Player Matchup

Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BreakNV
Scylla
Level 142
God Stats
4W - 1L
1,500 SR
Queue Stats
137W - 125L
1,506 Elo+
Solo
Athena
Athena
ItsNazgul
Athena
Level 58
God Stats
2W - 0L
1,736 SR
Queue Stats
32W - 19L
1,588 Elo+
Party 1
Apollo
Apollo
Tajomaru
Apollo
Level 109
God Stats
2W - 2L
1,379 SR
Queue Stats
30W - 24L
1,583 Elo+
Party 1
Vulcan
Vulcan
xPange
Vulcan
Level 143
God Stats
8W - 9L
1,500 SR
Queue Stats
503W - 404L
1,424 Elo+
Solo
Team Averages
Level 108
1,523 SR
1,520 Elo+

VS

Team Averages
Level 140
1,403 SR
1,480 Elo+
Vamana
Vamana
HVAK87
Vamana
Level 154
God Stats
1W - 4L
1,500 SR
Queue Stats
247W - 270L
1,409 Elo+
Party 2
Merlin
Merlin
Sammarchy
Merlin
Level 145
God Stats
0W - 3L
1,288 SR
Queue Stats
95W - 96L
1,651 Elo+
Solo
Sol
Sol
Spastictoaster
Sol
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
117W - 131L
1,462 Elo+
Solo
Hera
Hera
XxToXiC455xX
Hera
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,723 Elo+
Solo
Scylla
Scylla
xBLU3DR3AMSx
Scylla
Level 142
God Stats
0W - 1L
1,228 SR
Queue Stats
18W - 30L
1,154 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 1 / 8
9,084
908
5,449
16,922
10,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
BreakNV
Scylla
17
5 / 1 / 4
9,920
992
8,633
5,977
2,835
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
ItsNazgul
Athena
15
3 / 3 / 7
9,575
958
4,303
11,043
9,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Tajomaru
Apollo
14
2 / 4 / 9
8,409
841
12,355
9,990
5,132
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
xPange
Vulcan
16
4 / 1 / 10
9,584
958
12,375
4,337
2,497
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HVAK87
Vamana
14
2 / 3 / 5
8,321
832
9,319
13,347
15,819
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Sammarchy
Merlin
12
1 / 4 / 4
6,929
693
6,629
8,811
3,644
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 3
7,506
751
10,710
9,575
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 3 / 5
6,617
662
2,985
6,736
3,037
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
15
4 / 2 / 2
8,297
830
8,155
6,245
2,771
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
16
Kills
9
10
Deaths
16
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
8
6
W
Scylla
BreakNV
Scylla
5
1
4
7
L
Vamana
HVAK87
Vamana
2
3
5
1.5
W
Athena
ItsNazgul
Athena
3
3
7
2.17
L
Merlin
Sammarchy
Merlin
1
4
4
0.75
L
2
4
3
0.88
W
Apollo
Tajomaru
Apollo
2
4
9
1.63
L
0
3
5
0.83
L
Scylla
4
2
2
2.5
W
Vulcan
xPange
Vulcan
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,115
Damage
37,798
48,269
Taken
44,714
31,354
Mitigated
29,297
19,593
Healing
14,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,449
400
2,248
8,651
16,922
10,921
728
9,784
6,917
14,717
805
W
Scylla
BreakNV
Scylla
8,633
909
663
1,778
5,977
2,835
1,667
4,125
1,678
21,191
0
L
Vamana
HVAK87
Vamana
9,319
2,846
920
4,295
13,347
15,819
0
8,077
5,270
0
16,171
W
Athena
ItsNazgul
Athena
4,303
1,329
2,210
1,837
11,043
9,969
461
6,097
4,794
11,371
0
L
Merlin
Sammarchy
Merlin
6,629
612
453
999
8,811
3,644
0
5,570
3,241
16,469
0
L
10,710
2,766
821
2,038
9,575
4,026
0
6,124
3,451
19,053
1,204
W
Apollo
Tajomaru
Apollo
12,355
7,839
0
1,323
9,990
5,132
39
6,065
3,849
0
19,079
L
2,985
523
1,182
1,362
6,736
3,037
0
5,987
749
9,587
0
L
Scylla
8,155
292
1,544
1,158
6,245
2,771
0
4,563
1,682
26,509
0
W
Vulcan
xPange
Vulcan
12,375
6,247
215
668
4,337
2,497
608
1,499
2,720
29,999
653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,572
Gold Earned
37,670
136
Minions Killed
121
0
Camps Cleared
0
1,068,079
Distance Traveled
906,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,084
908
20
2
0
202,641
0
W
Scylla
9,920
992
43
4
0
193,538
0
L
Vamana
8,321
832
12
1
0
205,706
0
W
Athena
9,575
958
9
1
0
211,064
0
L
Merlin
6,929
693
17
2
0
187,699
0
L
Sol
7,506
751
26
3
0
170,421
0
W
Apollo
8,409
841
22
2
0
205,322
0
L
Hera
6,617
662
13
1
0
158,120
0
L
Scylla
8,297
830
53
5
0
184,974
0
W
Vulcan
9,584
958
42
4
0
255,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role