Player Matchup

Ymir
Ymir
LeGrand1371
Ymir
Level 49
God Stats
4W - 4L
1,293 SR
Queue Stats
62W - 55L
1,521 Elo+
Party 4
Heimdallr
Heimdallr
WhiteWolfVII
Heimdallr
Level 86
God Stats
2W - 4L
1,500 SR
Queue Stats
67W - 73L
1,453 Elo+
Party 3
Chang'e
Chang'e
Wolfman9001
Chang'e
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 53L
1,441 Elo+
Party 4
Chaac
Chaac
YESxIMxBAD
Chaac
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 75L
1,453 Elo+
Party 3
Agni
Agni
roninMRP
Agni
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
244W - 231L
1,557 Elo+
Solo
Team Averages
Level 73
1,459 SR
1,485 Elo+

VS

Team Averages
Level 49
1,547 SR
1,340 Elo+
Horus
Horus
DarthVader DD
Horus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,217 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IethaIl
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,389 Elo+
Party 2
Fafnir
Fafnir
aidangoreal
Fafnir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 204L
1,368 Elo+
Party 2
Cu Chulainn
Cu Chulainn
corruptpinki
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,217 Elo+
Party 1
Thoth
Thoth
derpypanther09
Thoth
Level 62
God Stats
1W - 1L
1,735 SR
Queue Stats
22W - 14L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 14
8,071
807
6,966
19,917
14,875
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
WhiteWolfVII
Heimdallr
15
4 / 1 / 10
8,239
824
9,574
10,516
5,332
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Wolfman9001
Chang'e
14
2 / 0 / 7
7,936
794
3,533
6,592
3,037
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chaac
16
7 / 4 / 7
9,152
915
13,126
15,368
16,576
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
14
3 / 3 / 10
8,140
814
11,752
11,477
5,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
7,380
738
5,237
10,102
11,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Morgan Le Fay
IethaIl
Morgan Le Fay
13
2 / 4 / 5
7,673
767
10,338
8,890
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
13
0 / 3 / 4
7,619
762
3,151
9,826
13,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
corruptpinki
Cu Chulainn
13
2 / 4 / 3
7,698
770
14,051
13,136
14,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 3 / 4
8,679
868
15,244
7,043
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
17
Kills
9
9
Deaths
17
48
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
L
Morgan Le Fay
IethaIl
Morgan Le Fay
2
4
5
1.13
W
1
1
14
8
W
Heimdallr
WhiteWolfVII
Heimdallr
4
1
10
9
W
Chang'e
Wolfman9001
Chang'e
2
0
7
5.5
W
Chaac
7
4
7
2.63
L
Fafnir
0
3
4
0.67
L
Cu Chulainn
corruptpinki
Cu Chulainn
2
4
3
0.88
L
4
3
4
2
W
Agni
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,951
Damage
48,021
63,870
Taken
48,997
44,874
Mitigated
47,835
36,165
Healing
13,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,237
1,555
1,486
2,821
10,102
11,978
0
5,062
5,040
673
6,862
L
Morgan Le Fay
IethaIl
Morgan Le Fay
10,338
553
0
1,600
8,890
4,721
0
4,246
4,641
15,544
0
W
6,966
842
1,304
7,103
19,917
14,875
395
8,034
11,769
9,723
2,013
W
Heimdallr
WhiteWolfVII
Heimdallr
9,574
4,164
1,087
914
10,516
5,332
692
4,579
5,716
0
17,694
W
Chang'e
Wolfman9001
Chang'e
3,533
665
16,145
4,170
6,592
3,037
770
3,010
3,582
10,571
295
W
Chaac
13,126
860
1,368
1,883
15,368
16,576
0
7,481
7,496
0
27,438
L
Fafnir
3,151
617
485
2,237
9,826
13,366
0
3,476
6,350
6,230
0
L
Cu Chulainn
corruptpinki
Cu Chulainn
14,051
1,971
265
1,617
13,136
14,130
0
6,618
6,518
0
21,149
L
15,244
385
1,030
1,662
7,043
3,640
0
2,379
4,664
37,246
0
W
Agni
11,752
853
143
2,048
11,477
5,054
592
6,028
5,271
22,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,538
Gold Earned
39,049
107
Minions Killed
94
0
Camps Cleared
0
934,346
Distance Traveled
981,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,380
738
4
0
0
196,669
0
L
Morgan Le Fay
7,673
767
11
1
0
217,102
0
W
Ymir
8,071
807
13
1
0
179,385
0
W
Heimdallr
8,239
824
17
2
0
185,174
0
W
Chang'e
7,936
794
13
1
0
181,249
0
W
Chaac
9,152
915
32
3
0
195,787
0
L
Fafnir
7,619
762
8
1
0
188,454
0
L
Cu Chulainn
7,698
770
12
1
0
209,036
0
L
Thoth
8,679
868
59
6
0
170,503
0
W
Agni
8,140
814
32
3
0
192,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role