Player Matchup

Lancelot
Lancelot
Aggronaut2519
Lancelot
Level 83
God Stats
3W - 3L
1,461 SR
Queue Stats
20W - 14L
1,377 Elo+
Solo
Izanami
Izanami
ImperfectPath27
Izanami
Level 76
God Stats
2W - 4L
1,212 SR
Queue Stats
3W - 4L
1,098 Elo+
Party 2
Bellona
Bellona
MorsOmni
Bellona
Level 62
God Stats
15W - 5L
1,519 SR
Queue Stats
53W - 44L
1,527 Elo+
Solo
Anubis
Anubis
The_realTobuscus
Anubis
Level 57
God Stats
14W - 9L
1,512 SR
Queue Stats
46W - 40L
1,490 Elo+
Solo
Fafnir
Fafnir
eryniss
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,098 Elo+
Party 2
Team Averages
Level 61
1,441 SR
1,318 Elo+

VS

Team Averages
Level 60
1,561 SR
1,482 Elo+
Neith
Neith
Eyxina8143
Neith
Level 88
God Stats
1W - 8L
1,500 SR
Queue Stats
137W - 132L
1,583 Elo+
Solo
Thoth
Thoth
ShawntheGamer48
Thoth
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,252 Elo+
Solo
Bellona
Bellona
Wiccasol
Bellona
Level 18
God Stats
5W - 7L
1,755 SR
Queue Stats
209W - 205L
1,489 Elo+
Party 1
Artio
Artio
kexsii
Artio
Level 87
God Stats
11W - 12L
1,424 SR
Queue Stats
358W - 329L
1,558 Elo+
Solo
Nemesis
Nemesis
onehunlow6920
Nemesis
Level 68
God Stats
19W - 9L
1,624 SR
Queue Stats
262W - 216L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Aggronaut2519
Lancelot
10
3 / 1 / 3
6,102
555
4,164
6,009
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 1
5,911
537
4,695
6,115
2,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
MorsOmni
Bellona
12
4 / 0 / 0
7,403
673
9,403
11,694
16,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 1 / 2
6,820
620
7,404
6,394
3,387
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
eryniss
Fafnir
10
0 / 1 / 1
6,094
554
2,406
8,844
8,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 0 / 1
6,497
591
6,305
5,905
2,140
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 0
5,044
459
2,610
5,889
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Wiccasol
Bellona
10
0 / 4 / 0
5,516
501
4,122
11,783
14,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
kexsii
Artio
10
1 / 0 / 2
6,414
583
3,943
10,530
7,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
10
2 / 3 / 0
5,954
541
5,166
11,592
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
11
Kills
3
3
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Aggronaut2519
Lancelot
3
1
3
4.5
L
Neith
0
0
1
0.5
W
0
0
1
0.5
W
Bellona
MorsOmni
Bellona
4
0
0
4
L
0
4
0
0
W
4
1
2
5
L
Bellona
Wiccasol
Bellona
0
4
0
0
W
Fafnir
eryniss
Fafnir
0
1
1
0.5
L
Artio
kexsii
Artio
1
0
2
2
L
Nemesis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,072
Damage
22,146
39,056
Taken
45,699
33,077
Mitigated
29,410
16,675
Healing
12,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Aggronaut2519
Lancelot
4,164
902
0
3,462
6,009
2,627
0
955
5,054
0
34,713
L
Neith
6,305
2,722
0
3,504
5,905
2,140
621
532
5,373
0
60,545
W
4,695
3,679
0
1,452
6,115
2,376
0
748
5,367
0
58,270
W
Bellona
MorsOmni
Bellona
9,403
3,528
0
4,860
11,694
16,507
0
0
10,935
0
47,321
L
2,610
146
0
500
5,889
1,381
0
2,798
3,091
27,666
0
W
7,404
408
0
3,937
6,394
3,387
0
2,206
4,188
58,234
2,872
L
Bellona
Wiccasol
Bellona
4,122
1,344
0
1,341
11,783
14,644
0
0
10,867
0
34,383
W
Fafnir
eryniss
Fafnir
2,406
775
0
2,964
8,844
8,180
0
2,644
6,200
12,111
1,238
L
Artio
kexsii
Artio
3,943
794
229
3,948
10,530
7,562
0
3,347
7,183
21,685
0
L
Nemesis
5,166
2,648
0
2,497
11,592
3,683
0
2,707
8,660
0
34,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,330
Gold Earned
29,425
349
Minions Killed
278
0
Camps Cleared
0
1,156,492
Distance Traveled
1,141,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,102
555
65
6
0
285,019
0
L
Neith
6,497
591
112
10
0
207,071
0
W
Izanami
5,911
537
102
9
0
212,175
0
W
Bellona
7,403
673
72
7
0
188,611
0
L
Thoth
5,044
459
37
3
0
221,111
0
W
Anubis
6,820
620
97
9
0
220,564
0
L
Bellona
5,516
501
52
5
0
224,840
0
W
Fafnir
6,094
554
13
1
0
250,123
0
L
Artio
6,414
583
20
2
0
220,075
0
L
Nemesis
5,954
541
57
5
0
268,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role