Player Matchup

Sylvanus
Sylvanus
DuskNickel581
Sylvanus
Level 72
God Stats
1W - 2L
1,288 SR
Queue Stats
12W - 9L
1,166 Elo+
Solo
Jing Wei
Jing Wei
SWA0S
Jing Wei
Level 67
God Stats
5W - 0L
1,727 SR
Queue Stats
14W - 5L
1,820 Elo+
Party 3
Terra
Terra
Scalelessfish
Terra
Level 74
God Stats
9W - 7L
1,359 SR
Queue Stats
181W - 175L
1,467 Elo+
Party 1
Fafnir
Fafnir
WetElbows
Fafnir
Level 117
God Stats
2W - 1L
1,532 SR
Queue Stats
19W - 9L
1,701 Elo+
Party 3
Da Ji
Da Ji
Zevuss
Da Ji
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 147L
1,499 Elo+
Party 1
Team Averages
Level 92
1,481 SR
1,531 Elo+

VS

Team Averages
Level 138
1,626 SR
1,513 Elo+
Kali
Kali
 
Kali
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
lNSANE_KILLER714
Athena
Level 133
God Stats
0W - 1L
1,746 SR
Queue Stats
89W - 84L
1,607 Elo+
Party 4
Ix Chel
Ix Chel
marcnem
Ix Chel
Level 108
God Stats
3W - 2L
1,885 SR
Queue Stats
99W - 102L
1,585 Elo+
Party 4
Shiva
Shiva
robertoalonso101
Shiva
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DuskNickel581
Sylvanus
16
4 / 0 / 5
9,552
562
5,935
11,948
9,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
SWA0S
Jing Wei
14
0 / 1 / 0
8,075
475
6,003
9,948
3,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 0 / 2
8,978
528
8,208
12,937
7,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Fafnir
WetElbows
Fafnir
13
0 / 0 / 5
8,396
494
4,865
10,841
10,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
Zevuss
Da Ji
16
6 / 1 / 2
10,274
604
14,656
15,119
9,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
2 / 2 / 0
8,263
486
6,537
14,155
6,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
 
Anhur
14
0 / 1 / 0
8,098
476
5,200
9,444
3,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

6
0 / 0 / 0
5,804
341
1,215
3,346
2,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
marcnem
Ix Chel
13
0 / 2 / 0
7,656
450
10,258
13,008
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 7 / 0
7,121
419
8,989
21,546
16,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
12
Kills
2
2
Deaths
12
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
2
0
1
L
Anhur
 
Anhur
0
1
0
0
W
Sylvanus
DuskNickel581
Sylvanus
4
0
5
6.5
W
Jing Wei
SWA0S
Jing Wei
0
1
0
0
W
2
0
2
3
W
Fafnir
WetElbows
Fafnir
0
0
5
2.5
W
Da Ji
Zevuss
Da Ji
6
1
2
7
L
0
0
0
0
L
Ix Chel
marcnem
Ix Chel
0
2
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,667
Damage
32,199
60,793
Taken
61,499
41,225
Mitigated
34,411
23,389
Healing
14,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
6,537
3,521
0
2,988
14,155
6,420
0
3,556
10,599
0
69,826
L
Anhur
 
Anhur
5,200
4,517
0
2,065
9,444
3,886
1,277
1,945
7,499
0
67,968
W
Sylvanus
DuskNickel581
Sylvanus
5,935
1,470
956
6,950
11,948
9,241
552
686
11,223
60,963
25,092
W
Jing Wei
SWA0S
Jing Wei
6,003
4,784
0
2,132
9,948
3,487
551
999
8,949
0
63,682
W
8,208
1,708
269
3,010
12,937
7,942
0
6,866
6,024
70,667
3,627
W
Fafnir
WetElbows
Fafnir
4,865
1,211
2,165
3,099
10,841
10,610
32
2,975
7,777
25,197
1,725
W
Da Ji
Zevuss
Da Ji
14,656
3,202
0
4,808
15,119
9,945
335
71
14,109
0
80,008
L
1,215
442
0
1,344
3,346
2,027
0
893
2,453
11,355
0
L
Ix Chel
marcnem
Ix Chel
10,258
1,690
137
3,840
13,008
5,213
0
8,061
4,947
62,899
0
L
8,989
937
55
4,150
21,546
16,865
0
3,515
18,031
124
49,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,275
Gold Earned
36,942
503
Minions Killed
432
0
Camps Cleared
0
1,663,708
Distance Traveled
1,404,894
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,263
486
107
6
0
363,114
0
L
Anhur
8,098
476
115
7
0
310,643
0
W
Sylvanus
9,552
562
114
7
0
324,427
4
W
Jing Wei
8,075
475
105
6
0
299,617
0
W
Terra
8,978
528
140
8
0
389,935
4
W
Fafnir
8,396
494
25
1
0
334,210
11
W
Da Ji
10,274
604
119
7
0
315,519
4
L
Athena
5,804
341
28
2
0
151,661
1
L
Ix Chel
7,656
450
109
6
0
289,311
0
L
Shiva
7,121
419
73
4
0
290,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role