Stats
25W - 37L
1,487 Elo+
Party 1
Cernunnos
Cernunnos
baboon Jacob
Cernunnos
Level 15
God Stats
5W - 4L
1,554 SR
Queue Stats
5W - 6L
1,446 Elo+
Party 1
Team Averages
Level 23
1,537 SR
1,483 Elo+

VS

Team Averages
Level 42
1,500 SR
1,498 Elo+
Camazotz
Camazotz
EmiLeo3113
Camazotz
Level 43
God Stats
4W - 7L
1,145 SR
Queue Stats
43W - 45L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
ErickWhite93
Sun Wukong
Level 68
God Stats
6W - 10L
1,626 SR
Queue Stats
285W - 275L
1,463 Elo+
Party 2
Ares
Ares
Stratigee
Ares
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 45L
1,540 Elo+
Party 3
Raijin
Raijin
chocolateboyben
Raijin
Level 31
God Stats
2W - 4L
1,435 SR
Queue Stats
7W - 10L
1,464 Elo+
Party 2
Apollo
Apollo
itsMaihem
Apollo
Level 27
God Stats
3W - 2L
1,796 SR
Queue Stats
54W - 52L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HekTicCaspeR
Morgan Le Fay
12
0 / 8 / 0
7,332
431
3,608
11,897
4,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
Jushers
Athena
12
1 / 1 / 0
7,774
457
3,127
12,758
11,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
Shambis420
Nemesis
15
0 / 1 / 0
7,891
464
9,251
14,771
8,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
SmiteMan3749
Bellona
15
2 / 2 / 1
9,492
558
18,164
18,933
26,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
baboon Jacob
Cernunnos
12
0 / 3 / 0
7,254
427
7,448
11,977
5,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
EmiLeo3113
Camazotz
17
5 / 1 / 5
9,402
553
10,858
20,319
8,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
ErickWhite93
Sun Wukong
15
1 / 2 / 2
9,017
530
12,166
20,277
22,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Ares
15
1 / 0 / 2
8,561
504
8,724
13,380
12,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 0 / 3
10,012
589
7,737
5,414
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
itsMaihem
Apollo
15
2 / 0 / 2
8,305
489
9,763
8,646
4,507
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
15
15
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Camazotz
EmiLeo3113
Camazotz
5
1
5
7.5
W
Sun Wukong
ErickWhite93
Sun Wukong
1
2
2
1
L
Morgan Le Fay
HekTicCaspeR
Morgan Le Fay
0
8
0
0
L
Athena
Jushers
Athena
1
1
0
1
L
Nemesis
Shambis420
Nemesis
0
1
0
0
L
Bellona
SmiteMan3749
Bellona
2
2
1
1.25
W
Ares
1
0
2
2
L
Cernunnos
baboon Jacob
Cernunnos
0
3
0
0
W
6
0
3
7.5
W
Apollo
itsMaihem
Apollo
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,598
Damage
49,248
70,336
Taken
68,036
56,122
Mitigated
50,426
13,321
Healing
29,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
EmiLeo3113
Camazotz
10,858
3,578
0
11,650
20,319
8,735
0
1,688
18,507
0
84,751
W
Sun Wukong
ErickWhite93
Sun Wukong
12,166
4,835
0
5,541
20,277
22,816
0
446
19,831
423
73,785
L
Morgan Le Fay
HekTicCaspeR
Morgan Le Fay
3,608
401
0
476
11,897
4,201
0
5,707
6,190
36,194
0
L
Athena
Jushers
Athena
3,127
647
0
2,338
12,758
11,766
0
4,361
8,397
30,326
0
L
Nemesis
Shambis420
Nemesis
9,251
3,411
0
880
14,771
8,023
0
2,345
12,426
0
84,257
L
Bellona
SmiteMan3749
Bellona
18,164
8,548
0
6,724
18,933
26,824
0
927
18,006
365
87,070
W
Ares
8,724
1,033
0
4,976
13,380
12,281
632
1,798
11,582
39,076
2,172
L
Cernunnos
baboon Jacob
Cernunnos
7,448
4,216
0
2,903
11,977
5,308
582
3,157
8,820
0
56,008
W
7,737
682
0
1,612
5,414
2,087
0
1,655
3,533
63,813
1,792
W
Apollo
itsMaihem
Apollo
9,763
5,661
0
5,471
8,646
4,507
2,153
1,163
7,483
0
75,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,743
Gold Earned
45,297
451
Minions Killed
556
0
Camps Cleared
0
1,592,796
Distance Traveled
1,592,346
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,402
553
118
7
0
401,627
0
W
Sun Wukong
9,017
530
143
8
0
297,363
0
L
Morgan Le Fay
7,332
431
72
4
0
268,988
0
L
Athena
7,774
457
39
2
0
326,250
0
L
Nemesis
7,891
464
114
7
0
395,896
0
L
Bellona
9,492
558
136
8
0
306,422
0
W
Ares
8,561
504
35
2
0
330,608
2
L
Cernunnos
7,254
427
90
5
0
295,240
0
W
Raijin
10,012
589
114
7
0
290,313
0
W
Apollo
8,305
489
146
9
0
272,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role