Player Matchup

Hel
Hel
Aldia9023
Hel
Level 88
God Stats
4W - 11L
1,365 SR
Queue Stats
42W - 37L
1,577 Elo+
Solo
Mercury
Mercury
Dinkols
Mercury
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 49L
1,550 Elo+
Party 3
Osiris
Osiris
DrTrace3
Osiris
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 155L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
EVILTaco9000
Baba Yaga
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 136L
1,603 Elo+
Party 3
Izanami
Izanami
itsmitchyabish
Izanami
Level 125
God Stats
3W - 8L
1,500 SR
Queue Stats
308W - 292L
1,500 Elo+
Party 2
Team Averages
Level 129
1,473 SR
1,546 Elo+

VS

Team Averages
Level 84
1,696 SR
1,561 Elo+
Medusa
Medusa
CIeverpup
Medusa
Level 16
God Stats
4W - 3L
1,808 SR
Queue Stats
49W - 41L
1,596 Elo+
Party 1
Ravana
Ravana
SloppyChango
Ravana
Level 101
God Stats
7W - 8L
1,500 SR
Queue Stats
168W - 154L
1,489 Elo+
Solo
Nike
Nike
Wrxthh
Nike
Level 86
God Stats
1W - 1L
1,765 SR
Queue Stats
33W - 36L
1,544 Elo+
Solo
Merlin
Merlin
Zevuss
Merlin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 150L
1,516 Elo+
Solo
Kumbhakarna
Kumbhakarna
sheeeper
Kumbhakarna
Level 86
God Stats
4W - 3L
1,905 SR
Queue Stats
81W - 54L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,939
408
5,123
11,490
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
Dinkols
Mercury
13
2 / 8 / 2
8,158
480
5,515
18,834
8,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
DrTrace3
Osiris
15
2 / 1 / 0
8,585
505
8,830
22,958
29,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baba Yaga
EVILTaco9000
Baba Yaga
13
0 / 3 / 1
7,994
470
6,011
10,340
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 3 / 0
8,760
515
4,546
11,109
4,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CIeverpup
Medusa
17
8 / 3 / 3
10,502
618
11,829
11,424
4,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ravana
17
3 / 1 / 6
9,202
541
11,426
9,864
6,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nike
Wrxthh
Nike
15
1 / 2 / 2
9,428
555
12,400
14,606
14,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Zevuss
Merlin
17
4 / 0 / 3
10,102
594
10,260
8,037
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
sheeeper
Kumbhakarna
14
3 / 0 / 8
8,005
471
8,975
11,934
11,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
19
19
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Medusa
CIeverpup
Medusa
8
3
3
3.17
L
Mercury
Dinkols
Mercury
2
8
2
0.38
L
Osiris
DrTrace3
Osiris
2
1
0
2
L
Baba Yaga
EVILTaco9000
Baba Yaga
0
3
1
0.17
W
Ravana
3
1
6
6
W
Nike
Wrxthh
Nike
1
2
2
1
W
Merlin
Zevuss
Merlin
4
0
3
5.5
L
2
3
0
0.67
W
Kumbhakarna
sheeeper
Kumbhakarna
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,025
Damage
54,890
74,731
Taken
55,865
50,158
Mitigated
39,846
18,109
Healing
12,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,123
355
3,037
3,963
11,490
3,854
441
2,690
8,565
33,422
0
W
Medusa
CIeverpup
Medusa
11,829
6,088
0
3,198
11,424
4,939
2,266
1,318
10,106
0
98,093
L
Mercury
Dinkols
Mercury
5,515
2,278
0
1,635
18,834
8,321
349
5,861
12,789
0
54,279
L
Osiris
DrTrace3
Osiris
8,830
2,050
0
5,392
22,958
29,151
0
4,128
17,301
435
66,602
L
Baba Yaga
EVILTaco9000
Baba Yaga
6,011
305
0
2,890
10,340
4,250
114
4,589
5,526
62,386
934
W
Ravana
11,426
4,253
0
2,698
9,864
6,127
0
2,018
7,779
0
88,035
W
Nike
Wrxthh
Nike
12,400
1,796
0
1,859
14,606
14,014
0
1,348
11,978
10,915
63,662
W
Merlin
Zevuss
Merlin
10,260
233
0
676
8,037
3,604
0
2,920
5,015
92,640
0
L
4,546
2,525
0
1,192
11,109
4,582
887
3,649
7,460
0
84,006
W
Kumbhakarna
sheeeper
Kumbhakarna
8,975
1,197
354
3,533
11,934
11,162
0
4,245
7,689
24,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,436
Gold Earned
47,239
495
Minions Killed
584
0
Camps Cleared
0
1,570,784
Distance Traveled
1,696,627
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,939
408
51
3
0
318,479
1
W
Medusa
10,502
618
144
8
0
314,240
2
L
Mercury
8,158
480
80
5
0
331,027
0
L
Osiris
8,585
505
115
7
0
313,917
4
L
Baba Yaga
7,994
470
108
6
0
300,930
0
W
Ravana
9,202
541
107
6
0
344,666
0
W
Nike
9,428
555
132
8
0
335,259
2
W
Merlin
10,102
594
179
11
0
340,479
5
L
Izanami
8,760
515
141
8
0
306,431
0
W
Kumbhakarna
8,005
471
22
1
0
361,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role