Player Matchup

Ymir
Ymir
OGMudbone2323
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,719 Elo+
Party 2
Set
Set
OscarPTS
Set
Level 154
God Stats
2W - 1L
1,769 SR
Queue Stats
71W - 60L
1,731 Elo+
Party 2
Janus
Janus
S1MCPf3iFeRs
Janus
Level 62
God Stats
3W - 0L
1,834 SR
Queue Stats
19W - 11L
1,793 Elo+
Party 2
Surtr
Surtr
Simplon022
Surtr
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 7L
1,837 Elo+
Solo
Neith
Neith
TheKinggCurly
Neith
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,825 Elo+
Party 2
Team Averages
Level 108
1,621 SR
1,781 Elo+

VS

Team Averages
Level 130
1,489 SR
1,753 Elo+
Set
Set
EtheriousND3
Set
Level 157
God Stats
3W - 4L
1,489 SR
Queue Stats
41W - 41L
1,505 Elo+
Solo
Xing Tian
Xing Tian
NerdComedyGaming
Xing Tian
Level 106
God Stats
15W - 5L
1,715 SR
Queue Stats
51W - 45L
1,957 Elo+
Party 1
Persephone
Persephone
Weezbird
Persephone
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 36L
1,957 Elo+
Party 1
Hou Yi
Hou Yi
cuhhhhhh
Hou Yi
Level 107
God Stats
1W - 2L
1,242 SR
Queue Stats
93W - 85L
1,451 Elo+
Solo
Osiris
Osiris
retroxgee
Osiris
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 33L
1,893 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
4,159
693
1,042
4,103
2,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 0 / 0
3,934
656
2,163
5,001
2,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,601
600
45
2,923
906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
8
2 / 1 / 0
4,361
727
2,723
6,632
5,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 0 / 1
4,602
767
2,723
1,959
702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,007
668
820
3,434
1,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
6
0 / 1 / 0
4,030
672
1,890
3,919
2,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
Weezbird
Persephone
7
1 / 0 / 0
4,311
719
3,274
2,044
462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
cuhhhhhh
Hou Yi
4
0 / 1 / 0
3,142
524
871
2,359
652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
retroxgee
Osiris
8
1 / 1 / 0
4,636
773
3,674
4,808
4,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
2
2
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Xing Tian
0
1
0
0
W
1
0
1
1.5
W
0
0
0
0
W
0
1
0
0
W
Surtr
2
1
0
2
W
1
0
1
1.5
L
Persephone
Weezbird
Persephone
1
0
0
1
L
Hou Yi
cuhhhhhh
Hou Yi
0
1
0
0
L
Osiris
retroxgee
Osiris
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,696
Damage
10,529
20,618
Taken
16,564
11,259
Mitigated
9,809
4,082
Healing
4,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
820
356
0
567
3,434
1,506
0
0
3,434
0
24,535
L
Xing Tian
1,890
269
0
1,332
3,919
2,380
0
651
3,268
11,373
201
W
1,042
318
0
804
4,103
2,283
0
1,609
2,486
9,578
2,165
W
2,163
1,221
0
1,274
5,001
2,062
0
1,063
3,883
0
23,355
W
45
45
0
250
2,923
906
0
2,089
832
16,260
0
W
Surtr
2,723
1,037
0
1,261
6,632
5,306
0
0
6,156
420
20,253
W
2,723
1,434
0
493
1,959
702
544
142
1,817
0
34,773
L
Persephone
Weezbird
Persephone
3,274
211
0
498
2,044
462
0
45
1,999
22,208
1,229
L
Hou Yi
cuhhhhhh
Hou Yi
871
495
0
1,049
2,359
652
0
363
1,996
0
12,336
L
Osiris
retroxgee
Osiris
3,674
1,261
0
1,073
4,808
4,809
0
150
4,658
0
29,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,657
Gold Earned
20,126
180
Minions Killed
161
0
Camps Cleared
0
641,020
Distance Traveled
548,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,007
668
43
7
0
115,206
0
L
Xing Tian
4,030
672
10
2
0
123,970
0
W
Ymir
4,159
693
12
2
0
137,459
0
W
Set
3,934
656
46
8
0
147,363
0
W
Janus
3,601
600
29
5
0
125,587
0
W
Surtr
4,361
727
29
5
0
113,158
0
W
Neith
4,602
767
64
11
0
117,453
0
L
Persephone
4,311
719
38
6
0
122,196
0
L
Hou Yi
3,142
524
14
2
0
56,848
0
L
Osiris
4,636
773
56
9
0
130,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role