Player Matchup

Geb
Geb
Gold V
BarDragon
Geb
Gold V
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,462 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Lesky2000
Gilgamesh
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,409 MMR
Party 2
Arachne
Arachne
Silver I
Splogin
Arachne
Silver I
Level 129
God Stats
0W - 1L
1,748 SR
Queue Stats
8W - 14L
1,546 MMR
Party 2
Nu Wa
Nu Wa
Silver I
TY2ST0N3D
Nu Wa
Silver I
Level 156
God Stats
55W - 40L
1,612 SR
Queue Stats
219W - 229L
1,473 MMR
Solo
Rama
Rama
Silver II
da one4281
Rama
Silver II
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 101L
1,471 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,572 SR
1,472 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 130
1,567 SR
1,473 MMR
Fenrir
Fenrir
Bronze III
DarthDiff
Fenrir
Bronze III
Level 67
God Stats
4W - 5L
1,500 SR
Queue Stats
111W - 100L
1,462 MMR
Solo
Athena
Athena
Bronze III
Diego RPD117
Athena
Bronze III
Level 136
God Stats
15W - 7L
1,500 SR
Queue Stats
77W - 65L
1,461 MMR
Solo
Hera
Hera
Bronze III
Webmudd
Hera
Bronze III
Level 143
God Stats
1W - 0L
1,617 SR
Queue Stats
8W - 6L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
koolman81
Erlang Shen
Silver I
Level 145
God Stats
82W - 76L
1,488 SR
Queue Stats
163W - 158L
1,452 MMR
Party 1
Jing Wei
Jing Wei
Gold V
yyxyoec13
Jing Wei
Gold V
Level 158
God Stats
6W - 8L
1,732 SR
Queue Stats
112W - 97L
1,490 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
8,030
402
7,617
22,641
21,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
Lesky2000
Gilgamesh
13
1 / 4 / 1
8,064
403
10,400
23,318
28,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Arachne
Splogin
Arachne
18
2 / 2 / 1
9,539
477
12,874
25,607
12,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
TY2ST0N3D
Nu Wa
14
0 / 3 / 1
8,573
429
10,623
6,795
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
7,164
358
2,796
5,055
1,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Bake KujiraBellonaAo KuangThanatos

VS

Bans
OsirisAnhurSurtrAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarthDiff
Fenrir
15
2 / 3 / 7
10,530
527
8,848
18,137
9,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Athena
16
0 / 0 / 12
10,732
537
8,353
16,339
18,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hera
Webmudd
Hera
18
4 / 0 / 3
11,737
587
10,192
7,629
3,630
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
koolman81
Erlang Shen
17
3 / 0 / 7
11,908
595
20,112
28,451
26,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
yyxyoec13
Jing Wei
20
7 / 0 / 4
12,592
630
14,220
13,398
7,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
16
16
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Fenrir
DarthDiff
Fenrir
2
3
7
1.83
W
Athena
0
0
12
6
L
Gilgamesh
Lesky2000
Gilgamesh
1
4
1
0.38
L
Arachne
Splogin
Arachne
2
2
1
1.25
L
Nu Wa
TY2ST0N3D
Nu Wa
0
3
1
0.17
W
Hera
Webmudd
Hera
4
0
3
5.5
L
0
2
0
0
W
Erlang Shen
koolman81
Erlang Shen
3
0
7
6.5
W
Jing Wei
yyxyoec13
Jing Wei
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,310
Damage
61,725
83,416
Taken
83,954
66,235
Mitigated
67,017
16,558
Healing
27,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,617
1,042
0
2,607
22,641
21,309
0
7,666
14,975
30,078
0
W
Fenrir
DarthDiff
Fenrir
8,848
3,961
0
2,939
18,137
9,789
0
3,573
14,385
0
77,085
W
Athena
8,353
1,833
0
1,975
16,339
18,860
66
5,390
10,785
40,537
0
L
Gilgamesh
Lesky2000
Gilgamesh
10,400
3,064
0
1,690
23,318
28,701
0
3,190
20,128
0
44,921
L
Arachne
Splogin
Arachne
12,874
8,074
0
10,068
25,607
12,033
0
4,478
21,129
0
120,544
L
Nu Wa
TY2ST0N3D
Nu Wa
10,623
4,339
0
699
6,795
2,484
0
2,924
3,871
67,655
603
W
Hera
Webmudd
Hera
10,192
2,548
0
1,139
7,629
3,630
2,033
3,464
4,165
119,969
808
L
2,796
2,546
0
1,494
5,055
1,708
0
287
4,768
0
34,479
W
Erlang Shen
koolman81
Erlang Shen
20,112
12,509
0
15,644
28,451
26,926
2,332
4,446
23,130
0
117,214
W
Jing Wei
yyxyoec13
Jing Wei
14,220
12,795
0
5,726
13,398
7,812
3,968
2,583
10,727
0
137,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,370
Gold Earned
57,499
449
Minions Killed
714
0
Camps Cleared
0
1,781,777
Distance Traveled
2,082,456
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,030
402
25
1
0
432,868
6
W
Fenrir
10,530
527
101
5
0
399,538
6
W
Athena
10,732
537
57
3
0
475,067
8
L
Gilgamesh
8,064
403
72
4
0
366,863
0
L
Arachne
9,539
477
163
8
0
456,861
3
L
Nu Wa
8,573
429
118
6
0
359,849
4
W
Hera
11,737
587
200
10
0
417,973
3
L
Rama
7,164
358
71
4
0
165,336
0
W
Erlang Shen
11,908
595
155
8
0
382,359
2
W
Jing Wei
12,592
630
201
10
0
407,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role