Player Matchup

Nu Wa
Nu Wa
Taeyoe
Nu Wa
Level 60
God Stats
2W - 1L
1,776 SR
Queue Stats
6W - 1L
1,886 Elo+
Party 1
Mercury
Mercury
TheKingJosh
Mercury
Level 99
God Stats
2W - 3L
1,746 SR
Queue Stats
119W - 106L
1,886 Elo+
Party 1
Hachiman
Hachiman
TheOxGaming
Hachiman
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,726 Elo+
Party 1
Achilles
Achilles
Yorking07
Achilles
Level 35
God Stats
8W - 1L
1,290 SR
Queue Stats
61W - 57L
1,515 Elo+
Solo
Bacchus
Bacchus
YourStupidity60
Bacchus
Level 85
God Stats
2W - 2L
1,503 SR
Queue Stats
78W - 51L
1,812 Elo+
Party 1
Team Averages
Level 56
1,563 SR
1,765 Elo+

VS

Team Averages
Level 53
1,588 SR
1,518 Elo+
Odin
Odin
EasyEights
Odin
Level 63
God Stats
9W - 12L
1,539 SR
Queue Stats
87W - 78L
1,567 Elo+
Party 2
Pele
Pele
Emichs
Pele
Level 27
God Stats
6W - 8L
1,588 SR
Queue Stats
71W - 70L
1,468 Elo+
Party 3
Cu Chulainn
Cu Chulainn
KlintMile
Cu Chulainn
Level 25
God Stats
11W - 6L
1,815 SR
Queue Stats
64W - 64L
1,531 Elo+
Party 2
Raijin
Raijin
Narrky
Raijin
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
90W - 92L
1,479 Elo+
Party 3
Ishtar
Ishtar
NinjaBadger979
Ishtar
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 58L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Taeyoe
Nu Wa
17
4 / 2 / 8
10,749
597
16,838
7,643
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
TheKingJosh
Mercury
20
13 / 1 / 5
11,772
654
14,197
15,296
8,648
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hachiman
TheOxGaming
Hachiman
15
0 / 2 / 2
8,216
456
2,237
7,049
3,099
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Yorking07
Achilles
17
2 / 0 / 4
10,390
577
11,982
19,895
22,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 0 / 14
9,731
541
7,832
13,622
18,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
8,756
486
4,392
12,570
14,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pele
Emichs
Pele
17
1 / 6 / 1
9,245
514
7,697
18,889
8,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
KlintMile
Cu Chulainn
15
0 / 5 / 0
8,464
470
12,291
21,264
17,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Narrky
Raijin
15
2 / 4 / 1
9,631
535
7,358
10,836
4,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
1 / 3 / 1
8,895
494
9,185
11,765
5,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
20
Kills
5
5
Deaths
20
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Pele
Emichs
Pele
1
6
1
0.25
L
Cu Chulainn
KlintMile
Cu Chulainn
0
5
0
0
L
Raijin
Narrky
Raijin
2
4
1
0.63
L
1
3
1
0.5
W
Nu Wa
Taeyoe
Nu Wa
4
2
8
4
W
Mercury
TheKingJosh
Mercury
13
1
5
15.5
W
Hachiman
TheOxGaming
Hachiman
0
2
2
0.5
W
Achilles
Yorking07
Achilles
2
0
4
4
W
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,086
Damage
40,923
63,505
Taken
75,324
55,912
Mitigated
50,278
14,190
Healing
17,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,392
595
0
4,032
12,570
14,484
48
3,810
8,760
0
37,554
L
Pele
Emichs
Pele
7,697
2,397
0
3,339
18,889
8,891
0
6,454
12,435
0
106,507
L
Cu Chulainn
KlintMile
Cu Chulainn
12,291
1,019
0
4,610
21,264
17,069
0
4,039
17,225
14,157
60,835
L
Raijin
Narrky
Raijin
7,358
335
0
1,027
10,836
4,149
0
6,145
4,691
69,982
1,732
L
9,185
5,840
0
4,157
11,765
5,685
295
4,211
7,554
0
84,238
W
Nu Wa
Taeyoe
Nu Wa
16,838
3,912
0
60
7,643
3,062
694
3,321
3,940
90,724
650
W
Mercury
TheKingJosh
Mercury
14,197
8,338
0
2,596
15,296
8,648
0
2,248
12,980
0
137,020
W
Hachiman
TheOxGaming
Hachiman
2,237
1,162
0
1,416
7,049
3,099
0
0
7,049
0
43,353
W
Achilles
Yorking07
Achilles
11,982
1,452
0
6,716
19,895
22,642
0
1,583
18,312
0
85,211
W
7,832
1,228
0
3,402
13,622
18,461
125
1,585
11,915
33,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,858
Gold Earned
44,991
571
Minions Killed
607
0
Camps Cleared
0
1,907,386
Distance Traveled
1,748,247
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,756
486
61
3
0
369,525
0
L
Pele
9,245
514
140
8
0
375,513
0
L
Cu Chulainn
8,464
470
114
6
0
328,040
0
L
Raijin
9,631
535
156
9
0
320,739
1
L
Ishtar
8,895
494
136
8
0
354,430
0
W
Nu Wa
10,749
597
156
9
0
383,528
0
W
Mercury
11,772
654
155
9
0
453,243
3
W
Hachiman
8,216
456
94
5
0
285,232
0
W
Achilles
10,390
577
116
6
0
382,029
2
W
Bacchus
9,731
541
50
3
0
403,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role