Player Matchup

Nike
Nike
CørnDøG
Nike
Level 155
God Stats
2W - 0L
1,922 SR
Queue Stats
27W - 35L
1,538 Elo+
Party 2
Ganesha
Ganesha
GuillyM
Ganesha
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 116L
1,523 Elo+
Party 2
Chernobog
Chernobog
HazardousMeat
Chernobog
Level 144
God Stats
9W - 6L
1,637 SR
Queue Stats
104W - 85L
1,636 Elo+
Party 2
Kukulkan
Kukulkan
NixViche
Kukulkan
Level 194
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 45L
1,511 Elo+
Party 2
Loki
Loki
ψTIBURONψ
Loki
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 12L
1,758 Elo+
Party 2
Team Averages
Level 156
1,612 SR
1,593 Elo+

VS

Team Averages
Level 165
1,397 SR
1,479 Elo+
Hachiman
Hachiman
 
Hachiman
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Nurpz
Set
Level 142
God Stats
3W - 4L
1,595 SR
Queue Stats
126W - 113L
1,655 Elo+
Solo
Yemoja
Yemoja
Papi Shaampooo
Yemoja
Level 180
God Stats
1W - 2L
1,302 SR
Queue Stats
64W - 67L
1,435 Elo+
Party 1
Tiamat
Tiamat
TheLastHyuga4
Tiamat
Level 160
God Stats
1W - 6L
1,259 SR
Queue Stats
82W - 77L
1,440 Elo+
Party 1
Surtr
Surtr
dominic44211
Surtr
Level 107
God Stats
1W - 7L
1,328 SR
Queue Stats
5W - 15L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
5 / 2 / 6
9,296
620
13,045
14,014
9,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
GuillyM
Ganesha
11
0 / 0 / 7
7,428
495
4,621
7,145
4,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
HazardousMeat
Chernobog
15
4 / 1 / 4
8,818
588
12,918
13,899
5,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kukulkan
NixViche
Kukulkan
15
1 / 0 / 4
8,994
600
4,231
5,574
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

16
6 / 0 / 1
8,446
563
8,914
9,419
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
1 / 2 / 0
7,561
504
8,204
14,870
5,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Set
Nurpz
Set
12
0 / 4 / 1
6,750
450
4,555
12,897
5,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 1
6,808
454
3,355
9,819
6,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
0 / 2 / 0
6,967
464
3,396
7,709
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 7 / 0
7,563
504
6,294
16,044
9,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
16
Kills
3
3
Deaths
16
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
2
0
0.5
W
Nike
5
2
6
4
W
Ganesha
GuillyM
Ganesha
0
0
7
3.5
W
Chernobog
HazardousMeat
Chernobog
4
1
4
6
W
Kukulkan
NixViche
Kukulkan
1
0
4
3
L
Set
Nurpz
Set
0
4
1
0.13
L
0
1
1
0.5
L
0
2
0
0
L
2
7
0
0.29
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,729
Damage
25,804
50,051
Taken
61,339
26,209
Mitigated
30,550
16,349
Healing
19,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,204
5,619
0
4,280
14,870
5,479
0
2,076
12,742
0
71,738
W
Nike
13,045
1,504
0
2,394
14,014
9,464
0
1,441
11,877
0
76,266
W
Ganesha
GuillyM
Ganesha
4,621
915
2,192
2,315
7,145
4,857
0
1,912
5,185
17,889
0
W
Chernobog
HazardousMeat
Chernobog
12,918
8,151
0
2,896
13,899
5,887
624
1,203
12,652
0
87,499
W
Kukulkan
NixViche
Kukulkan
4,231
371
0
537
5,574
2,300
0
2,142
3,432
90,396
571
L
Set
Nurpz
Set
4,555
1,220
0
5,265
12,897
5,505
0
2,150
10,696
0
58,923
L
3,355
549
2,338
2,526
9,819
6,295
0
2,530
7,244
22,755
0
L
3,396
25
0
1,505
7,709
3,474
0
1,627
5,928
56,148
438
L
6,294
2,578
0
3,109
16,044
9,797
0
521
14,726
707
46,372
W
8,914
2,151
0
6,015
9,419
3,701
0
619
8,752
0
87,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,982
Gold Earned
35,649
595
Minions Killed
461
0
Camps Cleared
0
1,640,541
Distance Traveled
1,436,941
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,561
504
133
9
0
277,748
4
W
Nike
9,296
620
134
9
0
297,963
2
W
Ganesha
7,428
495
10
1
0
304,273
3
W
Chernobog
8,818
588
157
10
0
313,808
1
W
Kukulkan
8,994
600
171
11
0
320,257
0
L
Set
6,750
450
93
6
0
301,730
0
L
Yemoja
6,808
454
30
2
0
294,348
4
L
Tiamat
6,967
464
124
8
0
276,698
4
L
Surtr
7,563
504
81
5
0
286,417
7
W
Loki
8,446
563
123
8
0
404,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role