Player Matchup

Hercules
Hercules
BlissfullMoxie
Hercules
Level 45
God Stats
2W - 1L
1,473 SR
Queue Stats
9W - 13L
1,320 Elo+
Party 2
Bastet
Bastet
iReload2Early
Bastet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,364 Elo+
Party 2
Discordia
Discordia
mesenima
Discordia
Level 156
God Stats
23W - 9L
1,679 SR
Queue Stats
377W - 319L
1,189 Elo+
Party 2
Team Averages
Level 72
1,550 SR
1,291 Elo+

VS

Team Averages
Level 89
1,447 SR
1,490 Elo+
Mercury
Mercury
 
Mercury
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Gregsolutism
Baron Samedi
Level 82
God Stats
2W - 4L
1,341 SR
Queue Stats
32W - 35L
1,370 Elo+
Solo
Ymir
Ymir
The Papa Swan
Ymir
Level 44
God Stats
3W - 4L
1,500 SR
Queue Stats
208W - 207L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
9 / 0 / 2
8,877
888
12,171
10,600
7,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 1 / 6
7,287
729
3,455
5,235
2,020
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
mesenima
Discordia
13
0 / 1 / 9
7,318
732
3,925
4,579
1,766
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 5 / 1
6,761
676
4,338
7,811
2,712
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Gregsolutism
Baron Samedi
12
1 / 4 / 0
6,635
664
4,041
7,570
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 1
6,079
608
945
6,912
4,280
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
11
Kills
2
2
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
5
1
0.3
W
Hercules
9
0
2
10
L
Baron Samedi
Gregsolutism
Baron Samedi
1
4
0
0.25
L
0
2
1
0.25
W
2
1
6
5
W
Discordia
mesenima
Discordia
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,551
Damage
9,324
20,414
Taken
22,293
10,857
Mitigated
10,477
6,911
Healing
1,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,338
823
0
0
7,811
2,712
0
812
6,789
0
24,178
W
Hercules
12,171
4,378
0
5,828
10,600
7,071
0
2,332
8,229
162
31,602
L
Baron Samedi
Gregsolutism
Baron Samedi
4,041
0
649
900
7,570
3,485
0
2,099
5,197
22,349
0
L
945
218
0
0
6,912
4,280
0
1,176
5,461
5,632
354
W
3,455
784
0
401
5,235
2,020
646
841
4,381
0
16,153
W
Discordia
mesenima
Discordia
3,925
241
0
682
4,579
1,766
631
1,883
2,696
26,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,482
Gold Earned
19,475
114
Minions Killed
99
0
Camps Cleared
0
525,810
Distance Traveled
514,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,761
676
38
4
0
193,528
0
W
Hercules
8,877
888
50
5
0
184,101
0
L
Baron Samedi
6,635
664
46
5
0
145,333
0
L
Ymir
6,079
608
15
2
0
175,846
0
W
Bastet
7,287
729
24
2
0
197,169
0
W
Discordia
7,318
732
40
4
0
144,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role