Player Matchup

He Bo
He Bo
I_Lil-DRIP_I
He Bo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 121L
1,531 Elo+
Party 1
Hou Yi
Hou Yi
LitFitGaming
Hou Yi
Level 179
God Stats
1W - 0L
1,276 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Ymir
Ymir
Uncle_Brooklyn_
Ymir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,289 Elo+
Solo
Arachne
Arachne
YiPi_Ki-YaY-MFer
Arachne
Level 84
God Stats
14W - 6L
1,731 SR
Queue Stats
187W - 158L
1,435 Elo+
Solo
Mercury
Mercury
l_Big-DRIP_l
Mercury
Level 125
God Stats
5W - 3L
1,900 SR
Queue Stats
18W - 18L
1,782 Elo+
Party 1
Team Averages
Level 130
1,581 SR
1,507 Elo+

VS

Team Averages
Level 114
1,589 SR
1,338 Elo+
Persephone
Persephone
Cricker62
Persephone
Level 125
God Stats
1W - 3L
1,756 SR
Queue Stats
17W - 21L
1,390 Elo+
Party 2
Skadi
Skadi
GodKingAz
Skadi
Level 120
God Stats
2W - 4L
1,659 SR
Queue Stats
10W - 18L
1,313 Elo+
Party 2
Arachne
Arachne
Miragenen
Arachne
Level 138
God Stats
3W - 5L
1,756 SR
Queue Stats
15W - 20L
1,229 Elo+
Party 2
Chaac
Chaac
StarlightWolf94
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,229 Elo+
Party 2
Xing Tian
Xing Tian
high225floppy
Xing Tian
Level 81
God Stats
3W - 5L
1,274 SR
Queue Stats
50W - 46L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,081
680
1,026
1,735
400
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hou Yi
6
0 / 0 / 0
3,284
547
976
2,132
708
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
0 / 0 / 0
3,524
587
889
3,482
1,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
5 / 1 / 0
4,529
755
4,242
5,370
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Mercury
l_Big-DRIP_l
Mercury
8
0 / 0 / 0
3,770
628
186
3,180
1,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Cricker62
Persephone
2
0 / 1 / 0
2,649
442
0
701
179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
GodKingAz
Skadi
6
0 / 0 / 0
3,454
576
2,268
1,511
438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Miragenen
Arachne
7
0 / 0 / 0
3,327
555
318
3,173
1,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
1 / 6 / 0
3,521
587
1,578
6,351
2,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
high225floppy
Xing Tian
5
0 / 0 / 0
3,523
587
1,085
3,056
1,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
1
1
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Persephone
Cricker62
Persephone
0
1
0
0
L
Skadi
GodKingAz
Skadi
0
0
0
0
W
1
0
0
1
W
Hou Yi
0
0
0
0
L
Arachne
Miragenen
Arachne
0
0
0
0
L
1
6
0
0.17
W
0
0
0
0
W
5
1
0
5
L
Xing Tian
high225floppy
Xing Tian
0
0
0
0
W
Mercury
l_Big-DRIP_l
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,319
Damage
5,249
15,899
Taken
14,792
5,620
Mitigated
6,387
6,413
Healing
2,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Cricker62
Persephone
0
0
0
68
701
179
0
293
396
945
0
L
Skadi
GodKingAz
Skadi
2,268
1,140
0
250
1,511
438
0
560
951
0
17,083
W
1,026
46
0
478
1,735
400
0
0
1,735
18,155
1,785
W
Hou Yi
976
461
0
1,089
2,132
708
0
307
1,825
0
15,533
L
Arachne
Miragenen
Arachne
318
209
0
678
3,173
1,194
0
676
2,497
0
14,919
L
1,578
868
0
600
6,351
2,736
0
0
6,351
0
8,062
W
889
273
0
1,463
3,482
1,747
0
459
3,023
10,402
0
W
4,242
3,412
0
3,122
5,370
1,635
0
0
5,370
0
18,645
L
Xing Tian
high225floppy
Xing Tian
1,085
29
0
792
3,056
1,840
0
329
2,727
8,770
2,858
W
Mercury
l_Big-DRIP_l
Mercury
186
133
0
261
3,180
1,130
0
0
3,180
0
24,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,188
Gold Earned
16,474
163
Minions Killed
90
0
Camps Cleared
0
620,647
Distance Traveled
454,839
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
2,649
442
1
0
0
19,580
0
L
Skadi
3,454
576
25
4
0
119,053
0
W
He Bo
4,081
680
37
6
0
115,404
0
W
Hou Yi
3,284
547
24
4
0
90,595
0
L
Arachne
3,327
555
29
5
0
122,655
0
L
Chaac
3,521
587
15
3
0
82,859
0
W
Ymir
3,524
587
20
3
0
118,692
0
W
Arachne
4,529
755
30
5
0
145,338
2
L
Xing Tian
3,523
587
20
3
0
110,692
0
W
Mercury
3,770
628
52
9
0
150,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role