Player Matchup

Martichoras
Martichoras
FeelingRandy
Martichoras
Level 149
God Stats
6W - 1L
1,857 SR
Queue Stats
125W - 28L
1,832 Elo+
Party 1
Tiamat
Tiamat
Minxes
Tiamat
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 19L
1,792 Elo+
Party 1
Bacchus
Bacchus
Pragalva1011
Bacchus
Level 28
God Stats
3W - 0L
1,764 SR
Queue Stats
144W - 33L
2,109 Elo+
Party 1
Team Averages
Level 112
1,707 SR
1,911 Elo+

VS

Team Averages
Level 100
1,564 SR
1,797 Elo+
Izanami
Izanami
Justbam
Izanami
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 20L
1,781 Elo+
Party 2
Charon
Charon
MYBYPOLARBEAR
Charon
Level 28
God Stats
14W - 7L
1,692 SR
Queue Stats
14W - 7L
1,755 Elo+
Party 2
Ra
Ra
SnailsAreCool69
Ra
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 7L
1,854 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
FeelingRandy
Martichoras
19
5 / 0 / 3
12,093
806
14,588
5,724
3,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tiamat
Minxes
Tiamat
15
2 / 2 / 6
10,581
705
10,497
9,842
8,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Pragalva1011
Bacchus
16
1 / 0 / 6
10,282
685
9,147
11,649
15,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Justbam
Izanami
15
1 / 2 / 1
9,641
643
8,153
11,425
5,330
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

14
0 / 3 / 2
8,960
597
5,017
15,259
16,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 3 / 0
9,977
665
3,762
10,820
4,636
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Martichoras
FeelingRandy
Martichoras
5
0
3
6.5
L
Izanami
Justbam
Izanami
1
2
1
0.75
L
0
3
2
0.33
W
Tiamat
Minxes
Tiamat
2
2
6
2.5
W
Bacchus
Pragalva1011
Bacchus
1
0
6
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,232
Damage
16,932
27,215
Taken
37,504
27,182
Mitigated
26,415
8,581
Healing
3,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
FeelingRandy
Martichoras
14,588
4,907
0
3,170
5,724
3,224
775
1,994
3,689
0
76,025
L
Izanami
Justbam
Izanami
8,153
5,852
0
1,229
11,425
5,330
0
6,568
4,322
0
49,456
L
5,017
509
0
238
15,259
16,449
0
6,622
7,727
13,582
410
W
Tiamat
Minxes
Tiamat
10,497
861
128
2,189
9,842
8,690
427
3,317
6,525
43,980
2,317
W
Bacchus
Pragalva1011
Bacchus
9,147
884
0
3,094
11,649
15,268
170
3,135
8,371
26,510
2,813
L
3,762
192
770
1,422
10,820
4,636
0
3,544
6,632
49,030
480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,956
Gold Earned
28,578
243
Minions Killed
207
0
Camps Cleared
0
893,164
Distance Traveled
896,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
12,093
806
130
9
0
297,150
0
L
Izanami
9,641
643
77
5
0
305,753
0
L
Charon
8,960
597
33
2
0
306,592
0
W
Tiamat
10,581
705
72
5
0
265,007
0
W
Bacchus
10,282
685
41
3
0
331,007
0
L
Ra
9,977
665
97
6
0
284,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role