Player Matchup

Da Ji
Da Ji
Lmg Swagz
Da Ji
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
30W - 28L
1,502 Elo+
Party 2
Athena
Athena
SGG Eagle5746
Athena
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,380 Elo+
Party 2
Anubis
Anubis
T Swizzle4059
Anubis
Level 8
God Stats
3W - 5L
1,183 SR
Queue Stats
4W - 9L
1,328 Elo+
Party 2
Team Averages
Level 41
1,466 SR
1,403 Elo+

VS

Team Averages
Level 45
1,690 SR
1,648 Elo+
Cerberus
Cerberus
ArrowofApril
Cerberus
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 3L
1,872 Elo+
Solo
Shiva
Shiva
PurpleHierda
Shiva
Level 43
God Stats
14W - 5L
1,756 SR
Queue Stats
57W - 58L
1,552 Elo+
Party 1
Thor
Thor
R6G Ghost
Thor
Level 27
God Stats
3W - 0L
1,813 SR
Queue Stats
53W - 53L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Lmg Swagz
Da Ji
12
2 / 6 / 2
7,783
708
6,106
9,473
4,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
0 / 4 / 3
7,076
643
4,975
14,159
11,355
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 1
8,036
731
12,924
8,751
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArrowofApril
Cerberus
13
4 / 0 / 7
8,700
791
9,196
13,092
11,991
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 1 / 5
9,411
856
12,586
10,960
6,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
14
2 / 3 / 11
8,590
781
7,083
10,368
3,551
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
13
13
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ArrowofApril
Cerberus
4
0
7
7.5
L
Da Ji
Lmg Swagz
Da Ji
2
6
2
0.5
W
7
1
5
9.5
W
Thor
2
3
11
2.5
L
0
4
3
0.38
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,005
Damage
28,865
32,383
Taken
34,420
19,886
Mitigated
22,232
5,152
Healing
5,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ArrowofApril
Cerberus
9,196
547
255
1,976
13,092
11,991
16
6,017
6,522
16,156
3,056
L
Da Ji
Lmg Swagz
Da Ji
6,106
1,015
0
0
9,473
4,585
0
2,395
6,793
0
19,700
W
12,586
2,492
352
2,344
10,960
6,690
0
5,668
5,012
0
37,881
W
Thor
7,083
1,645
0
702
10,368
3,551
0
4,555
5,499
0
32,783
L
4,975
1,392
260
2,074
14,159
11,355
0
3,506
10,201
13,719
884
L
12,924
445
769
2,049
8,751
3,946
0
2,071
6,378
30,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,895
Gold Earned
26,701
108
Minions Killed
145
0
Camps Cleared
0
580,741
Distance Traveled
657,600
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,700
791
46
4
0
224,607
1
L
Da Ji
7,783
708
37
3
0
187,694
0
W
Shiva
9,411
856
50
5
0
226,831
0
W
Thor
8,590
781
49
4
0
206,162
0
L
Athena
7,076
643
16
1
0
203,191
0
L
Anubis
8,036
731
55
5
0
189,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role