Player Matchup

Nemesis
Nemesis
Benejay
Nemesis
Level 30
God Stats
4W - 2L
1,751 SR
Queue Stats
11W - 10L
1,391 Elo+
Party 2
Tiamat
Tiamat
ChumThisBucket
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,171 Elo+
Party 2
Hou Yi
Hou Yi
PastorSam
Hou Yi
Level 8
God Stats
1W - 8L
1,472 SR
Queue Stats
1W - 8L
1,574 Elo+
Party 2
Sobek
Sobek
TheBigTuna66
Sobek
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 17L
1,500 Elo+
Party 2
Lancelot
Lancelot
YankMyJoystick
Lancelot
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,391 Elo+
Party 2
Team Averages
Level 77
1,545 SR
1,405 Elo+

VS

Team Averages
Level 42
1,461 SR
1,422 Elo+
Mercury
Mercury
GodSlayer1113
Mercury
Level 128
God Stats
1W - 1L
1,341 SR
Queue Stats
7W - 7L
1,424 Elo+
Party 1
Nike
Nike
ISuckBalls4Cash
Nike
Level 15
God Stats
4W - 2L
1,309 SR
Queue Stats
5W - 4L
1,327 Elo+
Party 1
Hachiman
Hachiman
JohnnyFatNuts
Hachiman
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
ST1LL TRILL
Nu Wa
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 36L
1,510 Elo+
Solo
Yemoja
Yemoja
bobbybottomballs
Yemoja
Level 3
God Stats
2W - 0L
1,656 SR
Queue Stats
3W - 3L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Benejay
Nemesis
7
0 / 2 / 0
4,077
680
2,437
5,063
1,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

6
0 / 1 / 0
3,702
617
470
2,680
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hou Yi
PastorSam
Hou Yi
6
1 / 1 / 0
3,415
569
1,888
3,362
1,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
1,219
203
0
126
32
Lancelot
7
0 / 0 / 0
3,741
624
663
4,675
1,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
9
3 / 0 / 0
4,755
793
2,592
4,677
1,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

7
0 / 0 / 1
4,185
698
2,216
3,531
2,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hachiman
JohnnyFatNuts
Hachiman
7
0 / 0 / 1
4,069
678
1,420
2,032
491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 1
4,602
767
1,821
1,069
336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 2 / 1
3,905
651
932
2,829
1,193
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
4
4
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Benejay
Nemesis
0
2
0
0
L
0
1
0
0
W
Mercury
3
0
0
3
W
0
0
1
0.5
W
Hachiman
JohnnyFatNuts
Hachiman
0
0
1
0.5
L
Hou Yi
PastorSam
Hou Yi
1
1
0
1
W
1
0
1
1.5
L
0
0
0
0
L
Lancelot
0
0
0
0
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,458
Damage
8,981
15,906
Taken
14,138
5,264
Mitigated
5,893
5,129
Healing
4,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Benejay
Nemesis
2,437
956
0
1,483
5,063
1,424
0
84
4,576
0
19,860
L
470
39
0
1,085
2,680
1,202
0
1,153
1,441
21,100
0
W
Mercury
2,592
1,185
0
1,532
4,677
1,757
0
0
4,677
0
28,716
W
2,216
483
0
1,310
3,531
2,116
0
0
3,531
0
19,394
W
Hachiman
JohnnyFatNuts
Hachiman
1,420
763
0
250
2,032
491
527
0
2,032
0
22,565
L
Hou Yi
PastorSam
Hou Yi
1,888
344
0
106
3,362
1,068
0
946
2,416
0
12,915
W
1,821
827
0
266
1,069
336
0
470
599
22,016
1,588
L
0
0
0
0
126
32
0
86
0
0
0
L
Lancelot
663
166
0
2,455
4,675
1,538
0
114
4,521
0
19,571
W
932
249
804
301
2,829
1,193
0
0
2,829
6,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,154
Gold Earned
21,516
141
Minions Killed
190
0
Camps Cleared
0
538,193
Distance Traveled
599,914
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,077
680
45
8
0
127,626
0
L
Tiamat
3,702
617
37
6
0
132,315
1
W
Mercury
4,755
793
51
9
0
161,890
0
W
Nike
4,185
698
36
6
0
134,983
0
W
Hachiman
4,069
678
41
7
0
94,819
0
L
Hou Yi
3,415
569
14
2
0
116,179
0
W
Nu Wa
4,602
767
51
9
0
119,180
0
L
Sobek
1,219
203
0
0
0
0
0
L
Lancelot
3,741
624
45
8
0
162,073
0
W
Yemoja
3,905
651
11
2
0
89,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role