Player Matchup

Sobek
Sobek
GrinningMammal8
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,573 Elo+
Party 1
King Arthur
King Arthur
HARdwood9563
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,573 Elo+
Party 1
Lancelot
Lancelot
SultanOfSalt208
Lancelot
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,573 Elo+
Party 1
Team Averages
Level 37
1,500 SR
1,573 Elo+

VS

Team Averages
Level 42
1,424 SR
1,428 Elo+
Sun Wukong
Sun Wukong
Dodz420Qc
Sun Wukong
Level 44
God Stats
11W - 7L
1,273 SR
Queue Stats
26W - 39L
1,285 Elo+
Solo
Neith
Neith
Ibra Hyperx
Neith
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
popononopono
Ra
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,596
622
3,588
11,829
11,436
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
HARdwood9563
King Arthur
8
0 / 6 / 0
5,617
624
5,564
12,684
9,134
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
10
0 / 4 / 0
5,792
644
5,807
10,210
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dodz420Qc
Sun Wukong
12
4 / 0 / 8
8,006
890
6,412
12,421
10,081
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
4 / 0 / 7
7,454
828
6,182
4,484
1,754
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mystical Earring

Mystical Earring

+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 8
8,146
905
10,490
4,667
1,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
13
13
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dodz420Qc
Sun Wukong
4
0
8
8
L
0
3
0
0
L
King Arthur
HARdwood9563
King Arthur
0
6
0
0
W
4
0
7
7.5
L
Lancelot
0
4
0
0
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,959
Damage
23,084
34,723
Taken
21,572
25,090
Mitigated
13,670
1,499
Healing
9,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dodz420Qc
Sun Wukong
6,412
1,941
272
4,215
12,421
10,081
889
2,349
10,012
0
16,893
L
3,588
438
0
556
11,829
11,436
0
2,782
8,899
11,515
0
L
King Arthur
HARdwood9563
King Arthur
5,564
283
104
195
12,684
9,134
0
3,914
8,770
0
16,202
W
6,182
2,246
0
1,810
4,484
1,754
560
654
3,806
0
13,208
L
Lancelot
5,807
1,172
0
644
10,210
4,520
0
3,357
6,853
0
18,967
W
10,490
1,265
1,709
1,677
4,667
1,835
345
594
4,049
43,673
1,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,005
Gold Earned
23,606
55
Minions Killed
112
0
Camps Cleared
0
474,295
Distance Traveled
476,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,006
890
26
3
0
163,046
0
L
Sobek
5,596
622
15
2
0
156,203
0
L
King Arthur
5,617
624
8
1
0
159,300
0
W
Neith
7,454
828
12
1
0
153,926
0
L
Lancelot
5,792
644
32
4
0
158,792
0
W
Ra
8,146
905
74
8
0
159,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role