Player Matchup

Mulan
Mulan
Junipear
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,560 Elo+
Party 3
Ra
Ra
LionPrimed
Ra
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Yemoja
Yemoja
Ronin_RubbrDucky
Yemoja
Level 31
God Stats
0W - 2L
1,302 SR
Queue Stats
42W - 64L
1,351 Elo+
Party 2
Pele
Pele
SilverSoul030
Pele
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 121L
1,414 Elo+
Party 2
Ishtar
Ishtar
auspril420
Ishtar
Level 31
God Stats
2W - 4L
1,500 SR
Queue Stats
45W - 66L
1,381 Elo+
Party 2
Team Averages
Level 33
1,460 SR
1,441 Elo+

VS

Team Averages
Level 41
1,384 SR
1,319 Elo+
Ymir
Ymir
AlphaChalice451
Ymir
Level 40
God Stats
1W - 2L
1,139 SR
Queue Stats
26W - 36L
1,211 Elo+
Party 4
Tyr
Tyr
JustGhostly
Tyr
Level 40
God Stats
9W - 7L
1,425 SR
Queue Stats
34W - 33L
1,330 Elo+
Party 1
Thanatos
Thanatos
SellingFs
Thanatos
Level 29
God Stats
8W - 8L
1,341 SR
Queue Stats
14W - 19L
1,333 Elo+
Party 1
Hachiman
Hachiman
echoF
Hachiman
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 41L
1,211 Elo+
Party 4
Kukulkan
Kukulkan
greg1333
Kukulkan
Level 46
God Stats
18W - 21L
1,516 SR
Queue Stats
130W - 129L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Junipear
Mulan
12
0 / 5 / 0
7,224
482
4,639
14,928
10,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
1 / 4 / 0
7,265
484
8,220
13,331
5,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 0
6,696
446
1,724
15,021
10,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 6 / 1
6,371
425
6,571
16,771
6,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
auspril420
Ishtar
11
0 / 7 / 0
6,379
425
5,153
11,921
4,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 9
8,933
596
8,305
9,600
10,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
6 / 0 / 3
9,934
662
12,262
13,052
16,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
SellingFs
Thanatos
15
9 / 0 / 6
9,240
616
11,151
11,397
5,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hachiman
echoF
Hachiman
13
5 / 1 / 6
8,261
551
11,457
8,058
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kukulkan
greg1333
Kukulkan
14
3 / 1 / 1
8,365
558
10,132
10,476
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
2
Kills
27
27
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
L
Mulan
Junipear
Mulan
0
5
0
0
W
6
0
3
7.5
L
1
4
0
0.25
L
1
5
0
0.2
W
Thanatos
SellingFs
Thanatos
9
0
6
12
L
0
6
1
0.08
L
Ishtar
auspril420
Ishtar
0
7
0
0
W
Hachiman
echoF
Hachiman
5
1
6
8
W
Kukulkan
greg1333
Kukulkan
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,307
Damage
53,307
71,972
Taken
52,583
36,885
Mitigated
39,103
19,209
Healing
22,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,305
2,121
0
2,491
9,600
10,258
116
1,063
8,537
42,289
2,531
L
Mulan
Junipear
Mulan
4,639
880
0
4,323
14,928
10,072
0
0
14,928
0
50,851
W
12,262
2,136
0
5,124
13,052
16,317
573
0
13,052
0
75,446
L
8,220
1,970
240
4,710
13,331
5,371
0
6,686
6,645
57,026
0
L
1,724
729
3,820
2,792
15,021
10,035
0
6,633
8,388
13,952
0
W
Thanatos
SellingFs
Thanatos
11,151
2,610
0
9,065
11,397
5,261
0
1,046
10,351
0
59,843
L
6,571
1,320
0
2,954
16,771
6,789
0
2,076
14,695
0
49,887
L
Ishtar
auspril420
Ishtar
5,153
3,030
0
370
11,921
4,618
0
3,014
8,907
0
45,442
W
Hachiman
echoF
Hachiman
11,457
7,056
0
2,612
8,058
3,111
603
537
7,521
0
48,127
W
Kukulkan
greg1333
Kukulkan
10,132
739
0
3,524
10,476
4,156
584
7,236
3,178
66,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,935
Gold Earned
44,733
366
Minions Killed
402
0
Camps Cleared
0
1,318,988
Distance Traveled
1,549,739
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,933
596
59
4
0
263,051
2
L
Mulan
7,224
482
97
6
0
258,533
0
W
Tyr
9,934
662
110
7
0
348,964
0
L
Ra
7,265
484
95
6
0
260,512
0
L
Yemoja
6,696
446
16
1
0
219,409
1
W
Thanatos
9,240
616
80
5
0
366,596
0
L
Pele
6,371
425
70
5
0
327,501
0
L
Ishtar
6,379
425
88
6
0
253,033
0
W
Hachiman
8,261
551
64
4
0
281,309
3
W
Kukulkan
8,365
558
89
6
0
289,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role