Player Matchup

Bastet
Bastet
Gold V
Buff Falco69
Bastet
Gold V
Level 86
God Stats
13W - 13L
1,710 SR
Queue Stats
373W - 285L
1,566 MMR
Party 1
Bake Kujira
Bake Kujira
Silver III
Gristlydrop
Bake Kujira
Silver III
Level 104
God Stats
7W - 3L
1,832 SR
Queue Stats
60W - 51L
1,487 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
JoeyMonsta
Ix Chel
Gold IV
Level 119
God Stats
28W - 24L
1,928 SR
Queue Stats
264W - 175L
1,644 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,823 SR
1,566 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 119
1,725 SR
1,564 MMR
Artio
Artio
Bronze III
AnbuElitez
Artio
Bronze III
Level 95
God Stats
0W - 1L
1,770 SR
Queue Stats
1W - 1L
1,545 MMR
Party 2
Izanami
Izanami
Bronze III
DrCreator
Izanami
Bronze III
Level 107
God Stats
1W - 1L
1,727 SR
Queue Stats
1W - 1L
1,545 MMR
Party 2
Scylla
Scylla
Bronze III
Joojisan
Scylla
Bronze III
Level 156
God Stats
0W - 1L
1,679 SR
Queue Stats
1W - 1L
1,600 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
7 / 3 / 9
11,872
791
14,827
14,507
6,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bake Kujira
Gristlydrop
Bake Kujira
16
4 / 1 / 12
11,237
749
13,559
19,712
22,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
JoeyMonsta
Ix Chel
18
7 / 2 / 9
12,435
829
17,231
9,629
4,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AresAnubisAchillesBaron SamediBacchus

VS

Bans
AtlasHerculesThothNe ZhaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
0 / 6 / 4
8,547
570
6,802
22,497
23,107
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
DrCreator
Izanami
16
1 / 6 / 4
10,878
725
10,598
14,500
5,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Joojisan
Scylla
16
5 / 6 / 1
11,194
746
14,462
15,217
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
18
Kills
6
6
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
0
6
4
0.33
W
Bastet
7
3
9
3.83
L
Izanami
DrCreator
Izanami
1
6
4
0.5
W
Bake Kujira
Gristlydrop
Bake Kujira
4
1
12
10
W
Ix Chel
JoeyMonsta
Ix Chel
7
2
9
5.75
L
Scylla
Joojisan
Scylla
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,617
Damage
31,862
43,848
Taken
52,214
33,780
Mitigated
34,689
15,053
Healing
7,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
6,802
644
1,011
3,541
22,497
23,107
0
13,758
8,163
12,679
225
W
Bastet
14,827
3,003
0
3,005
14,507
6,652
1,575
7,136
7,371
0
43,718
L
Izanami
DrCreator
Izanami
10,598
6,102
0
1,967
14,500
5,805
0
6,215
7,997
0
53,946
W
Bake Kujira
Gristlydrop
Bake Kujira
13,559
6,817
0
5,277
19,712
22,276
1,024
9,989
9,723
38,899
3,155
W
Ix Chel
JoeyMonsta
Ix Chel
17,231
2,629
3,774
2,997
9,629
4,852
421
4,579
5,050
60,148
636
L
Scylla
Joojisan
Scylla
14,462
1,831
0
952
15,217
5,777
0
8,214
6,580
42,629
370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,544
Gold Earned
30,619
174
Minions Killed
160
0
Camps Cleared
0
886,841
Distance Traveled
725,437
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,547
570
4
0
0
259,388
0
W
Bastet
11,872
791
44
3
0
306,821
0
L
Izanami
10,878
725
97
6
0
224,748
4
W
Bake Kujira
11,237
749
59
4
0
299,035
0
W
Ix Chel
12,435
829
71
5
0
280,985
3
L
Scylla
11,194
746
59
4
0
241,301
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role