Player Matchup

Arachne
Arachne
DANKM4N
Arachne
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,526 Elo+
Party 1
Zhong Kui
Zhong Kui
Seonsa
Zhong Kui
Level 144
God Stats
4W - 4L
1,795 SR
Queue Stats
102W - 84L
1,659 Elo+
Party 3
Mulan
Mulan
Shuyung
Mulan
Level 158
God Stats
20W - 21L
1,500 SR
Queue Stats
243W - 219L
1,411 Elo+
Solo
Merlin
Merlin
Trappington
Merlin
Level 154
God Stats
1W - 6L
1,327 SR
Queue Stats
215W - 196L
1,549 Elo+
Party 3
Atlas
Atlas
WeBlameSupport
Atlas
Level 182
God Stats
0W - 2L
1,257 SR
Queue Stats
2W - 4L
1,526 Elo+
Party 1
Team Averages
Level 156
1,476 SR
1,534 Elo+

VS

Team Averages
Level 154
1,355 SR
1,496 Elo+
Hercules
Hercules
Cannøn
Hercules
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 13L
1,351 Elo+
Party 2
Martichoras
Martichoras
Crodthehuztler
Martichoras
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,654 Elo+
Solo
Janus
Janus
DanBach28
Janus
Level 203
God Stats
53W - 35L
1,298 SR
Queue Stats
584W - 540L
1,464 Elo+
Solo
Thanatos
Thanatos
RubiesandGold
Thanatos
Level 158
God Stats
20W - 12L
1,218 SR
Queue Stats
485W - 488L
1,421 Elo+
Solo
Atlas
Atlas
duckbun
Atlas
Level 157
God Stats
2W - 5L
1,260 SR
Queue Stats
45W - 46L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DANKM4N
Arachne
14
3 / 4 / 3
8,261
826
7,133
11,939
7,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Seonsa
Zhong Kui
14
1 / 3 / 2
7,889
789
9,786
10,656
6,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Shuyung
Mulan
14
1 / 7 / 3
8,060
806
9,355
14,917
15,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
14
0 / 2 / 3
7,784
778
6,517
7,685
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 2
8,599
860
8,562
13,467
12,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cannøn
Hercules
15
4 / 1 / 8
8,608
861
9,202
14,322
15,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Martichoras
Crodthehuztler
Martichoras
16
5 / 1 / 9
9,210
921
11,319
9,612
5,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
DanBach28
Janus
16
2 / 0 / 9
8,915
892
8,649
5,243
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
RubiesandGold
Thanatos
16
5 / 4 / 5
9,223
922
10,439
15,233
9,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
duckbun
Atlas
16
2 / 1 / 13
9,641
964
11,017
14,872
18,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
7
Kills
18
18
Deaths
7
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hercules
Cannøn
Hercules
4
1
8
8
W
Martichoras
Crodthehuztler
Martichoras
5
1
9
9.5
L
Arachne
DANKM4N
Arachne
3
4
3
1.13
W
Janus
DanBach28
Janus
2
0
9
6.5
W
Thanatos
RubiesandGold
Thanatos
5
4
5
1.88
L
Zhong Kui
Seonsa
Zhong Kui
1
3
2
0.67
L
Mulan
Shuyung
Mulan
1
7
3
0.36
L
Merlin
0
2
3
0.75
L
2
2
2
1.5
W
Atlas
duckbun
Atlas
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,353
Damage
50,626
58,664
Taken
59,282
44,868
Mitigated
51,336
10,258
Healing
14,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Cannøn
Hercules
9,202
3,449
0
3,852
14,322
15,824
0
6,077
7,872
0
13,179
W
Martichoras
Crodthehuztler
Martichoras
11,319
3,160
0
1,200
9,612
5,194
1,517
3,877
5,632
0
25,851
L
Arachne
DANKM4N
Arachne
7,133
5,013
0
2,460
11,939
7,270
0
4,053
7,523
0
16,237
W
Janus
DanBach28
Janus
8,649
839
0
851
5,243
2,551
616
2,730
2,429
36,477
356
W
Thanatos
RubiesandGold
Thanatos
10,439
1,553
0
6,744
15,233
9,357
0
6,895
8,243
0
25,730
L
Zhong Kui
Seonsa
Zhong Kui
9,786
250
0
2,935
10,656
6,303
126
2,998
7,366
20,919
0
L
Mulan
Shuyung
Mulan
9,355
1,130
0
1,106
14,917
15,948
0
4,781
9,548
0
20,804
L
Merlin
6,517
539
0
1,668
7,685
2,898
0
2,381
5,068
24,697
354
L
8,562
2,777
0
2,089
13,467
12,449
0
3,628
8,929
22,300
1,215
W
Atlas
duckbun
Atlas
11,017
2,953
0
1,566
14,872
18,410
275
4,900
9,613
27,622
3,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,593
Gold Earned
45,597
164
Minions Killed
234
0
Camps Cleared
0
1,013,062
Distance Traveled
1,189,911
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,608
861
11
1
0
236,818
0
W
Martichoras
9,210
921
38
4
0
212,739
0
L
Arachne
8,261
826
18
2
0
210,965
0
W
Janus
8,915
892
75
8
0
247,535
0
W
Thanatos
9,223
922
48
5
0
245,757
1
L
Zhong Kui
7,889
789
35
4
0
199,055
3
L
Mulan
8,060
806
32
3
0
190,732
1
L
Merlin
7,784
778
44
4
0
196,784
1
L
Atlas
8,599
860
35
4
0
215,526
0
W
Atlas
9,641
964
62
6
0
247,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role