Player Matchup

Ymir
Ymir
Chapadoodle
Ymir
Level 127
God Stats
204W - 202L
1,327 SR
Queue Stats
360W - 334L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
FluckChu
Kukulkan
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 5L
1,163 Elo+
Party 1
Arachne
Arachne
ITsgrey
Arachne
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 78L
1,542 Elo+
Party 1
Amaterasu
Amaterasu
TwinHV
Amaterasu
Level 108
God Stats
1W - 1L
1,240 SR
Queue Stats
7W - 8L
1,377 Elo+
Party 2
Izanami
Izanami
jacobhdezv
Izanami
Level 67
God Stats
34W - 28L
1,327 SR
Queue Stats
114W - 104L
1,454 Elo+
Party 2
Team Averages
Level 104
1,379 SR
1,398 Elo+

VS

Team Averages
Level 101
1,467 SR
1,477 Elo+
Surtr
Surtr
IDL Prince
Surtr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,496 Elo+
Party 3
Thanatos
Thanatos
SILV3RBCK
Thanatos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
SirenzLament
Baron Samedi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 3
Anhur
Anhur
TheTealPhoenix
Anhur
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 38L
1,406 Elo+
Party 4
Cerberus
Cerberus
higechops
Cerberus
Level 156
God Stats
1W - 4L
1,333 SR
Queue Stats
39W - 38L
1,424 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 7
9,181
574
8,526
12,177
7,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
FluckChu
Kukulkan
14
3 / 4 / 3
8,848
553
6,786
7,234
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
ITsgrey
Arachne
15
8 / 1 / 4
9,228
577
10,744
16,663
7,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
TwinHV
Amaterasu
14
3 / 3 / 4
8,566
535
6,022
15,536
12,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
jacobhdezv
Izanami
16
3 / 1 / 7
9,643
603
7,328
6,540
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
2 / 5 / 2
8,025
502
9,113
14,004
8,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
SILV3RBCK
Thanatos
14
1 / 2 / 4
8,136
509
6,872
13,808
5,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
SirenzLament
Baron Samedi
14
4 / 5 / 1
8,580
536
5,909
13,208
9,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 3 / 2
8,659
541
4,559
9,479
3,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
higechops
Cerberus
10
1 / 6 / 5
7,664
479
5,401
18,382
15,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
21
Kills
12
13
Deaths
21
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
W
Kukulkan
FluckChu
Kukulkan
3
4
3
1.13
L
Surtr
2
5
2
0.6
W
Arachne
ITsgrey
Arachne
8
1
4
10
L
Thanatos
SILV3RBCK
Thanatos
1
2
4
1.5
L
Baron Samedi
SirenzLament
Baron Samedi
4
5
1
0.9
L
4
3
2
1.67
W
Amaterasu
TwinHV
Amaterasu
3
3
4
1.67
L
Cerberus
higechops
Cerberus
1
6
5
0.58
W
Izanami
jacobhdezv
Izanami
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,406
Damage
31,854
58,150
Taken
68,881
32,476
Mitigated
43,438
12,631
Healing
21,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,526
1,578
0
2,373
12,177
7,230
89
1,780
10,261
41,071
0
W
Kukulkan
FluckChu
Kukulkan
6,786
1,448
0
776
7,234
2,862
162
3,402
3,832
56,272
1,990
L
Surtr
9,113
4,717
0
1,491
14,004
8,407
0
2,041
11,963
579
49,212
W
Arachne
ITsgrey
Arachne
10,744
8,315
0
3,128
16,663
7,438
166
3,300
13,363
0
78,344
L
Thanatos
SILV3RBCK
Thanatos
6,872
780
0
12,609
13,808
5,861
0
1,813
11,995
0
65,205
L
Baron Samedi
SirenzLament
Baron Samedi
5,909
211
165
1,122
13,208
9,320
276
4,085
9,123
61,404
0
L
4,559
2,041
0
2,417
9,479
3,908
794
1,701
7,778
0
62,117
W
Amaterasu
TwinHV
Amaterasu
6,022
3,257
0
5,143
15,536
12,739
798
1,416
13,595
0
51,479
L
Cerberus
higechops
Cerberus
5,401
129
0
4,068
18,382
15,942
129
6,167
12,215
28,841
2,176
W
Izanami
jacobhdezv
Izanami
7,328
3,740
0
1,211
6,540
2,207
1,494
1,370
5,170
0
87,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,466
Gold Earned
41,064
496
Minions Killed
425
0
Camps Cleared
0
1,610,763
Distance Traveled
1,501,257
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,181
574
64
4
0
304,693
6
W
Kukulkan
8,848
553
103
6
0
304,324
1
L
Surtr
8,025
502
78
5
0
297,786
2
W
Arachne
9,228
577
103
6
0
414,644
0
L
Thanatos
8,136
509
93
6
0
326,202
2
L
Baron Samedi
8,580
536
103
6
0
298,181
0
L
Anhur
8,659
541
97
6
0
290,680
0
W
Amaterasu
8,566
535
86
5
0
271,339
1
L
Cerberus
7,664
479
54
3
0
288,408
3
W
Izanami
9,643
603
140
9
0
315,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role