Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Asho
Cerberus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,429 Elo+
Solo
Ravana
Ravana
BrianFizzle
Ravana
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,500 Elo+
Party 2
Bakasura
Bakasura
FrankyDrizzle
Bakasura
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 34L
1,500 Elo+
Party 2
Ra
Ra
LoonaPrimrose
Ra
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,488 Elo+
Party 1
Team Averages
Level 129
1,500 SR
1,483 Elo+

VS

Team Averages
Level 120
1,500 SR
1,522 Elo+
Jing Wei
Jing Wei
FFDP nesto313
Jing Wei
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 141L
1,524 Elo+
Party 3
Horus
Horus
K4r1naHdz
Horus
Level 184
God Stats
0W - 7L
1,500 SR
Queue Stats
776W - 803L
1,602 Elo+
Solo
Artemis
Artemis
LabelSlays
Artemis
Level 153
God Stats
4W - 2L
1,500 SR
Queue Stats
145W - 157L
1,426 Elo+
Party 3
Da Ji
Da Ji
TedFTP
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 141L
1,534 Elo+
Solo
Yu Huang
Yu Huang
commandercool81
Yu Huang
Level 109
God Stats
4W - 7L
1,500 SR
Queue Stats
496W - 503L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
2 / 5 / 11
9,290
774
11,767
12,261
6,252
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Asho
Cerberus
15
1 / 5 / 10
9,504
792
6,733
16,257
20,886
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
20
8 / 0 / 9
11,647
971
8,019
13,550
8,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bakasura
FrankyDrizzle
Bakasura
17
7 / 4 / 9
10,207
851
6,681
12,353
14,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 3 / 9
9,384
782
4,081
12,384
8,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FFDP nesto313
Jing Wei
17
2 / 4 / 10
9,177
765
5,930
8,418
3,947
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Horus
K4r1naHdz
Horus
5
0 / 1 / 1
6,078
507
155
1,126
618
Artemis
LabelSlays
Artemis
15
5 / 5 / 6
8,827
736
14,260
9,284
5,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
TedFTP
Da Ji
16
5 / 7 / 5
8,329
694
9,823
12,907
8,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Yu Huang
19
3 / 2 / 8
9,321
777
13,574
8,927
4,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
45
19
Kills
15
17
Deaths
19
48
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
5
11
1.5
W
Cerberus
Asho
Cerberus
1
5
10
1.2
W
Ravana
8
0
9
12.5
L
Jing Wei
FFDP nesto313
Jing Wei
2
4
10
1.75
W
Bakasura
FrankyDrizzle
Bakasura
7
4
9
2.88
L
Horus
K4r1naHdz
Horus
0
1
1
0.5
L
Artemis
LabelSlays
Artemis
5
5
6
1.6
W
1
3
9
1.83
L
Da Ji
TedFTP
Da Ji
5
7
5
1.07
L
Yu Huang
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,281
Damage
43,742
66,805
Taken
40,662
58,445
Mitigated
22,206
26,208
Healing
4,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
11,767
1,771
1,788
1,357
12,261
6,252
2,378
1,773
10,488
0
25,377
W
Cerberus
Asho
Cerberus
6,733
240
400
1,790
16,257
20,886
98
3,376
12,881
12,669
800
W
Ravana
8,019
1,449
3,139
5,299
13,550
8,700
146
3,993
9,557
0
29,764
L
Jing Wei
FFDP nesto313
Jing Wei
5,930
2,723
283
732
8,418
3,947
0
1,514
6,362
0
18,428
W
Bakasura
FrankyDrizzle
Bakasura
6,681
3,924
1,016
1,633
12,353
14,369
595
2,240
10,113
0
7,388
L
Horus
K4r1naHdz
Horus
155
80
0
0
1,126
618
0
36
1,090
0
155
L
Artemis
LabelSlays
Artemis
14,260
6,457
0
264
9,284
5,476
0
3,344
5,624
0
29,279
W
4,081
646
5,880
3,906
12,384
8,238
934
2,192
10,192
18,203
0
L
Da Ji
TedFTP
Da Ji
9,823
1,507
135
474
12,907
8,028
0
3,046
9,187
0
13,746
L
Yu Huang
13,574
965
367
2,618
8,927
4,137
0
2,310
6,290
34,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,032
Gold Earned
41,732
152
Minions Killed
106
0
Camps Cleared
0
1,152,571
Distance Traveled
666,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,290
774
26
2
0
203,435
0
W
Cerberus
9,504
792
13
1
0
225,854
0
W
Ravana
11,647
971
54
5
0
272,540
0
L
Jing Wei
9,177
765
34
3
0
176,063
0
W
Bakasura
10,207
851
16
1
0
226,959
0
L
Horus
6,078
507
0
0
0
3,699
0
L
Artemis
8,827
736
24
2
0
124,382
0
W
Ra
9,384
782
43
4
0
223,783
0
L
Da Ji
8,329
694
6
1
0
159,683
0
L
Yu Huang
9,321
777
42
4
0
203,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role