Player Matchup

Chernobog
Chernobog
Gold I
 
Chernobog
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold I
Clonazepum
Chaac
Gold I
Level 185
God Stats
1W - 1L
1,689 SR
Queue Stats
11W - 8L
1,691 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
Erick_siqueira16
Sylvanus
Gold IV
Level 127
God Stats
2W - 3L
1,634 SR
Queue Stats
36W - 32L
1,680 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
FerOuO
Morgan Le Fay
Gold V
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,663 MMR
Solo
Lancelot
Lancelot
Gold III
Tulney
Lancelot
Gold III
Level 155
God Stats
0W - 1L
1,715 SR
Queue Stats
58W - 58L
1,663 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,608 SR
1,639 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 163
1,674 SR
1,639 MMR
Da Ji
Da Ji
Gold V
 
Da Ji
Gold V
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold V
FireSlow10
Kukulkan
Gold V
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,646 MMR
Solo
Rama
Rama
Gold V
JunioRiwnl
Rama
Gold V
Level 80
God Stats
6W - 3L
1,790 SR
Queue Stats
59W - 45L
1,689 MMR
Party 2
Cerberus
Cerberus
Silver I
Kond99
Cerberus
Silver I
Level 188
God Stats
2W - 2L
1,732 SR
Queue Stats
116W - 116L
1,642 MMR
Solo
Bellona
Bellona
Gold IV
Muditow
Bellona
Gold IV
Level 225
God Stats
6W - 1L
1,848 SR
Queue Stats
28W - 22L
1,718 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
3 / 2 / 0
6,888
626
6,253
7,679
3,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
11
0 / 2 / 0
5,944
540
5,810
16,211
16,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

9
0 / 2 / 2
5,418
493
4,746
11,609
8,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
FerOuO
Morgan Le Fay
10
0 / 3 / 0
5,664
515
3,608
6,945
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Lancelot
Tulney
Lancelot
10
1 / 4 / 2
5,517
502
4,803
11,448
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
GebThothBake KujiraAthena

VS

Bans
SusanoNikeThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
8 / 1 / 2
7,220
656
9,598
10,384
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
FireSlow10
Kukulkan
12
1 / 0 / 0
6,871
625
3,645
3,902
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
3 / 2 / 4
7,624
693
8,327
8,026
3,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Kond99
Cerberus
9
0 / 1 / 7
6,071
552
5,164
11,193
6,691
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Bellona
Muditow
Bellona
13
1 / 0 / 3
7,442
677
12,609
13,193
18,263
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
13
13
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
2
0
1.5
W
Da Ji
 
Da Ji
8
1
2
9
L
Chaac
0
2
0
0
L
0
2
2
0.5
L
Morgan Le Fay
FerOuO
Morgan Le Fay
0
3
0
0
W
Kukulkan
FireSlow10
Kukulkan
1
0
0
1
W
3
2
4
2.5
W
Cerberus
Kond99
Cerberus
0
1
7
3.5
W
Bellona
Muditow
Bellona
1
0
3
2.5
L
Lancelot
Tulney
Lancelot
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,220
Damage
39,343
53,892
Taken
46,698
34,591
Mitigated
34,387
16,663
Healing
16,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
6,253
4,400
0
2,520
7,679
3,282
0
541
7,138
0
56,124
W
Da Ji
 
Da Ji
9,598
3,085
0
4,172
10,384
4,475
0
2,270
8,114
0
43,775
L
Chaac
5,810
1,349
0
5,919
16,211
16,081
0
0
14,984
0
47,046
L
4,746
1,244
527
3,728
11,609
8,264
0
4,038
7,495
16,645
3,779
L
Morgan Le Fay
FerOuO
Morgan Le Fay
3,608
193
0
809
6,945
2,579
0
1,439
5,426
42,381
2,069
W
Kukulkan
FireSlow10
Kukulkan
3,645
425
0
845
3,902
1,577
0
1,295
2,607
63,256
52
W
8,327
6,389
0
2,803
8,026
3,381
0
850
7,176
0
70,937
W
Cerberus
Kond99
Cerberus
5,164
224
1,454
3,789
11,193
6,691
0
3,595
7,598
15,422
0
W
Bellona
Muditow
Bellona
12,609
3,911
0
3,504
13,193
18,263
23
0
12,142
0
63,482
L
Lancelot
Tulney
Lancelot
4,803
1,045
0
3,160
11,448
4,385
0
2,517
8,827
0
40,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,431
Gold Earned
35,228
387
Minions Killed
457
0
Camps Cleared
0
1,180,862
Distance Traveled
1,171,005
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,888
626
110
10
0
215,104
1
W
Da Ji
7,220
656
57
5
0
261,828
0
L
Chaac
5,944
540
85
8
0
229,467
1
L
Sylvanus
5,418
493
34
3
0
227,725
1
L
Morgan Le Fay
5,664
515
97
9
0
228,654
1
W
Kukulkan
6,871
625
130
12
0
239,853
2
W
Rama
7,624
693
127
12
0
216,084
1
W
Cerberus
6,071
552
32
3
0
240,846
0
W
Bellona
7,442
677
111
10
0
212,394
0
L
Lancelot
5,517
502
61
6
0
279,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role