Player Matchup

Gilgamesh
Gilgamesh
NoT_Darkx7
Gilgamesh
Level 128
God Stats
47W - 34L
1,500 SR
Queue Stats
253W - 253L
1,523 Elo+
Party 3
Anubis
Anubis
SpacePug5669
Anubis
Level 117
God Stats
6W - 1L
1,805 SR
Queue Stats
62W - 49L
1,622 Elo+
Solo
Anhur
Anhur
Squuez
Anhur
Level 67
God Stats
2W - 1L
1,703 SR
Queue Stats
159W - 148L
1,413 Elo+
Party 2
Fenrir
Fenrir
josepablogr98
Fenrir
Level 64
God Stats
4W - 5L
1,500 SR
Queue Stats
135W - 130L
1,481 Elo+
Party 3
Maui
Maui
termineitor1407
Maui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 155L
1,427 Elo+
Party 2
Team Averages
Level 80
1,602 SR
1,493 Elo+

VS

Team Averages
Level 105
1,621 SR
1,543 Elo+
Cu Chulainn
Cu Chulainn
Eddeybf17
Cu Chulainn
Level 85
God Stats
7W - 9L
1,454 SR
Queue Stats
65W - 69L
1,438 Elo+
Solo
Kukulkan
Kukulkan
NassassinX
Kukulkan
Level 124
God Stats
7W - 3L
1,905 SR
Queue Stats
231W - 218L
1,549 Elo+
Solo
Ishtar
Ishtar
Superior-smokeys
Ishtar
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,710 Elo+
Party 1
Ne Zha
Ne Zha
deanmt
Ne Zha
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 58L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
x_JxkeY-MxnnS_x
Baron Samedi
Level 106
God Stats
3W - 2L
1,747 SR
Queue Stats
9W - 6L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NoT_Darkx7
Gilgamesh
16
1 / 2 / 3
10,101
532
17,347
24,533
25,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
16
5 / 6 / 2
9,659
508
9,324
17,597
9,740
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
Squuez
Anhur
16
2 / 5 / 2
9,508
500
10,692
18,689
8,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 5 / 2
9,939
523
7,030
16,915
8,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
2 / 4 / 6
8,571
451
2,669
14,235
12,715
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Eddeybf17
Cu Chulainn
16
2 / 3 / 1
10,223
538
10,805
21,871
19,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
NassassinX
Kukulkan
17
3 / 4 / 6
10,351
545
13,005
9,715
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 2 / 2
10,938
576
13,526
12,165
4,441
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Ne Zha
deanmt
Ne Zha
18
6 / 3 / 9
10,659
561
20,268
21,705
11,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
x_JxkeY-MxnnS_x
Baron Samedi
15
2 / 5 / 12
8,708
458
8,382
13,692
11,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
17
Kills
22
22
Deaths
17
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Eddeybf17
Cu Chulainn
2
3
1
0.83
W
Kukulkan
NassassinX
Kukulkan
3
4
6
1.5
L
Gilgamesh
NoT_Darkx7
Gilgamesh
1
2
3
1.25
L
Anubis
5
6
2
1
L
Anhur
Squuez
Anhur
2
5
2
0.6
W
9
2
2
5
W
Ne Zha
deanmt
Ne Zha
6
3
9
3.5
L
7
5
2
1.6
L
2
4
6
1.25
W
Baron Samedi
x_JxkeY-MxnnS_x
Baron Samedi
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,062
Damage
65,986
91,969
Taken
79,148
65,172
Mitigated
49,502
20,039
Healing
21,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Eddeybf17
Cu Chulainn
10,805
3,270
0
3,063
21,871
19,104
493
0
20,634
0
77,118
W
Kukulkan
NassassinX
Kukulkan
13,005
549
0
1,426
9,715
3,183
0
5,193
4,471
76,735
497
L
Gilgamesh
NoT_Darkx7
Gilgamesh
17,347
5,550
0
5,776
24,533
25,510
0
1,629
22,904
0
84,666
L
Anubis
9,324
243
0
5,885
17,597
9,740
0
8,074
9,523
75,803
0
L
Anhur
Squuez
Anhur
10,692
5,459
0
3,186
18,689
8,301
678
4,283
14,406
0
71,585
W
13,526
9,194
0
2,846
12,165
4,441
576
1,000
11,165
0
83,459
W
Ne Zha
deanmt
Ne Zha
20,268
10,084
0
9,543
21,705
11,257
0
3,097
18,366
0
110,832
L
7,030
733
0
3,361
16,915
8,906
0
1,756
15,159
0
62,390
L
2,669
896
0
1,831
14,235
12,715
0
5,645
8,590
23,384
0
W
Baron Samedi
x_JxkeY-MxnnS_x
Baron Samedi
8,382
631
1,236
3,755
13,692
11,517
103
4,033
9,632
29,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,778
Gold Earned
50,879
482
Minions Killed
556
0
Camps Cleared
0
1,734,532
Distance Traveled
1,750,294
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,223
538
141
7
0
337,530
2
W
Kukulkan
10,351
545
128
7
0
351,458
0
L
Gilgamesh
10,101
532
143
8
0
349,346
0
L
Anubis
9,659
508
127
7
0
305,979
2
L
Anhur
9,508
500
106
6
0
304,157
1
W
Ishtar
10,938
576
135
7
0
333,571
0
W
Ne Zha
10,659
561
128
7
0
410,533
0
L
Fenrir
9,939
523
74
4
0
390,660
0
L
Maui
8,571
451
32
2
0
384,390
0
W
Baron Samedi
8,708
458
24
1
0
317,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role