Player Matchup

Sol
Sol
Revolati0n
Sol
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,490 Elo+
Party 1
Vamana
Vamana
UnorthodoxedLove
Vamana
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Awilix
Awilix
ZeFluffeh
Awilix
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,624 Elo+
Party 1
Team Averages
Level 103
1,500 SR
1,538 Elo+

VS

Team Averages
Level 112
1,402 SR
1,401 Elo+
Amaterasu
Amaterasu
ChesTris
Amaterasu
Level 143
God Stats
0W - 1L
1,253 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Chernobog
Chernobog
dumberstorc74111
Chernobog
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,378 Elo+
Party 2
Scylla
Scylla
rubsell12
Scylla
Level 106
God Stats
1W - 1L
1,452 SR
Queue Stats
8W - 12L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 3
10,382
799
11,724
9,355
3,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
0 / 3 / 8
8,713
670
4,451
16,971
9,232
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Awilix
ZeFluffeh
Awilix
15
4 / 2 / 4
10,122
779
10,619
10,343
3,877
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChesTris
Amaterasu
12
0 / 5 / 2
7,902
608
6,243
17,087
11,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
13
1 / 2 / 3
8,831
679
4,327
5,421
2,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
rubsell12
Scylla
14
4 / 2 / 3
9,490
730
8,871
7,919
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
9
Kills
5
7
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ChesTris
Amaterasu
0
5
2
0.2
W
5
2
3
3.25
W
0
3
8
1.33
W
Awilix
ZeFluffeh
Awilix
4
2
4
3
L
Chernobog
1
2
3
1.25
L
Scylla
rubsell12
Scylla
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,794
Damage
19,441
36,669
Taken
30,427
16,274
Mitigated
16,525
9,665
Healing
5,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ChesTris
Amaterasu
6,243
2,429
0
3,839
17,087
11,021
0
6,967
10,020
0
21,147
W
11,724
4,693
0
2,793
9,355
3,165
2,541
2,534
6,815
47,963
1,067
W
4,451
1,349
0
4,037
16,971
9,232
522
3,714
13,257
0
18,000
W
Awilix
ZeFluffeh
Awilix
10,619
4,061
0
2,835
10,343
3,877
144
2,688
7,649
0
45,583
L
Chernobog
4,327
3,113
0
1,547
5,421
2,295
40
2,337
3,028
0
29,806
L
Scylla
rubsell12
Scylla
8,871
652
0
497
7,919
3,209
0
2,571
5,288
42,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,217
Gold Earned
26,223
150
Minions Killed
148
0
Camps Cleared
0
768,340
Distance Traveled
648,569
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,902
608
37
3
0
243,644
2
W
Sol
10,382
799
67
5
0
236,101
0
W
Vamana
8,713
670
26
2
0
273,366
2
W
Awilix
10,122
779
57
4
0
258,873
2
L
Chernobog
8,831
679
43
3
0
180,142
0
L
Scylla
9,490
730
68
5
0
224,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role