Player Matchup

Ganesha
Ganesha
Gold V
 
Ganesha
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
Ancientchinese16
Erlang Shen
Gold V
Level 158
God Stats
50W - 33L
1,736 SR
Queue Stats
155W - 114L
1,639 MMR
Party 2
Amaterasu
Amaterasu
Gold V
NotDeadrevenge
Amaterasu
Gold V
Level 162
God Stats
4W - 0L
1,500 SR
Queue Stats
155W - 114L
1,639 MMR
Party 2
Janus
Janus
Gold I
PolarBearDan
Janus
Gold I
Level 148
God Stats
9W - 13L
1,500 SR
Queue Stats
295W - 281L
1,867 MMR
Party 1
Heimdallr
Heimdallr
Silver I
ProAngler
Heimdallr
Silver I
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 10L
1,641 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,547 SR
1,657 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 177
1,453 SR
1,621 MMR
Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold IV
EternaL3gacy
Ix Chel
Gold IV
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 57L
1,669 MMR
Solo
Athena
Athena
Gold III
JOELPOWER
Athena
Gold III
Level 239
God Stats
13W - 20L
1,255 SR
Queue Stats
646W - 658L
1,648 MMR
Solo
Izanami
Izanami
Silver I
RedLighting1815
Izanami
Silver I
Level 144
God Stats
1W - 1L
1,189 SR
Queue Stats
39W - 38L
1,638 MMR
Solo
Osiris
Osiris
Gold II
afternoonquicki
Osiris
Gold II
Level 145
God Stats
12W - 7L
1,820 SR
Queue Stats
203W - 199L
1,649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 0 / 8
6,589
599
2,926
6,769
4,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Ancientchinese16
Erlang Shen
13
7 / 0 / 4
7,092
645
7,677
10,322
7,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
NotDeadrevenge
Amaterasu
12
1 / 0 / 2
6,963
633
7,351
10,664
11,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 4
6,781
616
4,429
3,935
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
ProAngler
Heimdallr
13
4 / 0 / 1
7,128
648
3,963
4,866
2,141
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
SusanoBake KujiraAo Kuang

VS

Bans
ThanatosKukulkanMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
0 / 2 / 0
5,382
489
2,106
5,048
2,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ix Chel
EternaL3gacy
Ix Chel
10
0 / 2 / 1
5,658
514
4,506
5,558
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
JOELPOWER
Athena
8
1 / 3 / 0
5,250
477
2,682
10,652
5,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 4 / 0
6,110
555
2,805
7,129
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 0
6,120
556
5,365
13,509
12,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
13
Kills
1
1
Deaths
13
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
8
4
L
Ravana
 
Ravana
0
2
0
0
W
Erlang Shen
Ancientchinese16
Erlang Shen
7
0
4
9
L
Ix Chel
EternaL3gacy
Ix Chel
0
2
1
0.25
L
Athena
JOELPOWER
Athena
1
3
0
0.33
W
Amaterasu
NotDeadrevenge
Amaterasu
1
0
2
2
W
1
1
4
3
W
Heimdallr
ProAngler
Heimdallr
4
0
1
4.5
L
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,346
Damage
17,464
36,556
Taken
41,896
26,618
Mitigated
24,542
12,624
Healing
9,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,926
577
370
1,666
6,769
4,658
0
1,905
4,864
19,337
0
L
Ravana
 
Ravana
2,106
265
0
426
5,048
2,245
0
956
4,017
0
41,100
W
Erlang Shen
Ancientchinese16
Erlang Shen
7,677
4,416
0
3,924
10,322
7,202
0
2,260
8,062
0
55,423
L
Ix Chel
EternaL3gacy
Ix Chel
4,506
674
457
884
5,558
1,996
0
1,712
3,846
49,748
289
L
Athena
JOELPOWER
Athena
2,682
708
943
1,417
10,652
5,630
0
3,117
7,535
13,280
1,339
W
Amaterasu
NotDeadrevenge
Amaterasu
7,351
3,022
0
3,852
10,664
11,083
0
116
10,548
0
55,867
W
4,429
347
0
500
3,935
1,534
0
2,967
968
57,528
833
W
Heimdallr
ProAngler
Heimdallr
3,963
2,283
0
2,312
4,866
2,141
0
266
4,600
0
58,499
L
2,805
1,654
0
644
7,129
2,534
0
522
6,607
0
50,077
L
5,365
2,464
0
4,698
13,509
12,137
0
1,048
11,655
0
50,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,553
Gold Earned
28,520
418
Minions Killed
370
0
Camps Cleared
0
1,249,052
Distance Traveled
1,126,735
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,589
599
6
1
0
271,289
3
L
Ravana
5,382
489
69
6
0
235,832
2
W
Erlang Shen
7,092
645
94
9
0
296,726
3
L
Ix Chel
5,658
514
87
8
0
208,800
2
L
Athena
5,250
477
18
2
0
233,570
2
W
Amaterasu
6,963
633
101
9
0
217,944
0
W
Janus
6,781
616
104
9
0
241,869
3
W
Heimdallr
7,128
648
113
10
0
221,224
1
L
Izanami
6,110
555
98
9
0
234,014
2
L
Osiris
6,120
556
98
9
0
214,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role