Player Matchup

Thanatos
Thanatos
ChoppaRay
Thanatos
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
140W - 161L
1,387 Elo+
Party 1
Ao Kuang
Ao Kuang
ScB-_-PaRaDoX
Ao Kuang
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,403 Elo+
Party 1
Charon
Charon
ftfsaint
Charon
Level 118
God Stats
2W - 3L
1,777 SR
Queue Stats
30W - 37L
1,407 Elo+
Party 1
Team Averages
Level 92
1,592 SR
1,399 Elo+

VS

Team Averages
Level 103
1,444 SR
1,404 Elo+
Thanatos
Thanatos
LuxLesha
Thanatos
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,434 Elo+
Solo
Anubis
Anubis
Wesside4finga
Anubis
Level 109
God Stats
8W - 4L
1,363 SR
Queue Stats
88W - 101L
1,210 Elo+
Solo
Shiva
Shiva
elchito43
Shiva
Level 84
God Stats
3W - 3L
1,470 SR
Queue Stats
350W - 349L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChoppaRay
Thanatos
15
4 / 8 / 0
10,897
681
10,861
17,554
5,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ao Kuang
ScB-_-PaRaDoX
Ao Kuang
13
1 / 6 / 1
8,967
560
4,927
18,842
12,872
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon
ftfsaint
Charon
16
0 / 4 / 3
9,818
614
11,957
17,159
16,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LuxLesha
Thanatos
18
9 / 2 / 8
13,179
824
21,200
15,320
6,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 3 / 5
11,181
699
11,749
8,936
3,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Shiva
elchito43
Shiva
17
4 / 0 / 11
11,632
727
13,469
18,970
15,058
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
18
18
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ChoppaRay
Thanatos
4
8
0
0.5
W
Thanatos
LuxLesha
Thanatos
9
2
8
6.5
L
Ao Kuang
ScB-_-PaRaDoX
Ao Kuang
1
6
1
0.25
W
5
3
5
2.5
W
Shiva
elchito43
Shiva
4
0
11
9.5
L
Charon
ftfsaint
Charon
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,745
Damage
46,418
53,555
Taken
43,226
35,536
Mitigated
25,802
4,587
Healing
18,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ChoppaRay
Thanatos
10,861
2,609
0
3,272
17,554
5,768
0
2,374
15,136
0
28,618
W
Thanatos
LuxLesha
Thanatos
21,200
6,230
226
9,711
15,320
6,818
96
5,256
10,055
0
61,584
L
Ao Kuang
ScB-_-PaRaDoX
Ao Kuang
4,927
975
0
1,075
18,842
12,872
0
4,892
13,894
19,234
0
W
11,749
912
0
980
8,936
3,926
268
3,302
5,618
41,035
797
W
Shiva
elchito43
Shiva
13,469
3,397
1,198
6,422
18,970
15,058
100
6,531
12,432
0
36,152
L
Charon
ftfsaint
Charon
11,957
1,204
0
240
17,159
16,896
0
4,168
12,975
34,098
1,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,682
Gold Earned
35,992
105
Minions Killed
176
0
Camps Cleared
0
783,567
Distance Traveled
894,875
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,897
681
34
2
0
259,503
0
W
Thanatos
13,179
824
80
5
0
338,782
3
L
Ao Kuang
8,967
560
29
2
0
246,493
0
W
Anubis
11,181
699
57
4
0
266,130
0
W
Shiva
11,632
727
39
2
0
289,963
0
L
Charon
9,818
614
42
3
0
277,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role