Player Matchup

Osiris
Osiris
 
Osiris
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Alanespartan
Yu Huang
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 13L
1,407 Elo+
Solo
Ah Puch
Ah Puch
DynoDan24
Ah Puch
Level 159
God Stats
11W - 5L
1,495 SR
Queue Stats
447W - 437L
1,506 Elo+
Solo
Ymir
Ymir
Xmarkstre
Ymir
Level 147
God Stats
15W - 11L
1,715 SR
Queue Stats
982W - 1,017L
1,607 Elo+
Solo
Cernunnos
Cernunnos
Ðrizzy
Cernunnos
Level 196
God Stats
3W - 4L
1,314 SR
Queue Stats
471W - 504L
1,372 Elo+
Solo
Team Averages
Level 145
1,505 SR
1,478 Elo+

VS

Team Averages
Level 118
1,486 SR
1,510 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
JakelBW
Raijin
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,632 Elo+
Party 1
Chiron
Chiron
ObscureColors
Chiron
Level 155
God Stats
1W - 6L
1,430 SR
Queue Stats
123W - 101L
1,608 Elo+
Solo
Amaterasu
Amaterasu
SangheiliOnice
Amaterasu
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,360 Elo+
Solo
Awilix
Awilix
crookkyler
Awilix
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
4 / 2 / 13
8,602
860
10,530
13,236
15,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Yu Huang
Alanespartan
Yu Huang
15
2 / 0 / 14
8,504
850
8,337
7,429
3,586
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ah Puch
DynoDan24
Ah Puch
14
4 / 2 / 11
8,417
842
9,424
9,617
4,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
14
6 / 2 / 12
9,136
914
5,937
12,854
15,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Ðrizzy
Cernunnos
15
6 / 2 / 12
9,069
907
14,206
10,633
5,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
3 / 5 / 3
7,896
790
11,829
11,909
5,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Raijin
JakelBW
Raijin
12
2 / 4 / 2
7,510
751
5,081
8,531
3,379
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 0 / 4
8,619
862
11,630
4,386
2,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
SangheiliOnice
Amaterasu
11
0 / 6 / 4
6,628
663
6,301
14,129
12,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Awilix
crookkyler
Awilix
13
1 / 7 / 2
6,976
698
5,928
12,482
5,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
22
Kills
8
8
Deaths
22
62
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
2
13
5.25
L
Cliodhna
 
Cliodhna
3
5
3
0.9
W
Yu Huang
Alanespartan
Yu Huang
2
0
14
9
W
Ah Puch
DynoDan24
Ah Puch
4
2
11
4.75
L
Raijin
JakelBW
Raijin
2
4
2
0.75
L
2
0
4
4
L
Amaterasu
SangheiliOnice
Amaterasu
0
6
4
0.33
W
Ymir
6
2
12
6
L
Awilix
crookkyler
Awilix
1
7
2
0.29
W
Cernunnos
Ðrizzy
Cernunnos
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,434
Damage
40,769
53,769
Taken
51,437
44,563
Mitigated
28,716
20,007
Healing
11,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,530
2,568
2,773
2,460
13,236
15,162
34
1,937
11,089
0
20,075
L
Cliodhna
 
Cliodhna
11,829
313
644
1,711
11,909
5,499
0
5,862
6,047
0
18,924
W
Yu Huang
Alanespartan
Yu Huang
8,337
1,118
798
1,430
7,429
3,586
458
874
6,517
23,825
537
W
Ah Puch
DynoDan24
Ah Puch
9,424
214
1,989
3,893
9,617
4,658
350
130
9,404
18,265
0
L
Raijin
JakelBW
Raijin
5,081
606
426
1,039
8,531
3,379
0
4,279
4,252
10,289
310
L
11,630
1,961
2,118
1,480
4,386
2,205
0
1,185
3,201
0
32,837
L
Amaterasu
SangheiliOnice
Amaterasu
6,301
2,941
215
2,324
14,129
12,553
0
6,273
7,856
0
8,949
W
Ymir
5,937
1,115
511
3,200
12,854
15,974
360
1,143
11,482
10,175
0
L
Awilix
crookkyler
Awilix
5,928
2,238
625
712
12,482
5,080
0
5,865
6,617
0
8,898
W
Cernunnos
Ðrizzy
Cernunnos
14,206
7,255
73
2,880
10,633
5,183
1,754
837
9,666
0
25,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,728
Gold Earned
37,629
125
Minions Killed
103
0
Camps Cleared
0
941,125
Distance Traveled
877,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,602
860
22
2
0
211,061
0
L
Cliodhna
7,896
790
17
2
0
185,911
0
W
Yu Huang
8,504
850
33
3
0
196,602
0
W
Ah Puch
8,417
842
32
3
0
201,544
0
L
Raijin
7,510
751
15
2
0
135,538
0
L
Chiron
8,619
862
55
6
0
188,679
0
L
Amaterasu
6,628
663
12
1
0
182,553
0
W
Ymir
9,136
914
7
1
0
168,573
0
L
Awilix
6,976
698
4
0
0
184,759
0
W
Cernunnos
9,069
907
31
3
0
163,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role