Player Matchup

Ix Chel
Ix Chel
Aether8964
Ix Chel
Level 101
God Stats
0W - 2L
1,294 SR
Queue Stats
15W - 22L
1,407 Elo+
Solo
Bastet
Bastet
Amiletto
Bastet
Level 107
God Stats
0W - 1L
1,229 SR
Queue Stats
6W - 21L
1,324 Elo+
Party 1
Ullr
Ullr
Daregrasil
Ullr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 50L
1,226 Elo+
Party 1
Cthulhu
Cthulhu
ElChackono
Cthulhu
Level 79
God Stats
1W - 7L
1,500 SR
Queue Stats
11W - 24L
1,500 Elo+
Party 1
Poseidon
Poseidon
ElioExe15
Poseidon
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,069 Elo+
Party 1
Team Averages
Level 72
1,405 SR
1,305 Elo+

VS

Team Averages
Level 107
1,543 SR
1,504 Elo+
Chaac
Chaac
 
Chaac
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LeSamuk
Nu Wa
Level 109
God Stats
8W - 8L
1,715 SR
Queue Stats
226W - 225L
1,514 Elo+
Party 2
Bacchus
Bacchus
Luiz_buei
Bacchus
Level 78
God Stats
7W - 7L
1,500 SR
Queue Stats
131W - 130L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Aether8964
Ix Chel
11
1 / 1 / 0
6,220
565
3,082
7,962
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Amiletto
Bastet
5
0 / 2 / 0
4,199
382
92
4,762
1,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 5 / 1
5,148
468
3,506
9,754
3,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ElChackono
Cthulhu
9
2 / 3 / 0
5,830
530
5,015
7,246
5,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
ElioExe15
Poseidon
10
0 / 1 / 0
5,075
461
2,846
6,222
2,191
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
5 / 2 / 4
7,262
660
6,573
8,140
5,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
 
Thor
13
4 / 0 / 2
6,921
629
3,172
5,836
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
 
Hera
12
1 / 0 / 0
6,729
612
4,626
3,779
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
LeSamuk
Nu Wa
12
1 / 1 / 2
6,903
628
6,033
4,737
2,000
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Luiz_buei
Bacchus
9
1 / 0 / 6
5,969
543
3,175
7,252
6,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
12
12
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
2
4
3.5
W
Thor
 
Thor
4
0
2
5
W
Hera
 
Hera
1
0
0
1
L
Ix Chel
Aether8964
Ix Chel
1
1
0
1
L
Bastet
Amiletto
Bastet
0
2
0
0
L
0
5
1
0.1
L
Cthulhu
ElChackono
Cthulhu
2
3
0
0.67
L
Poseidon
ElioExe15
Poseidon
0
1
0
0
W
Nu Wa
LeSamuk
Nu Wa
1
1
2
2
W
Bacchus
Luiz_buei
Bacchus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,541
Damage
23,579
35,946
Taken
29,744
18,175
Mitigated
18,524
6,410
Healing
6,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,573
1,211
0
1,616
8,140
5,777
0
2,783
5,357
0
53,770
W
Thor
 
Thor
3,172
246
0
716
5,836
2,724
270
135
5,701
0
64,514
W
Hera
 
Hera
4,626
549
0
1,211
3,779
1,264
309
1,684
1,817
50,017
1,976
L
Ix Chel
Aether8964
Ix Chel
3,082
278
0
1,675
7,962
4,975
0
4,423
3,539
47,498
0
L
Bastet
Amiletto
Bastet
92
0
0
297
4,762
1,457
0
475
4,287
0
13,315
L
3,506
1,630
0
1,903
9,754
3,641
60
1,705
8,049
0
32,055
L
Cthulhu
ElChackono
Cthulhu
5,015
307
240
777
7,246
5,911
0
2,145
5,101
28,674
820
L
Poseidon
ElioExe15
Poseidon
2,846
292
0
1,518
6,222
2,191
0
5,065
1,157
25,555
0
W
Nu Wa
LeSamuk
Nu Wa
6,033
2,842
0
1,720
4,737
2,000
588
2,947
1,790
50,231
1,175
W
Bacchus
Luiz_buei
Bacchus
3,175
212
0
1,429
7,252
6,759
58
3,041
4,155
9,507
267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,472
Gold Earned
33,784
265
Minions Killed
365
0
Camps Cleared
0
981,529
Distance Traveled
1,152,617
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,262
660
85
8
0
245,824
0
W
Thor
6,921
629
99
9
0
228,425
0
W
Hera
6,729
612
88
8
0
224,263
3
L
Ix Chel
6,220
565
95
9
0
199,244
0
L
Bastet
4,199
382
16
1
0
134,051
0
L
Ullr
5,148
468
58
5
0
197,171
1
L
Cthulhu
5,830
530
43
4
0
225,143
0
L
Poseidon
5,075
461
53
5
0
225,920
0
W
Nu Wa
6,903
628
78
7
0
203,561
1
W
Bacchus
5,969
543
15
1
0
250,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role