Player Matchup

Thor
Thor
AwfuI
Thor
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
206W - 169L
1,478 Elo+
Party 4
Anhur
Anhur
CheesyChedda
Anhur
Level 29
God Stats
16W - 10L
1,576 SR
Queue Stats
150W - 140L
1,419 Elo+
Party 3
Guan Yu
Guan Yu
ThatGymGuy001
Guan Yu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,617 Elo+
Solo
Poseidon
Poseidon
jucix
Poseidon
Level 82
God Stats
8W - 8L
1,318 SR
Queue Stats
159W - 147L
1,496 Elo+
Party 3
Aphrodite
Aphrodite
knmono
Aphrodite
Level 21
God Stats
19W - 28L
1,500 SR
Queue Stats
81W - 71L
1,500 Elo+
Party 4
Team Averages
Level 62
1,479 SR
1,502 Elo+

VS

Team Averages
Level 97
1,574 SR
1,687 Elo+
Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Gaato3
Yemoja
Level 33
God Stats
9W - 10L
1,572 SR
Queue Stats
67W - 53L
1,565 Elo+
Party 1
Kuzenbo
Kuzenbo
JAY DUNKZ
Kuzenbo
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 88L
1,805 Elo+
Party 2
Geb
Geb
iDunnTolya
Geb
Level 118
God Stats
4W - 1L
1,799 SR
Queue Stats
65W - 59L
1,805 Elo+
Party 2
Janus
Janus
x Swifttty
Janus
Level 40
God Stats
20W - 11L
1,500 SR
Queue Stats
64W - 62L
1,760 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AwfuI
Thor
10
1 / 0 / 1
4,931
616
3,118
6,373
2,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

3
0 / 2 / 0
3,369
421
329
1,958
571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Guan Yu
8
0 / 2 / 0
4,340
543
1,967
6,453
3,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
jucix
Poseidon
10
1 / 1 / 1
5,258
657
3,082
4,753
1,618
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
knmono
Aphrodite
8
0 / 2 / 0
4,009
501
619
3,806
2,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 0 / 3
5,304
663
3,211
3,922
1,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yemoja
Gaato3
Yemoja
9
4 / 0 / 1
6,042
755
2,343
3,076
2,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
JAY DUNKZ
Kuzenbo
10
2 / 0 / 0
5,678
710
3,667
5,296
3,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 3
4,507
563
1,924
5,922
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Janus
9
0 / 1 / 1
4,993
624
1,637
2,907
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
7
7
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
0
3
2.5
L
Thor
AwfuI
Thor
1
0
1
1.5
L
0
2
0
0
W
Yemoja
Gaato3
Yemoja
4
0
1
4.5
W
Kuzenbo
JAY DUNKZ
Kuzenbo
2
0
0
2
L
Guan Yu
0
2
0
0
W
0
1
3
1.5
L
Poseidon
jucix
Poseidon
1
1
1
1.5
L
Aphrodite
knmono
Aphrodite
0
2
0
0
W
Janus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,115
Damage
12,782
23,343
Taken
21,123
10,459
Mitigated
10,676
4,986
Healing
6,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,211
1,584
0
1,614
3,922
1,488
0
255
3,667
0
43,132
L
Thor
AwfuI
Thor
3,118
812
0
745
6,373
2,704
0
1,292
5,027
0
38,011
L
329
179
0
18
1,958
571
0
940
1,018
0
6,228
W
Yemoja
Gaato3
Yemoja
2,343
503
357
484
3,076
2,167
23
1,254
1,822
15,870
3,355
W
Kuzenbo
JAY DUNKZ
Kuzenbo
3,667
1,116
0
2,416
5,296
3,701
88
0
5,296
32,804
2,373
L
Guan Yu
1,967
583
0
1,091
6,453
3,418
0
3,113
2,877
0
19,080
W
1,924
265
0
1,125
5,922
2,405
0
828
5,094
25,999
0
L
Poseidon
jucix
Poseidon
3,082
607
0
2,081
4,753
1,618
0
2,322
2,337
39,886
0
L
Aphrodite
knmono
Aphrodite
619
91
0
1,051
3,806
2,148
0
887
2,919
15,379
0
W
Janus
1,637
200
0
500
2,907
915
0
1,364
1,543
32,988
65

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,907
Gold Earned
26,524
214
Minions Killed
269
0
Camps Cleared
0
768,424
Distance Traveled
869,302
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,304
663
63
8
0
157,727
1
L
Thor
4,931
616
73
9
0
198,273
0
L
Anhur
3,369
421
13
2
0
73,049
0
W
Yemoja
6,042
755
30
4
0
182,704
0
W
Kuzenbo
5,678
710
57
7
0
160,377
3
L
Guan Yu
4,340
543
39
5
0
178,728
0
W
Geb
4,507
563
52
7
0
188,801
2
L
Poseidon
5,258
657
78
10
0
162,103
0
L
Aphrodite
4,009
501
11
1
0
156,271
0
W
Janus
4,993
624
67
8
0
179,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role