Player Matchup

Jing Wei
Jing Wei
Badlittlepiggy
Jing Wei
Level 104
God Stats
11W - 19L
1,500 SR
Queue Stats
169W - 171L
1,407 Elo+
Solo
Anubis
Anubis
XPancholitoX
Anubis
Level 155
God Stats
8W - 3L
1,289 SR
Queue Stats
36W - 32L
1,455 Elo+
Solo
Odin
Odin
ohmyuwa3741
Odin
Level 74
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 41L
1,500 Elo+
Solo
Team Averages
Level 111
1,430 SR
1,454 Elo+

VS

Team Averages
Level 95
1,719 SR
1,448 Elo+
Thoth
Thoth
IN__Oliver_Holes
Thoth
Level 122
God Stats
6W - 9L
1,929 SR
Queue Stats
66W - 78L
1,406 Elo+
Party 1
Kukulkan
Kukulkan
purple_Penquin52
Kukulkan
Level 82
God Stats
5W - 4L
1,727 SR
Queue Stats
64W - 77L
1,438 Elo+
Party 1
Anubis
Anubis
scorpionbouii
Anubis
Level 82
God Stats
2W - 5L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
0 / 1 / 4
6,711
671
3,066
7,145
3,369
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
14
4 / 3 / 1
8,023
802
7,248
9,071
4,530
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
2 / 3 / 2
7,363
736
3,889
9,304
5,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
7,506
751
6,650
5,584
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
1 / 2 / 4
6,978
698
4,547
5,730
1,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
4 / 2 / 3
7,597
760
5,031
6,715
2,856
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
6
Kills
7
7
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
0
1
4
2
L
2
2
3
1.75
W
Anubis
4
3
1
1.5
W
2
3
2
1
L
1
2
4
1.5
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,203
Damage
16,228
25,520
Taken
18,029
13,226
Mitigated
6,517
4,717
Healing
3,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
3,066
1,612
0
1,500
7,145
3,369
600
4,736
2,409
0
18,509
L
6,650
110
0
922
5,584
1,673
877
2,090
3,372
22,598
0
W
Anubis
7,248
263
0
2,445
9,071
4,530
0
6,055
3,016
35,163
0
W
3,889
215
0
772
9,304
5,327
741
5,362
3,942
0
11,438
L
4,547
321
0
60
5,730
1,988
198
2,437
3,006
14,434
426
L
5,031
331
164
2,269
6,715
2,856
267
2,759
3,837
22,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,097
Gold Earned
22,081
99
Minions Killed
106
0
Camps Cleared
0
521,961
Distance Traveled
488,007
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,711
671
30
3
0
186,619
0
L
Thoth
7,506
751
55
6
0
159,617
1
W
Anubis
8,023
802
45
5
0
160,075
0
W
Odin
7,363
736
24
2
0
175,267
1
L
Kukulkan
6,978
698
24
2
0
170,561
1
L
Anubis
7,597
760
27
3
0
157,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role