Player Matchup

Nike
Nike
AlotOfThrees
Nike
Level 141
God Stats
2W - 1L
1,272 SR
Queue Stats
55W - 32L
1,574 Elo+
Solo
Rama
Rama
Burgagle
Rama
Level 189
God Stats
2W - 1L
1,282 SR
Queue Stats
84W - 72L
1,569 Elo+
Solo
Pele
Pele
DonFreecsss
Pele
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 58L
1,492 Elo+
Party 1
Cerberus
Cerberus
MissingOwl
Cerberus
Level 150
God Stats
5W - 3L
1,500 SR
Queue Stats
90W - 82L
1,646 Elo+
Solo
Chang'e
Chang'e
VoyageTheFallen
Chang'e
Level 151
God Stats
1W - 1L
1,315 SR
Queue Stats
7W - 6L
1,544 Elo+
Party 1
Team Averages
Level 146
1,374 SR
1,565 Elo+

VS

Team Averages
Level 155
1,507 SR
1,534 Elo+
Da Ji
Da Ji
MihawkPR
Da Ji
Level 119
God Stats
6W - 8L
1,415 SR
Queue Stats
60W - 67L
1,394 Elo+
Party 2
Janus
Janus
Sp4ceDr4g0n
Janus
Level 153
God Stats
0W - 2L
1,318 SR
Queue Stats
18W - 22L
1,534 Elo+
Party 3
Nu Wa
Nu Wa
Warshak
Nu Wa
Level 185
God Stats
29W - 29L
1,725 SR
Queue Stats
217W - 200L
1,654 Elo+
Solo
Rama
Rama
crabmonster132
Rama
Level 159
God Stats
1W - 2L
1,359 SR
Queue Stats
48W - 36L
1,536 Elo+
Party 3
Artio
Artio
zKanno-
Artio
Level 159
God Stats
1W - 1L
1,720 SR
Queue Stats
31W - 42L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
7,032
703
5,486
7,654
3,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
11
2 / 1 / 3
5,508
551
5,184
6,461
2,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
4 / 0 / 6
6,095
610
7,285
6,669
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
MissingOwl
Cerberus
10
3 / 2 / 2
5,708
571
1,909
4,286
2,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 0 / 0
5,817
582
1,826
5,039
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MihawkPR
Da Ji
11
1 / 3 / 0
5,132
513
806
8,507
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 0
5,125
513
1,867
4,860
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Warshak
Nu Wa
7
0 / 5 / 0
4,340
434
3,218
7,596
3,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 4 / 0
5,494
549
5,165
7,834
2,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
zKanno-
Artio
8
0 / 3 / 3
5,476
548
2,684
9,237
6,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
3
3
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
Rama
2
1
3
3.5
W
4
0
6
7
L
Da Ji
MihawkPR
Da Ji
1
3
0
0.33
W
Cerberus
MissingOwl
Cerberus
3
2
2
2
L
0
1
0
0
W
0
0
0
0
L
Nu Wa
Warshak
Nu Wa
0
5
0
0
L
2
4
0
0.5
L
Artio
zKanno-
Artio
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,690
Damage
13,740
30,109
Taken
38,034
13,065
Mitigated
17,989
11,476
Healing
7,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,486
1,014
0
2,776
7,654
3,988
0
2,600
4,724
0
48,603
W
Rama
5,184
4,575
0
2,167
6,461
2,090
0
1,271
5,190
0
40,892
W
7,285
1,601
0
893
6,669
2,617
0
998
5,594
0
48,562
L
Da Ji
MihawkPR
Da Ji
806
202
0
690
8,507
3,519
0
21
8,403
0
36,102
W
Cerberus
MissingOwl
Cerberus
1,909
247
0
1,640
4,286
2,551
0
828
3,458
12,146
0
L
1,867
245
0
980
4,860
1,536
0
1,793
3,067
40,878
988
W
1,826
0
95
3,905
5,039
1,819
0
1,315
3,724
55,072
796
L
Nu Wa
Warshak
Nu Wa
3,218
1,438
0
1,616
7,596
3,593
0
0
7,192
18,125
2,854
L
5,165
4,447
0
1,575
7,834
2,833
0
822
7,012
0
46,802
L
Artio
zKanno-
Artio
2,684
379
282
2,213
9,237
6,508
0
1,066
8,081
14,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,160
Gold Earned
25,567
351
Minions Killed
275
0
Camps Cleared
0
1,017,963
Distance Traveled
932,790
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,032
703
90
9
0
212,465
0
W
Rama
5,508
551
63
6
0
173,862
0
W
Pele
6,095
610
66
7
0
237,218
1
L
Da Ji
5,132
513
59
6
0
224,140
1
W
Cerberus
5,708
571
24
2
0
198,861
0
L
Janus
5,125
513
84
8
0
186,852
0
W
Chang'e
5,817
582
108
11
0
195,557
0
L
Nu Wa
4,340
434
27
3
0
167,421
2
L
Rama
5,494
549
79
8
0
154,778
0
L
Artio
5,476
548
26
3
0
199,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role