Player Matchup

Medusa
Medusa
AcoPolo-_-
Medusa
Level 121
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
DMNDJR
Baron Samedi
Level 24
God Stats
3W - 0L
1,769 SR
Queue Stats
43W - 41L
1,315 Elo+
Party 2
Chaac
Chaac
gameinvador
Chaac
Level 37
God Stats
3W - 1L
1,561 SR
Queue Stats
37W - 47L
1,242 Elo+
Party 2
Team Averages
Level 61
1,538 SR
1,353 Elo+

VS

Team Averages
Level 87
1,500 SR
1,583 Elo+
Maui
Maui
cart510
Maui
Level 69
God Stats
3W - 6L
1,500 SR
Queue Stats
666W - 690L
1,631 Elo+
Solo
Kukulkan
Kukulkan
munaak2timees
Kukulkan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,541 Elo+
Party 1
Kali
Kali
xMrxEvilx
Kali
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AcoPolo-_-
Medusa
16
3 / 1 / 4
10,883
726
12,062
12,687
5,720
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
DMNDJR
Baron Samedi
16
2 / 1 / 6
10,622
708
8,386
6,568
3,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 0 / 5
10,463
698
15,643
14,438
13,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
cart510
Maui
13
0 / 2 / 1
8,413
561
3,629
14,580
16,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
munaak2timees
Kukulkan
13
0 / 4 / 2
8,782
585
9,885
9,409
4,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
14
2 / 2 / 0
9,481
632
11,737
19,364
10,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
AcoPolo-_-
Medusa
3
1
4
5
W
Baron Samedi
DMNDJR
Baron Samedi
2
1
6
5
L
Maui
cart510
Maui
0
2
1
0.25
W
3
0
5
5.5
L
Kukulkan
munaak2timees
Kukulkan
0
4
2
0.25
L
Kali
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,091
Damage
25,251
33,693
Taken
43,353
22,954
Mitigated
31,781
8,731
Healing
5,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AcoPolo-_-
Medusa
12,062
4,681
0
2,791
12,687
5,720
933
4,808
7,879
0
48,064
W
Baron Samedi
DMNDJR
Baron Samedi
8,386
538
898
1,698
6,568
3,847
835
3,223
3,345
42,820
0
L
Maui
cart510
Maui
3,629
415
0
810
14,580
16,336
0
2,550
11,915
13,464
137
W
15,643
2,553
0
3,344
14,438
13,387
974
5,642
8,796
0
56,861
L
Kukulkan
munaak2timees
Kukulkan
9,885
431
0
500
9,409
4,751
0
2,600
6,756
39,102
0
L
Kali
11,737
4,914
0
3,946
19,364
10,694
0
3,221
16,059
0
39,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,968
Gold Earned
26,676
196
Minions Killed
141
0
Camps Cleared
0
853,581
Distance Traveled
799,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,883
726
55
4
0
290,230
0
W
Baron Samedi
10,622
708
63
4
0
257,757
0
L
Maui
8,413
561
19
1
0
240,016
0
W
Chaac
10,463
698
78
5
0
305,594
0
L
Kukulkan
8,782
585
79
5
0
252,957
0
L
Kali
9,481
632
43
3
0
306,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role