Player Matchup

Athena
Athena
Silver I
ApeFromflorida
Athena
Silver I
Level 195
God Stats
3W - 4L
1,506 SR
Queue Stats
109W - 116L
1,393 MMR
Solo
Janus
Janus
Bronze III
Irisoda
Janus
Bronze III
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 13L
1,538 MMR
Party 1
Da Ji
Da Ji
Bronze III
LBP-SoulJA
Da Ji
Bronze III
Level 70
God Stats
0W - 1L
1,288 SR
Queue Stats
52W - 61L
1,408 MMR
Solo
Surtr
Surtr
Gold V
Miller warfare
Surtr
Gold V
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 134L
1,391 MMR
Solo
Rama
Rama
Silver I
Simplfate
Rama
Silver I
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
111W - 116L
1,275 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,459 SR
1,401 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,491 SR
1,419 MMR
Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
DNolc
Cu Chulainn
Bronze III
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,408 MMR
Solo
Pele
Pele
Gold III
Zarukock
Pele
Gold III
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 105L
1,404 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
catstogo
Morgan Le Fay
Gold V
Level 154
God Stats
2W - 1L
1,335 SR
Queue Stats
36W - 37L
1,402 MMR
Solo
Ymir
Ymir
Silver III
ilegend
Ymir
Silver III
Level 170
God Stats
37W - 27L
1,622 SR
Queue Stats
149W - 145L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,682
406
1,597
8,431
5,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
Irisoda
Janus
16
2 / 2 / 1
8,647
618
8,830
8,822
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
11
1 / 5 / 1
6,300
450
4,941
11,979
5,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 4 / 0
8,181
584
10,118
14,777
14,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rama
13
2 / 6 / 0
7,881
563
7,634
11,135
4,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SusanoMartichorasBake KujiraThanatos

VS

Bans
VulcanThothMaman BrigitteGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
6 / 2 / 6
9,117
651
9,523
11,529
4,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
DNolc
Cu Chulainn
14
2 / 3 / 1
8,860
633
7,480
14,256
12,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
16
7 / 1 / 6
9,131
652
9,318
15,026
6,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
catstogo
Morgan Le Fay
14
3 / 1 / 4
8,147
582
6,008
4,991
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
ilegend
Ymir
11
3 / 1 / 6
7,608
543
5,471
12,812
8,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
8
Kills
21
21
Deaths
8
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
2
6
4.5
L
0
4
2
0.25
W
Cu Chulainn
DNolc
Cu Chulainn
2
3
1
0.83
L
Janus
Irisoda
Janus
2
2
1
1.25
L
Da Ji
1
5
1
0.3
L
3
4
0
0.75
L
Rama
2
6
0
0.33
W
Pele
7
1
6
10
W
Morgan Le Fay
catstogo
Morgan Le Fay
3
1
4
5
W
Ymir
ilegend
Ymir
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,120
Damage
37,800
55,144
Taken
58,614
33,134
Mitigated
33,397
6,947
Healing
18,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,523
6,402
0
4,635
11,529
4,431
0
726
10,777
0
64,113
L
1,597
470
0
880
8,431
5,085
0
3,623
4,808
11,188
0
W
Cu Chulainn
DNolc
Cu Chulainn
7,480
1,076
0
1,052
14,256
12,530
0
892
12,549
215
71,406
L
Janus
Irisoda
Janus
8,830
223
0
466
8,822
3,626
0
3,279
5,543
80,920
1,310
L
Da Ji
4,941
1,507
0
0
11,979
5,350
0
3,593
8,386
0
42,198
L
10,118
3,706
0
3,272
14,777
14,904
75
67
14,710
2,814
57,655
L
Rama
7,634
5,742
0
2,329
11,135
4,169
0
984
10,151
0
64,319
W
Pele
9,318
3,255
0
10,062
15,026
6,119
0
1,693
13,157
0
74,358
W
Morgan Le Fay
catstogo
Morgan Le Fay
6,008
1,132
0
768
4,991
1,591
938
2,807
2,056
60,711
0
W
Ymir
ilegend
Ymir
5,471
2,805
0
1,895
12,812
8,726
319
4,882
7,684
20,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,691
Gold Earned
42,863
458
Minions Killed
459
0
Camps Cleared
0
1,302,088
Distance Traveled
1,437,168
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,117
651
80
6
0
265,499
0
L
Athena
5,682
406
12
1
0
190,738
0
W
Cu Chulainn
8,860
633
129
9
0
286,339
0
L
Janus
8,647
618
156
11
0
319,632
0
L
Da Ji
6,300
450
60
4
0
286,923
0
L
Surtr
8,181
584
109
8
0
261,286
2
L
Rama
7,881
563
121
9
0
243,509
0
W
Pele
9,131
652
110
8
0
332,398
3
W
Morgan Le Fay
8,147
582
108
8
0
283,375
0
W
Ymir
7,608
543
32
2
0
269,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role