Player Matchup

Achilles
Achilles
CantaloupeSlope
Achilles
Level 156
God Stats
9W - 12L
1,858 SR
Queue Stats
161W - 214L
1,606 Elo+
Party 2
Izanami
Izanami
ItsAbobby64
Izanami
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 79L
1,792 Elo+
Party 2
Baron Samedi
Baron Samedi
JOOOOOOOOP
Baron Samedi
Level 106
God Stats
13W - 13L
1,159 SR
Queue Stats
126W - 176L
1,686 Elo+
Party 2
Erlang Shen
Erlang Shen
NoerFB
Erlang Shen
Level 158
God Stats
9W - 4L
1,700 SR
Queue Stats
190W - 226L
1,591 Elo+
Party 2
Ix Chel
Ix Chel
straw_boss1
Ix Chel
Level 124
God Stats
10W - 10L
1,931 SR
Queue Stats
100W - 139L
1,740 Elo+
Party 2
Team Averages
Level 137
1,630 SR
1,683 Elo+

VS

Team Averages
Level 106
1,579 SR
1,585 Elo+
Odin
Odin
Alpha6226
Odin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
334W - 293L
1,500 Elo+
Solo
Ares
Ares
BigWillyDilly
Ares
Level 99
God Stats
2W - 3L
1,788 SR
Queue Stats
9W - 10L
1,771 Elo+
Party 1
Mercury
Mercury
EDscargot
Mercury
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,407 Elo+
Party 1
Anhur
Anhur
SJints
Anhur
Level 96
God Stats
2W - 2L
1,605 SR
Queue Stats
11W - 14L
1,686 Elo+
Party 1
Hera
Hera
christian630
Hera
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
5 / 2 / 0
9,286
580
12,454
15,378
15,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ItsAbobby64
Izanami
13
0 / 2 / 0
7,251
453
2,600
7,915
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
JOOOOOOOOP
Baron Samedi
12
0 / 0 / 4
7,538
471
6,254
7,486
6,129
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
NoerFB
Erlang Shen
15
2 / 0 / 1
8,045
503
7,712
13,711
10,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
straw_boss1
Ix Chel
14
1 / 1 / 1
7,759
485
4,310
8,017
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
0 / 3 / 2
8,025
502
2,297
12,406
11,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 0 / 1
8,072
505
9,832
13,669
15,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
EDscargot
Mercury
14
0 / 1 / 2
7,653
478
2,202
13,006
6,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Anhur
SJints
Anhur
16
2 / 1 / 0
9,399
587
4,802
9,385
3,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 3 / 0
7,901
494
5,593
7,320
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
8
Kills
4
5
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Odin
0
3
2
0.33
L
1
0
1
1.5
W
Achilles
5
2
0
2.5
L
Mercury
EDscargot
Mercury
0
1
2
1
W
Izanami
ItsAbobby64
Izanami
0
2
0
0
W
Baron Samedi
JOOOOOOOOP
Baron Samedi
0
0
4
2
W
Erlang Shen
NoerFB
Erlang Shen
2
0
1
2.5
L
Anhur
SJints
Anhur
2
1
0
2
L
1
3
0
0.33
W
Ix Chel
straw_boss1
Ix Chel
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,330
Damage
24,726
52,507
Taken
55,786
39,020
Mitigated
39,354
18,636
Healing
11,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
2,297
137
0
1,883
12,406
11,043
0
131
11,191
0
46,109
L
9,832
1,368
0
2,500
13,669
15,215
0
4,666
8,923
23,569
1,435
W
Achilles
12,454
3,158
0
6,202
15,378
15,993
454
760
14,618
0
66,882
L
Mercury
EDscargot
Mercury
2,202
1,390
0
3,086
13,006
6,154
739
2,100
10,865
0
76,503
W
Izanami
ItsAbobby64
Izanami
2,600
1,824
0
2,026
7,915
2,151
0
521
7,394
0
56,995
W
Baron Samedi
JOOOOOOOOP
Baron Samedi
6,254
560
1,256
4,026
7,486
6,129
238
4,181
3,305
23,252
671
W
Erlang Shen
NoerFB
Erlang Shen
7,712
5,098
0
2,467
13,711
10,325
0
3,594
10,117
0
85,999
L
Anhur
SJints
Anhur
4,802
1,727
0
3,353
9,385
3,931
344
1,240
8,145
0
88,438
L
5,593
604
0
500
7,320
3,011
0
2,706
4,512
61,591
0
W
Ix Chel
straw_boss1
Ix Chel
4,310
130
458
2,201
8,017
4,422
323
6,153
1,864
69,857
1,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,879
Gold Earned
41,050
471
Minions Killed
476
0
Camps Cleared
0
1,585,248
Distance Traveled
1,540,551
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,025
502
92
6
0
286,421
0
L
Ares
8,072
505
26
2
0
329,950
4
W
Achilles
9,286
580
99
6
0
310,546
8
L
Mercury
7,653
478
119
7
0
366,295
3
W
Izanami
7,251
453
103
6
0
272,627
6
W
Baron Samedi
7,538
471
24
2
0
324,028
2
W
Erlang Shen
8,045
503
121
8
0
368,769
3
L
Anhur
9,399
587
133
8
0
276,250
2
L
Hera
7,901
494
106
7
0
281,635
0
W
Ix Chel
7,759
485
124
8
0
309,278
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role