Player Matchup

Awilix
Awilix
IIEverlastingII
Awilix
Level 63
God Stats
0W - 1L
1,807 SR
Queue Stats
16W - 8L
1,649 Elo+
Party 1
He Bo
He Bo
Lykrim
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,791 Elo+
Party 1
Sylvanus
Sylvanus
Wulfgang98
Sylvanus
Level 126
God Stats
12W - 12L
1,586 SR
Queue Stats
24W - 26L
1,583 Elo+
Solo
Team Averages
Level 106
1,631 SR
1,674 Elo+

VS

Team Averages
Level 130
1,500 SR
1,391 Elo+
Bastet
Bastet
KuRuPTeD_FUTURE
Bastet
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,182 Elo+
Solo
Cthulhu
Cthulhu
bajapanda04
Cthulhu
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,502 Elo+
Party 2
Baron Samedi
Baron Samedi
lilbeanjr
Baron Samedi
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
6,808
681
3,552
10,243
4,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
Lykrim
He Bo
11
0 / 6 / 2
6,384
638
3,553
8,873
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Wulfgang98
Sylvanus
10
1 / 3 / 1
6,096
610
2,623
12,262
7,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 5
8,800
880
10,338
8,575
3,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
bajapanda04
Cthulhu
13
3 / 1 / 9
7,795
780
9,303
7,052
6,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
lilbeanjr
Baron Samedi
13
3 / 1 / 9
7,887
789
7,190
5,829
3,657
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
13
13
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
7
1
5
9.5
L
He Bo
Lykrim
He Bo
0
6
2
0.17
L
Sylvanus
Wulfgang98
Sylvanus
1
3
1
0.5
W
Cthulhu
bajapanda04
Cthulhu
3
1
9
7.5
W
Baron Samedi
lilbeanjr
Baron Samedi
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,728
Damage
26,831
31,378
Taken
21,456
15,866
Mitigated
14,030
7,258
Healing
5,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,552
1,073
0
1,246
10,243
4,714
0
4,207
5,675
0
11,439
W
10,338
2,144
0
2,195
8,575
3,403
79
2,152
6,289
0
29,502
L
He Bo
Lykrim
He Bo
3,553
235
0
250
8,873
3,175
0
4,248
4,465
19,209
440
L
Sylvanus
Wulfgang98
Sylvanus
2,623
719
2,508
3,254
12,262
7,977
0
6,133
5,618
8,974
0
W
Cthulhu
bajapanda04
Cthulhu
9,303
200
537
800
7,052
6,970
0
1,943
4,963
21,188
1,537
W
Baron Samedi
lilbeanjr
Baron Samedi
7,190
962
1,019
839
5,829
3,657
870
1,680
4,059
27,637
1,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,288
Gold Earned
24,482
86
Minions Killed
125
0
Camps Cleared
0
506,756
Distance Traveled
581,725
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,808
681
18
2
0
192,215
0
W
Bastet
8,800
880
38
4
0
216,122
0
L
He Bo
6,384
638
49
5
0
159,555
0
L
Sylvanus
6,096
610
19
2
0
154,986
0
W
Cthulhu
7,795
780
28
3
0
188,161
0
W
Baron Samedi
7,887
789
59
6
0
177,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role