Player Matchup

Ymir
Ymir
JuniorUsatiy
Ymir
Level 159
God Stats
8W - 13L
1,437 SR
Queue Stats
277W - 247L
1,595 Elo+
Solo
Hachiman
Hachiman
MarianoBS29
Hachiman
Level 67
God Stats
18W - 29L
1,452 SR
Queue Stats
293W - 340L
1,474 Elo+
Party 1
Chaac
Chaac
antraxtor
Chaac
Level 148
God Stats
6W - 5L
1,485 SR
Queue Stats
579W - 641L
1,376 Elo+
Party 1
Vulcan
Vulcan
nachoji1299
Vulcan
Level 128
God Stats
3W - 9L
1,211 SR
Queue Stats
198W - 217L
1,258 Elo+
Party 1
Ratatoskr
Ratatoskr
rubenseven7verde
Ratatoskr
Level 149
God Stats
2W - 5L
1,500 SR
Queue Stats
398W - 472L
1,337 Elo+
Party 1
Team Averages
Level 130
1,417 SR
1,408 Elo+

VS

Team Averages
Level 124
1,608 SR
1,537 Elo+
Loki
Loki
Daemonknight
Loki
Level 129
God Stats
6W - 6L
1,471 SR
Queue Stats
270W - 257L
1,504 Elo+
Solo
Hercules
Hercules
DazedBiscuit495
Hercules
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,650 Elo+
Solo
Ymir
Ymir
Ddoom21
Ymir
Level 133
God Stats
99W - 81L
1,882 SR
Queue Stats
340W - 323L
1,768 Elo+
Solo
Nu Wa
Nu Wa
SHOOKIANNA
Nu Wa
Level 126
God Stats
10W - 3L
1,687 SR
Queue Stats
61W - 52L
1,407 Elo+
Solo
Neith
Neith
TheYeshivaMoor
Neith
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
7,690
452
3,559
19,041
15,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
MarianoBS29
Hachiman
13
1 / 7 / 1
7,980
469
6,377
14,387
4,718
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
antraxtor
Chaac
15
6 / 1 / 3
10,278
605
11,788
14,087
14,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vulcan
12
1 / 4 / 3
7,829
461
10,603
8,966
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
16
4 / 2 / 2
9,158
539
8,469
15,714
7,792
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
8,263
486
5,356
13,773
5,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
15
0 / 4 / 0
8,688
511
2,829
11,958
12,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
Ddoom21
Ymir
12
1 / 4 / 6
7,998
470
4,887
16,142
14,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
16
8 / 3 / 3
10,525
619
15,013
11,423
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 0 / 6
9,747
573
16,854
15,320
6,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
12
Kills
16
16
Deaths
12
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Hercules
0
4
0
0
W
Ymir
Ddoom21
Ymir
1
4
6
1
L
0
2
3
0.75
L
Hachiman
MarianoBS29
Hachiman
1
7
1
0.21
W
Nu Wa
8
3
3
3.17
W
5
0
6
8
L
Chaac
antraxtor
Chaac
6
1
3
7.5
L
Vulcan
1
4
3
0.63
L
Ratatoskr
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,796
Damage
44,939
72,195
Taken
68,616
46,106
Mitigated
43,424
15,985
Healing
15,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,356
1,437
0
3,908
13,773
5,365
0
1,681
12,092
0
52,145
W
Hercules
2,829
1,231
0
3,449
11,958
12,005
599
294
11,664
0
62,041
W
Ymir
Ddoom21
Ymir
4,887
661
76
2,201
16,142
14,951
255
6,768
9,374
24,399
0
L
3,559
386
0
4,340
19,041
15,739
0
6,991
11,552
33,867
0
L
Hachiman
MarianoBS29
Hachiman
6,377
2,998
0
3,660
14,387
4,718
318
2,201
12,051
0
58,761
W
Nu Wa
15,013
4,130
0
1,200
11,423
4,172
209
4,777
6,646
66,236
1,122
W
16,854
6,165
0
4,836
15,320
6,931
1,317
1,572
13,748
0
84,044
L
Chaac
antraxtor
Chaac
11,788
1,743
0
4,878
14,087
14,902
605
1,930
11,607
937
68,422
L
Vulcan
10,603
3,208
0
410
8,966
2,955
49
4,833
3,786
47,477
0
L
Ratatoskr
8,469
3,179
0
2,697
15,714
7,792
203
2,420
13,145
0
99,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,935
Gold Earned
45,221
453
Minions Killed
412
0
Camps Cleared
0
1,582,620
Distance Traveled
1,606,033
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,263
486
70
4
0
395,707
0
W
Hercules
8,688
511
88
5
0
304,642
0
W
Ymir
7,998
470
32
2
0
256,866
0
L
Ymir
7,690
452
37
2
0
293,932
0
L
Hachiman
7,980
469
99
6
0
301,766
4
W
Nu Wa
10,525
619
108
6
0
312,440
0
W
Neith
9,747
573
114
7
0
336,378
0
L
Chaac
10,278
605
103
6
0
297,941
2
L
Vulcan
7,829
461
82
5
0
301,966
0
L
Ratatoskr
9,158
539
132
8
0
387,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role