Player Matchup

Morgan Le Fay
Morgan Le Fay
Asharladon31
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,326 Elo+
Party 1
Merlin
Merlin
HotTomatoSoup4u
Merlin
Level 156
God Stats
1W - 5L
1,341 SR
Queue Stats
84W - 95L
1,420 Elo+
Party 1
Tiamat
Tiamat
LG Dyln1734
Tiamat
Level 119
God Stats
0W - 3L
1,329 SR
Queue Stats
10W - 25L
1,270 Elo+
Party 1
Surtr
Surtr
TermlessRug9624
Surtr
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
188W - 212L
1,371 Elo+
Party 1
Maman Brigitte
Maman Brigitte
oParlayy
Maman Brigitte
Level 163
God Stats
5W - 3L
1,824 SR
Queue Stats
45W - 54L
1,471 Elo+
Party 1
Team Averages
Level 122
1,499 SR
1,372 Elo+

VS

Team Averages
Level 129
1,584 SR
1,426 Elo+
Guan Yu
Guan Yu
Alucard_0399
Guan Yu
Level 155
God Stats
5W - 0L
1,500 SR
Queue Stats
354W - 333L
1,581 Elo+
Solo
Merlin
Merlin
Brozsobeasty
Merlin
Level 159
God Stats
3W - 1L
1,918 SR
Queue Stats
47W - 46L
1,402 Elo+
Solo
Sylvanus
Sylvanus
ObitoKizuke
Sylvanus
Level 95
God Stats
6W - 6L
1,500 SR
Queue Stats
97W - 85L
1,295 Elo+
Party 2
Cernunnos
Cernunnos
jay7375
Cernunnos
Level 147
God Stats
4W - 4L
1,500 SR
Queue Stats
208W - 197L
1,391 Elo+
Solo
Ravana
Ravana
kingchidio
Ravana
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
115W - 97L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Asharladon31
Morgan Le Fay
10
0 / 6 / 1
6,015
463
5,884
8,595
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 0
6,945
534
3,993
6,266
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiamat
10
0 / 2 / 1
6,192
476
3,663
9,221
7,932
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 3 / 0
7,038
541
8,659
14,468
7,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Maman Brigitte
oParlayy
Maman Brigitte
13
4 / 1 / 0
7,281
560
8,308
12,789
7,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alucard_0399
Guan Yu
14
2 / 0 / 1
7,795
600
10,069
14,773
14,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
13
5 / 1 / 4
7,849
604
7,266
9,266
3,826
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
ObitoKizuke
Sylvanus
11
1 / 2 / 5
6,717
517
4,358
11,522
9,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
jay7375
Cernunnos
13
1 / 0 / 2
7,312
562
4,413
6,986
2,928
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
kingchidio
Ravana
12
6 / 2 / 2
7,156
550
8,029
12,095
5,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
15
15
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Alucard_0399
Guan Yu
2
0
1
2.5
L
Morgan Le Fay
Asharladon31
Morgan Le Fay
0
6
1
0.08
W
Merlin
5
1
4
7
L
1
3
0
0.33
L
Tiamat
0
2
1
0.25
W
Sylvanus
ObitoKizuke
Sylvanus
1
2
5
1.75
L
0
3
0
0
W
Cernunnos
jay7375
Cernunnos
1
0
2
2
W
Ravana
kingchidio
Ravana
6
2
2
3.5
L
Maman Brigitte
oParlayy
Maman Brigitte
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,507
Damage
34,135
51,339
Taken
54,642
28,323
Mitigated
36,669
11,234
Healing
16,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Alucard_0399
Guan Yu
10,069
942
54
3,266
14,773
14,981
0
1,715
12,007
161
69,046
L
Morgan Le Fay
Asharladon31
Morgan Le Fay
5,884
247
0
819
8,595
2,601
0
4,591
4,004
37,588
0
W
Merlin
7,266
412
0
2,933
9,266
3,826
279
5,607
3,659
59,334
2,535
L
3,993
216
0
774
6,266
1,943
0
776
5,490
60,858
0
L
Tiamat
3,663
813
0
3,238
9,221
7,932
0
2,901
6,320
15,724
0
W
Sylvanus
ObitoKizuke
Sylvanus
4,358
1,475
1,945
3,978
11,522
9,728
58
4,927
6,551
19,110
0
L
8,659
2,426
0
4,907
14,468
7,933
0
1,480
12,988
1,451
52,083
W
Cernunnos
jay7375
Cernunnos
4,413
2,007
0
2,945
6,986
2,928
0
3,493
3,493
0
62,329
W
Ravana
kingchidio
Ravana
8,029
2,144
0
1,873
12,095
5,206
0
6,512
5,536
0
53,452
L
Maman Brigitte
oParlayy
Maman Brigitte
8,308
516
0
1,496
12,789
7,914
0
1,836
10,953
57,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,471
Gold Earned
36,829
379
Minions Killed
437
0
Camps Cleared
0
1,372,067
Distance Traveled
1,323,736
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,795
600
127
10
0
292,293
0
L
Morgan Le Fay
6,015
463
75
6
0
256,272
0
W
Merlin
7,849
604
100
8
0
260,495
2
L
Merlin
6,945
534
102
8
0
258,501
1
L
Tiamat
6,192
476
24
2
0
259,507
1
W
Sylvanus
6,717
517
31
2
0
244,293
0
L
Surtr
7,038
541
93
7
0
280,021
1
W
Cernunnos
7,312
562
98
8
0
231,354
0
W
Ravana
7,156
550
81
6
0
295,301
0
L
Maman Brigitte
7,281
560
85
7
0
317,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role