Player Matchup

Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver I
ALEXANDER311239
Heimdallr
Silver I
Level 65
God Stats
192W - 179L
1,539 SR
Queue Stats
393W - 385L
1,402 MMR
Party 3
Sun Wukong
Sun Wukong
Gold IV
KingWann
Sun Wukong
Gold IV
Level 159
God Stats
1W - 1L
1,715 SR
Queue Stats
127W - 111L
1,565 MMR
Party 4
Thor
Thor
Gold III
Kotryzhiy
Thor
Gold III
Level 198
God Stats
14W - 16L
1,746 SR
Queue Stats
295W - 272L
1,564 MMR
Party 4
Morgan Le Fay
Morgan Le Fay
Gold IV
xKryptSlayer
Morgan Le Fay
Gold IV
Level 125
God Stats
12W - 5L
2,063 SR
Queue Stats
41W - 48L
1,726 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,713 SR
1,552 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,535 SR
1,534 MMR
Hachiman
Hachiman
Gold III
 
Hachiman
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Silver I
ElPiloto
Hun Batz
Silver I
Level 218
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 118L
1,568 MMR
Solo
Artio
Artio
Silver II
Sir_madnesss
Artio
Silver II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,546 MMR
Party 1
Janus
Janus
Silver I
soytuperra
Janus
Silver I
Level 68
God Stats
12W - 0L
1,869 SR
Queue Stats
18W - 16L
1,585 MMR
Party 1
Bellona
Bellona
Gold IV
xBing
Bellona
Gold IV
Level 87
God Stats
9W - 3L
1,306 SR
Queue Stats
34W - 32L
1,474 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 2 / 1
5,299
530
4,934
9,044
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
ALEXANDER311239
Heimdallr
7
0 / 4 / 0
4,443
444
3,635
7,397
2,677
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
KingWann
Sun Wukong
10
1 / 2 / 0
5,747
575
4,546
9,254
4,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
6
0 / 2 / 2
4,433
443
3,416
8,279
4,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
xKryptSlayer
Morgan Le Fay
10
2 / 0 / 1
5,845
585
5,478
5,352
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Maman BrigitteThanatosBake Kujira

VS

Bans
Ao KuangLokiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 0 / 2
6,310
631
5,592
7,471
2,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
ElPiloto
Hun Batz
10
4 / 1 / 1
5,637
564
4,156
8,680
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 4
5,441
544
4,903
9,991
7,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
9
1 / 1 / 1
5,143
514
2,611
6,046
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
xBing
Bellona
11
2 / 1 / 0
6,797
680
5,787
8,869
11,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
10
10
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
2
1
0.75
W
Hachiman
 
Hachiman
2
0
2
3
L
Heimdallr
ALEXANDER311239
Heimdallr
0
4
0
0
W
Hun Batz
ElPiloto
Hun Batz
4
1
1
4.5
L
Sun Wukong
KingWann
Sun Wukong
1
2
0
0.5
L
Thor
0
2
2
0.5
W
1
1
4
3
W
Janus
1
1
1
1.5
W
Bellona
xBing
Bellona
2
1
0
2
L
Morgan Le Fay
xKryptSlayer
Morgan Le Fay
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,009
Damage
23,049
39,326
Taken
41,057
17,440
Mitigated
27,252
10,900
Healing
15,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,934
1,791
0
5,056
9,044
3,132
0
1,135
7,909
0
42,218
W
Hachiman
 
Hachiman
5,592
3,203
0
2,863
7,471
2,430
0
0
7,471
0
55,137
L
Heimdallr
ALEXANDER311239
Heimdallr
3,635
1,367
0
1,270
7,397
2,677
0
966
6,431
0
26,258
W
Hun Batz
ElPiloto
Hun Batz
4,156
1,501
0
4,268
8,680
3,747
0
1,301
7,273
0
39,930
L
Sun Wukong
KingWann
Sun Wukong
4,546
985
0
2,132
9,254
4,863
0
0
8,545
0
43,552
L
Thor
3,416
966
0
1,084
8,279
4,664
0
2,662
5,617
0
9,461
W
4,903
582
672
3,921
9,991
7,738
0
1,372
8,473
13,377
0
W
Janus
2,611
196
0
678
6,046
1,896
0
1,877
3,919
39,667
0
W
Bellona
xBing
Bellona
5,787
1,329
0
3,502
8,869
11,441
0
0
8,869
0
51,840
L
Morgan Le Fay
xKryptSlayer
Morgan Le Fay
5,478
520
0
1,358
5,352
2,104
0
2,751
2,601
38,260
2,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,767
Gold Earned
29,328
278
Minions Killed
328
0
Camps Cleared
0
1,010,663
Distance Traveled
1,081,850
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,299
530
67
7
0
233,533
0
W
Hachiman
6,310
631
81
8
0
206,859
0
L
Heimdallr
4,443
444
38
4
0
168,317
0
W
Hun Batz
5,637
564
62
6
0
246,919
0
L
Sun Wukong
5,747
575
78
8
0
226,826
0
L
Thor
4,433
443
9
1
0
195,457
2
W
Artio
5,441
544
23
2
0
219,029
0
W
Janus
5,143
514
75
8
0
215,710
0
W
Bellona
6,797
680
87
9
0
193,333
0
L
Morgan Le Fay
5,845
585
86
9
0
186,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role