Player Matchup

Nox
Nox
BudgingBus58269
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,459 Elo+
Solo
Surtr
Surtr
Fattykanfly
Surtr
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 62L
1,500 Elo+
Party 2
Charon
Charon
Negromante
Charon
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 35L
1,500 Elo+
Party 2
Ishtar
Ishtar
SirWomboEsquire
Ishtar
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Party 2
Serqet
Serqet
antdog38
Serqet
Level 69
God Stats
1W - 1L
1,801 SR
Queue Stats
31W - 44L
1,425 Elo+
Solo
Team Averages
Level 63
1,560 SR
1,477 Elo+

VS

Team Averages
Level 58
1,584 SR
1,436 Elo+
Zeus
Zeus
 
Zeus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
EdwardTheIdiot
Thanatos
Level 95
God Stats
9W - 5L
1,715 SR
Queue Stats
179W - 183L
1,531 Elo+
Party 1
Sun Wukong
Sun Wukong
Limpmarlin98
Sun Wukong
Level 67
God Stats
9W - 7L
1,686 SR
Queue Stats
280W - 280L
1,553 Elo+
Solo
Danzaburou
Danzaburou
generalnaruto1
Danzaburou
Level 43
God Stats
43W - 24L
1,517 SR
Queue Stats
182W - 168L
1,353 Elo+
Solo
Geb
Geb
itsalwaysrock
Geb
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 23L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 1
5,535
554
2,526
5,890
2,284
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 0
5,501
550
5,087
8,771
6,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charon
Negromante
Charon
6
1 / 3 / 2
4,571
457
3,579
5,338
3,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

7
0 / 5 / 3
4,403
440
4,100
6,152
2,034
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
antdog38
Serqet
6
0 / 3 / 0
4,216
422
1,739
5,432
1,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
5 / 0 / 0
6,840
684
3,339
3,389
1,106
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
11
10 / 2 / 3
6,644
664
5,632
9,767
4,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Limpmarlin98
Sun Wukong
11
0 / 1 / 2
6,356
636
5,104
10,613
6,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
generalnaruto1
Danzaburou
9
1 / 1 / 4
5,023
502
4,744
4,729
1,634
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 1 / 4
5,686
569
3,234
7,842
5,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
16
16
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
0
0
5
L
3
3
1
1.17
W
Thanatos
10
2
3
5.75
L
1
2
0
0.5
W
Sun Wukong
Limpmarlin98
Sun Wukong
0
1
2
1
L
Charon
Negromante
Charon
1
3
2
0.67
L
0
5
3
0.3
L
Serqet
antdog38
Serqet
0
3
0
0
W
Danzaburou
generalnaruto1
Danzaburou
1
1
4
3
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,031
Damage
22,053
31,583
Taken
36,340
16,312
Mitigated
19,074
4,488
Healing
17,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,339
1,051
0
1,228
3,389
1,106
308
907
2,482
38,696
1,178
L
2,526
420
0
560
5,890
2,284
0
2,301
3,589
23,793
0
W
Thanatos
5,632
1,582
0
6,625
9,767
4,169
0
1,218
8,549
0
37,685
L
5,087
2,921
0
2,129
8,771
6,556
0
0
8,092
1,153
29,823
W
Sun Wukong
Limpmarlin98
Sun Wukong
5,104
1,360
0
4,800
10,613
6,915
0
306
9,721
0
49,821
L
Charon
Negromante
Charon
3,579
868
240
798
5,338
3,579
0
1,301
4,037
11,829
0
L
4,100
2,883
0
250
6,152
2,034
0
2,168
3,984
0
15,491
L
Serqet
antdog38
Serqet
1,739
884
0
511
5,432
1,859
0
603
4,829
0
19,366
W
Danzaburou
generalnaruto1
Danzaburou
4,744
2,741
0
2,044
4,729
1,634
564
1,337
3,392
0
31,806
W
3,234
392
0
2,957
7,842
5,250
196
2,643
5,199
18,820
1,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,226
Gold Earned
30,549
164
Minions Killed
300
0
Camps Cleared
0
856,026
Distance Traveled
930,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,840
684
73
7
0
188,623
0
L
Nox
5,535
554
37
4
0
181,625
0
W
Thanatos
6,644
664
51
5
0
209,035
0
L
Surtr
5,501
550
62
6
0
155,455
0
W
Sun Wukong
6,356
636
94
9
0
155,584
0
L
Charon
4,571
457
11
1
0
168,601
0
L
Ishtar
4,403
440
22
2
0
189,530
0
L
Serqet
4,216
422
32
3
0
160,815
0
W
Danzaburou
5,023
502
60
6
0
174,433
0
W
Geb
5,686
569
22
2
0
202,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role