Player Matchup

Anhur
Anhur
Adameau
Anhur
Level 83
God Stats
6W - 4L
1,457 SR
Queue Stats
29W - 28L
1,560 Elo+
Party 2
Gilgamesh
Gilgamesh
Celbolt
Gilgamesh
Level 102
God Stats
19W - 11L
1,484 SR
Queue Stats
88W - 66L
1,492 Elo+
Solo
Athena
Athena
NicoOB19
Athena
Level 53
God Stats
6W - 5L
1,522 SR
Queue Stats
29W - 31L
1,517 Elo+
Party 2
Serqet
Serqet
PAPIbtw
Serqet
Level 59
God Stats
3W - 4L
1,500 SR
Queue Stats
119W - 116L
1,462 Elo+
Solo
Ra
Ra
ZuckFeus24
Ra
Level 89
God Stats
3W - 3L
1,696 SR
Queue Stats
28W - 31L
1,517 Elo+
Party 2
Team Averages
Level 77
1,532 SR
1,510 Elo+

VS

Team Averages
Level 110
1,650 SR
1,549 Elo+
Kukulkan
Kukulkan
Axel4526
Kukulkan
Level 76
God Stats
4W - 10L
1,606 SR
Queue Stats
25W - 29L
1,615 Elo+
Party 1
Bellona
Bellona
BuschLitePapi
Bellona
Level 129
God Stats
7W - 5L
1,619 SR
Queue Stats
62W - 71L
1,425 Elo+
Solo
Izanami
Izanami
TAEx0824
Izanami
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 33L
1,598 Elo+
Party 1
Lancelot
Lancelot
TooGoldForYou
Lancelot
Level 143
God Stats
2W - 3L
1,741 SR
Queue Stats
10W - 15L
1,624 Elo+
Party 1
Chang'e
Chang'e
funkybeardmannn
Chang'e
Level 57
God Stats
2W - 2L
1,786 SR
Queue Stats
385W - 360L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Adameau
Anhur
15
3 / 0 / 5
8,392
559
8,843
7,821
3,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Celbolt
Gilgamesh
14
0 / 0 / 2
8,388
559
11,044
16,400
20,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
NicoOB19
Athena
12
2 / 0 / 5
7,337
489
4,803
10,107
8,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
PAPIbtw
Serqet
13
3 / 4 / 3
7,622
508
8,960
14,419
6,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 2 / 3
8,035
536
6,577
6,966
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Axel4526
Kukulkan
14
0 / 1 / 3
8,095
540
4,903
4,336
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
13
0 / 1 / 1
8,081
539
10,886
17,355
18,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
TAEx0824
Izanami
11
1 / 4 / 1
6,702
447
5,940
11,935
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
TooGoldForYou
Lancelot
14
4 / 3 / 1
7,758
517
9,839
13,307
6,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
1 / 3 / 1
6,664
444
4,768
13,928
8,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
12
Kills
6
6
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
Adameau
Anhur
3
0
5
5.5
L
Kukulkan
Axel4526
Kukulkan
0
1
3
1.5
L
Bellona
0
1
1
0.5
W
Gilgamesh
Celbolt
Gilgamesh
0
0
2
1
W
Athena
NicoOB19
Athena
2
0
5
4.5
W
Serqet
PAPIbtw
Serqet
3
4
3
1.13
L
Izanami
TAEx0824
Izanami
1
4
1
0.38
L
Lancelot
TooGoldForYou
Lancelot
4
3
1
1.5
W
4
2
3
2.75
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,227
Damage
36,336
55,713
Taken
60,861
41,371
Mitigated
37,840
20,410
Healing
21,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Adameau
Anhur
8,843
4,946
0
3,815
7,821
3,319
521
960
6,861
0
81,732
L
Kukulkan
Axel4526
Kukulkan
4,903
721
0
342
4,336
1,750
208
869
3,467
65,987
899
L
Bellona
10,886
5,792
0
7,263
17,355
18,031
0
1,350
14,429
0
71,221
W
Gilgamesh
Celbolt
Gilgamesh
11,044
3,587
0
4,760
16,400
20,094
0
0
16,400
0
69,629
W
Athena
NicoOB19
Athena
4,803
1,273
441
2,970
10,107
8,947
1
3,965
6,082
20,798
0
W
Serqet
PAPIbtw
Serqet
8,960
3,219
0
5,650
14,419
6,044
0
1,973
12,346
0
53,787
L
Izanami
TAEx0824
Izanami
5,940
4,154
0
3,195
11,935
3,374
18
3,378
8,266
0
52,093
L
Lancelot
TooGoldForYou
Lancelot
9,839
1,744
0
615
13,307
6,309
0
1,440
11,197
0
65,165
W
6,577
927
829
1,945
6,966
2,967
21
2,142
4,650
63,401
863
L
4,768
623
2,284
7,390
13,928
8,376
40
4,083
9,791
23,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,774
Gold Earned
37,300
490
Minions Killed
453
0
Camps Cleared
0
1,470,722
Distance Traveled
1,419,639
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,392
559
129
9
0
267,427
0
L
Kukulkan
8,095
540
142
9
0
271,290
2
L
Bellona
8,081
539
124
8
0
275,334
0
W
Gilgamesh
8,388
559
135
9
0
282,966
4
W
Athena
7,337
489
39
3
0
316,029
0
W
Serqet
7,622
508
85
6
0
320,233
0
L
Izanami
6,702
447
81
5
0
233,739
2
L
Lancelot
7,758
517
85
6
0
354,694
2
W
Ra
8,035
536
102
7
0
284,067
0
L
Chang'e
6,664
444
21
1
0
284,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role